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LarryPlane
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LarryPlane
Posted 12 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 385,
Visits: 3.6K
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Good suggestion Keith, but not, sadly not. No worries, I'm cool with the risks of using open beta software.
Oh I also tried just adding a particle to the 32bit version and saving the project. Same result. Error message given when project is opened again.
Also tried this with water particle effects and that gave the same error message.
Looks as though particles are not usable in this beta version.
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mark
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Group: Forum Members
Last Active: Yesterday
Posts: 4.8K,
Visits: 16.4K
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Looks like most all particle effects have this project loading problem. 32bit & 64bit Some old projects, with particle effects, seem to load and play fine while others give that same .vns message and won't load. If I save an old project with particle effects in 5.2 it will not reload. Good catch Paul!
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Edited
12 Years Ago by
mark
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Keith_MPS
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Keith_MPS
Posted 12 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 385,
Visits: 1.3K
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Good to know. I guess that's why my 51 avatar project didn't load...because I had a dragon in it that has particle effects attached to his fire breath.
- Keith
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hj
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Group: Forum Members
Last Active: Last Year
Posts: 3.5K,
Visits: 18.7K
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the load error come with every Version 5.2 saved projekt included particle hj
Fehler gehören zum Leben. Was zählt, ist, wie man auf Fehler reagiert Niki Giovanni
Edited
12 Years Ago by
hj
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Peter (RL)
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Peter (RL)
Posted 12 Years Ago
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Group: Administrators
Last Active: 3 minutes ago
Posts: 22.6K,
Visits: 35.6K
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Unfortunately there is an issue loading projects containing particles that have been resaved in iClone 5.2. The development team are looking into this urgently and it should be fixed very soon. Please accept our apologies for the inconvenience this causes.
Peter Forum Administrator www.reallusion.com
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Keith_MPS
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Keith_MPS
Posted 12 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 385,
Visits: 1.3K
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Glad to hear the issue is being worked on. So far I'm very happy with what I've been able to do with the 64-bit version. I mean...I loaded 51 avatars without a crash I even had my primaries doing their animation and the only thing hampering playback was the huge poly count my video card had to process.
- Keith
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LarryPlane
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LarryPlane
Posted 12 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 385,
Visits: 3.6K
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I'd have to add that after using the new 64bit version all day it does "feel" a substantially more stable programe. Not sure what's different, but I have only had one crash and that was working with some very large scene material trying to create a space scene. So well done to the RL team. The practical thing is unfortunate, but otherwise it appears a good release.
Paul
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Liquid Rock
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Liquid Rock
Posted 12 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 97,
Visits: 327
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SAme to me, anyway which generation I use to animate! Before and after the patch. Same result!
"Der Vorteil der Klugheit liegt darin, dass man sich dumm stellen kann. Das Gegenteil ist schon schwieriger. "(Kurt Tucholsky, dt. Schriftsteller, 1890-1935)
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mark
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Group: Forum Members
Last Active: Yesterday
Posts: 4.8K,
Visits: 16.4K
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GimpMedia
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GimpMedia
Posted 12 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 86,
Visits: 967
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Well, I removed the old version and attempted to do a fresh install to use the 64 bit version. But, like a dope, didn't make sure I had a copy of the serial number. I was sure I had it saved to a word file on my c:/ drive, but can't for the life of me find it. And I try to get a copy sent to my e-mail and it sends it to my old e-mail address that I no longer have access to So the only iClone for me at the moment is iClone 4 Wanted an update, instead got a downgrade
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