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Power User
       
Group: Forum Members Last Login: Today @ 10:17:46 AM Posts: 124, Visits: 350 |
| I attached an image of rather blocky shadows. Resolution is at 2048 - blur is off (because it looks worse.
I have a NVidia Gforce 7800 GT 256mb. I tried messing withn its quality settings without any luck.
BTW, I notice flowers and grass don't cast shadows ( must be rare form of venus vampire plants).
“I became insane, with long intervals of horrible sanity.”
--Edgar Allan Poe
Joe Piazzo
www.cinedv.com
http://www.youtube.com/user/cinedv
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Group: Forum Members Last Login: 1/6/2009 7:54:40 PM Posts: 195, Visits: 720 |
| Hi JP,
what kind of light are you using to create the shadows? Also, is that light casting shadows for the entire 3d scene?
From previous posts It looks like you are familiar with 3d so here are some suggestions to help you get cleaner shadows. I dont have Iclone infront of me so I cant be 100% sure, but these things usually work in the world of 3d in general.
Shadows in Iclone are done with the use of depth maps, these maps can be created at different resolutions as you already know. But you also need to know how much you are putting on that map. The more items are included on the map, the less resolution you will have per item. So if one light is creating a depth map for the entire world then you are cramming a lot of little shadow in one map and this is why I think you have the blocky shadows even with a 2k map.
You can try optimizing the map by telling the ground objects not to cast shadows but be able to receive them. This way the light does not need to create this huge shadow for the terrain and leave more room for the other shadows. Also you could try using spotlights , and try to localize the area where the shadows are being created.
Try these tips and let me know if they helped,
This is a very interesting topic which I hope reallusion will clarify more in detph. 
"the way is in training" Miyamoto Musashi From "Book of five Rings"
Want to learn about Iclone shadows? Click here
Motion tests
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Power User
       
Group: Forum Members Last Login: Today @ 10:17:46 AM Posts: 124, Visits: 350 |
| Yup, you hit it. Thank you. I uploaded another image so everyone could see. I was using directional light.
Here, I switched to spot Light. As you can see, much better.
I also tried turning off the cast shadows on the 3d terrian and it seemed to help the directional a little.
It is probably good practice to turn on shadows only when necessary, and on as few lights as possible to get the desired effect. Use those limited resources wisely.
Thanks Again,
JP
PS I am digging into IC3 deeply now - and besides a few small things - I am really liking what I have found.
“I became insane, with long intervals of horrible sanity.”
--Edgar Allan Poe
Joe Piazzo
www.cinedv.com
http://www.youtube.com/user/cinedv
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Power User
       
Group: Senior Forum members Last Login: Today @ 10:05:25 AM Posts: 185, Visits: 805 |
| That is a BIG difference. Great tip... thanks.
------------------------------------------------------ Life is a journey. Where is your life taking you? ------------------------------------------------------ www.iclonerevolution.com www.mdmccallum.com |
| | | | Junior
       
Group: Forum Members Last Login: 9/23/2008 12:02:19 PM Posts: 28, Visits: 44 |
| I see the shadow in your pic but I and others have been unable to get actors to cast shadows. I have yet to see a Reallusion Ver 3 video with iClone actors casting shadows. Is shadowing video card dependent? Shadows are automatic in iClone 2.5. Some additional information as to how to achieve actor shadowing would be appreciated.
Thanks
Sam
Windows2Apples |
| | | | Junior
       
Group: Forum Members Last Login: 9/23/2008 12:02:19 PM Posts: 28, Visits: 44 |
| Before I buy another video card to enable actor shadows please let me know if :
1. Reallusion has an iClone 3 demo with actors casting shadows and if so where I (we) can view it.
2. I have an HP 9040n Quad with 3 gig ram, Vista Home Premium and a NVIDIA GeForce 8400 GS. Should I be able to produce iClone 3 animation with characters casting shadows? If I need a upgrade in my card I need a specific card number ... 7, 8 9 series in not enough info given the plethora of cards out there.
It seems I and others have the same question yet no one from Reallusion has really addressed the missing actor shadows.
Thanks
Sam
Windows2Apples
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Power User
       
Group: Forum Members Last Login: 1/5/2009 3:26:53 AM Posts: 116, Visits: 155 |
| bmailsjc (8/27/2008) Before I buy another video card to enable actor shadows please let me know if :
1. Reallusion has an iClone 3 demo with actors casting shadows and if so where I (we) can view it.
2. I have an HP 9040n Quad with 3 gig ram, Vista Home Premium and a NVIDIA GeForce 8400 GS. Should I be able to produce iClone 3 animation with characters casting shadows? If I need a upgrade in my card I need a specific card number ... 7, 8 9 series in not enough info given the plethora of cards out there.
It seems I and others have the same question yet no one from Reallusion has really addressed the missing actor shadows.
Thanks
Sam
Windows2Apples
In my own hunt for graphics that works I have found that a NVIDIA GeForce 8400 is
actually to weak, I have bought a GeForce 8600 GT, from the start I aimed at a GeForce 8500 but I had to revice my buying ideas, GeForce 8500 was to weak...
Just a friendly warning...
Regards Gorz
If you live whitout problems, let's buy iClone and test your limits! |
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Group: Forum Members Last Login: 12/24/2008 3:17:07 PM Posts: 6, Visits: 73 |
| I'm using a NVIDIA GeForce 7600 GS 512mb and it seems to do everything. I had a 5200 or 5500 that didn't work so well. Before I upgraded I couldn't run the demo projects that came with version 3. Well I guess I could run them but if I turned on pixel shader things would disappear. Textures and shadows wouldn't work but now they do.
Hope that helps. |
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