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Tutor
      
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Last Login: 7/31/2008 6:43:44 AM
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Hi,
Welcome to the forum and to the world of iClone.
There are a couple of things to take into account here. When you are viewing the character in the Realtime Window within iClone, the quality of the textures is dependant on the setting in Preferences (Hammer icon top right of the screen).
If you have a computer with good graphics capability try setting this to at least 1024x1024 or 2048x2048. Make sure also that you have Pixel Shader and Anti-Aliased selected. This should greatly improve how the textures look in the Realtime window.
Secondly, you should try exporting a rendered image of your CloneCloth character to get the "true" gauge of the texture quality. This is how things will look in the final product, be it an image or video.
With regards to the texture sizes, if you stick to the sizes of the CloneCloth templates then you should get very good results. Higher resolution textures may look better, but can be too taxing for some computers. For example the size of the CloneCloth upper garment templates is 2048x512 and the full templates are 2048x1024. These sizes give great results so I wouldn't go lower than these if possible.
I hope this helps you a little.
Peter Edwards (movicomuk) Moderator
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Tutor
      
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Last Login: 7/31/2008 6:43:44 AM
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Peter, thanks so much! The settings made all the difference! Here's the result:
http://www.flickr.com/photos/44124324682@N01/1331732086
Do you have any suggestions for editing the .bvh motion capture files? I imported some of the files from bvh.com and found that the feet seem to be flopped over. I converted using the Animazoo and Animazoo2 profiles but both outputs had the same foot problem.
Director of Information Technology College of Education 1215 University of Oregon Eugene, OR 97403
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Tutor
      
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Last Login: 7/31/2008 6:43:44 AM
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Great result on the Sioux Indian.
Can we have a look at at your Roman characters as I am interested in this area as I too have made Roman characters along with greeks to fit into the educational curriculum here in the UK.
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Tutor
      
Group: Forum Members
Last Login: 7/31/2008 6:43:44 AM
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My Roman character can be seen at:
http://www.flickr.com/photos/44124324682@N01/1333006644/
I used actor Ciaran Hind's face (obtained from HBO's "Rome" website and adapted in iClone) and used a picture of lorica segmentata that I found on a reenactment supply website. I created the tunic with brown wool texture that I found at http://www.fabrics.net/outlet/Detail.asp?ProductID=1876. I hope to add various accessories like the gladius, etc. when I learn how to use Google Sketch Up or 3D Studio Max. Which product do you think is best for prop design? I would also like to design some Roman-style hairdos for Atia, Servilia, etc. Have you created any custom hair styles?
Director of Information Technology College of Education 1215 University of Oregon Eugene, OR 97403
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Tutor
      
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Last Login: 7/31/2008 6:43:44 AM
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Like the Roman character. As for the software I use 3D Max but of course sketch up is easier.
If you want hairdos can I suggest you join coolclones www.coolclones.com
There has been lots of hair styles offered in the friday freebies over many months. Just do a search. Hope this helps you.
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Tutor
      
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| This is my last educational project using iClone. I use iClone with the UK Educational Curriculum in mind. These characters were produced for Key stage 2 "The Victorians". As well as the Victorians I have also made characters for the Romans, Greeks etc. http://www.coolcreators.org/store. The Victorians are: Now Available 
www.clones2go.org
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Tutor
      
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| That is an amazing pack of textures and the Faces are perfect for that era. I know the time and work that must have gone into creating them and it has all the Characters required to make a great movie. It's ideal for someone who doesn't have the time or the ability yet to create their own Characters. Excellent.  Shy
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Hi, Popeye
Thanks for sharing these helpful cases in education.
I love the voice-over in your movies specially. And I think you really tell a good story as always.
Regards Visconti
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Visconti Forum Moderator
Reallusion, Inc. http://forum.reallusion.com
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