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Group: Forum Members Last Login: 2 days ago @ 3:39:06 PM Posts: 1,084, Visits: 4,122 |
| | It's been a long time since I've done any iCloning, and so I'm experimenting with very simple stuff. I have a character, a bench, a path, and a "sit here" AML template. I right click the character, choose move forward then click the first node of the path. And walah, he moves right along the path. But he overshoots it by a considerable margin. Is this expected behaviour with paths, and I have to compensate by altering the path, or should they in fact stop at (or extremely near) the end point of the path? |
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| wizaerd (7/30/2011) It's been a long time since I've done any iCloning, and so I'm experimenting with very simple stuff. I have a character, a bench, a path, and a "sit here" AML template. I right click the character, choose move forward then click the first node of the path. And walah, he moves right along the path. But he overshoots it by a considerable margin. Is this expected behaviour with paths, and I have to compensate by altering the path, or should they in fact stop at (or extremely near) the end point of the path?1) Drag the Previewscreen Timeline Scrubber to end of Path 2) Enter 100, in "Position" 3) Play-back. Character should stop at end of Path. Anyone-else?
Visit www.pinheadhq.com , to read about Pinhead's exploits & view his Clips. Join-in the Projects &/or Submit a "Fun" Clip, having fun yourself.System Specs: Quad Core i7 960 3.20 GHz HT CPU (8Threads) on Asus P6X58D-E MOBO. 6GB Kingston HyperX DDR3 Triple Channel 1600MHz RAM, AMD/ATI Radeon HD 5770 1GB Video Card, 2 X Western Digital Caviar Black 7,200rpm 6GBs 500GB internal HDDs & 1 X 500Gb Seagate FreeAgent externalHDD for system Backups |
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Group: Forum Members Last Login: 2 days ago @ 3:39:06 PM Posts: 1,084, Visits: 4,122 |
| colour (7/30/2011)
wizaerd (7/30/2011) It's been a long time since I've done any iCloning, and so I'm experimenting with very simple stuff. I have a character, a bench, a path, and a "sit here" AML template. I right click the character, choose move forward then click the first node of the path. And walah, he moves right along the path. But he overshoots it by a considerable margin. Is this expected behaviour with paths, and I have to compensate by altering the path, or should they in fact stop at (or extremely near) the end point of the path?1) Drag the Previewscreen Timeline Scrubber to end of Path 2) Enter 100, in "Position" 3) Play-back. Character should stop at end of Path. I don;t suppose you'd care to prvide any more detail? Such as enter 100 where? Where is this position entry field? SHould I have the character or the path selected? If I have the path selected, I see no Position filed (seen screenshot 1). If I have the character selected, the Postion field isn't editable because I didn't choose the Pick Path option, I right clicked told the character to Move Forward and then clicked the first point of the path. (see screenshot 2) Anyone-else? You know what happens when you assume, right? Assuming that not everybod is as brilliant as you, and giving vauge instructions isn't really helpful.
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Group: Forum Members Last Login: Today @ 5:16:22 AM Posts: 2,621, Visits: 4,394 |
| Assuming that not everybod is as brilliant as you, and giving vauge instructions isn't really helpful. FWIW - My "Brilliance" is at the same level as your's Re; My "Helpfulness", I suggest you read my over 8,000 Posts helping others in the Pinnacle Studio Forum.  1) Select Character 2) Select Animation Tab 3) Select Create Path 4) Create Path 5) Deselect Path Tool 6) Select Character again 7) Select Pick Path 8) Move Timeline Slider 9) Enter 100 in Position - See Attached Image.  BTW - There's an excellent Video Tutorial by Kurzal, using a Prop, which is self-explanatory.
Visit www.pinheadhq.com , to read about Pinhead's exploits & view his Clips. Join-in the Projects &/or Submit a "Fun" Clip, having fun yourself.System Specs: Quad Core i7 960 3.20 GHz HT CPU (8Threads) on Asus P6X58D-E MOBO. 6GB Kingston HyperX DDR3 Triple Channel 1600MHz RAM, AMD/ATI Radeon HD 5770 1GB Video Card, 2 X Western Digital Caviar Black 7,200rpm 6GBs 500GB internal HDDs & 1 X 500Gb Seagate FreeAgent externalHDD for system Backups |
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Group: Forum Members Last Login: 2 days ago @ 3:39:06 PM Posts: 1,084, Visits: 4,122 |
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Group: Forum Members Last Login: Today @ 5:16:22 AM Posts: 2,621, Visits: 4,394 |
| I would have thought a note of thanks from you for the time & effort I've spent in Replying to your Post, when no-one-else has, so far, would have been in order. Apparently not. A view that's been Posted many times by the Forum's Experts (Which I'm not), whov'e spent some considerable time & effort helping other Forum Mambers, with precious little thanks . "Manners maketh Man" The Route & Screenshot I posted, works ok here & for others, apparently. ADDED -You might like to look at Crickey's Reply in this Thread; http://forum.reallusion.com/Topic88362-86-1.aspx
Visit www.pinheadhq.com , to read about Pinhead's exploits & view his Clips. Join-in the Projects &/or Submit a "Fun" Clip, having fun yourself.System Specs: Quad Core i7 960 3.20 GHz HT CPU (8Threads) on Asus P6X58D-E MOBO. 6GB Kingston HyperX DDR3 Triple Channel 1600MHz RAM, AMD/ATI Radeon HD 5770 1GB Video Card, 2 X Western Digital Caviar Black 7,200rpm 6GBs 500GB internal HDDs & 1 X 500Gb Seagate FreeAgent externalHDD for system Backups |
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| colour (7/31/2011)
I would have thought a note of thanks from you for the time & effort I've spent in Replying to your Post, when no-one-else has, so far, would have been in order. Apparently not. A view that's been Posted many times by the Forum's Experts (Which I'm not), whov'e spent some considerable time & effort helping other Forum Mambers, with precious little thanks . "Manners maketh Man" The Route & Screenshot I posted, works ok here & for others, apparently. ADDED -You might like to look at Crickey's Reply in this Thread; http://forum.reallusion.com/Topic88362-86-1.aspx Had it actually been helpful, and answere the actual question instead of telling me to do it another way, another way contradictory to the instructions in the manual, pehaps I would've given thanks. Instead of help, all I really got was attitude. So thanx for that. |
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| sw00000p (7/31/2011)
Wizaerd, OVERSHOOT: * The overshoot occurs when the {ActionRadius} is incorrect! * Start with (80 centimeters) and go from there! Alternative: Use a (poshelper) to controll character movement! No Sir, I'm not going to explain to a (Senior Member) how to adjust AML! ... And..... COLOUR WORKED HARD TO HELP YOU! sw00000p Forget it, I'll figure it out on my own. I merely came here to ask how to accomplish something clearly documented in the manual, that didn't give the expected results. I didn't come here looking for attitude, but it's precisely what I got. Cocky, arrogant attitude. Anybody else? Thats the arrogant response I got. And instead of helping me out with the clearly documented instructins as outlined in the manual, I was told to do it some completely, and less convienent way. As I have already stated, by wating iClones tutorials and in reading the manual, I am doing it it the prescribed way. It is not necessary to Pick Path. There are many advanatages of doing it the way documented in the manual. I'll just have to live with the fact that it overshoots. |
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Group: Forum Members Last Login: Today @ 5:16:22 AM Posts: 2,621, Visits: 4,394 |
| Cocky, arrogant attitude. IMO, "An Innocent Bystander" (Legal Term), having read This Thread, would deduce that it's in fact yourself who has a "Cocky, arrogant attitude". less convienent way. As I recall (Correctly/incorrectly), that's the way described in Kurzal's excellent Video Tutorial. Since you're not prepared to even attempt to fix your problem by applying the fixes provided, one can only assume that you're a time-waster There are stronger words I could use to describe yourself, based on your responses, but they would breach the Forum's TOS. Maybe you should read them!
Visit www.pinheadhq.com , to read about Pinhead's exploits & view his Clips. Join-in the Projects &/or Submit a "Fun" Clip, having fun yourself.System Specs: Quad Core i7 960 3.20 GHz HT CPU (8Threads) on Asus P6X58D-E MOBO. 6GB Kingston HyperX DDR3 Triple Channel 1600MHz RAM, AMD/ATI Radeon HD 5770 1GB Video Card, 2 X Western Digital Caviar Black 7,200rpm 6GBs 500GB internal HDDs & 1 X 500Gb Seagate FreeAgent externalHDD for system Backups |
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