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Hi,
Is there a chance (i. e. via SFX) to make the head of my character blush when he is embarressed? I saw that this is possible in Crazy Talk and I am wondering if there is a way to do this in iClone.
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You could always try adding a particle to the character and generate it when called for in the scene.
Cricky
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That was my first idea and I tried it yesterday. But somehow I couldn't position the particle exactly in the face of my character (the face is always in the same position - not moving), and the second problem was that the particle was moving around. I tried many different settings but couldn't make it stay at one point, only blinking red. Maybe it is easier to use a prop to place the particle ... and maybe I watch some more of the tutorials.
Is it possible to create this special effect in CT 5.0 and take it over to iClone 3.0 by importing the script?
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The SFX in CT5 are actually a different set of PAKs specific for use in CrazyTalk. They do not transfer out as effects to be used in other programs.
Try linking a prop such as a box or ball to the characters head and then make it invisible after attaching the particle to it. The particle doesn't disappear, but the prop/accessory is still going to show the particle on the character and will follow the character as long as it's linked to the prop and the prop is linked to the character.. It may take two props, One attached to each cheek.
The above will work, but may take some time adjusting the various settings for the particle. You could always use a special effects editor after the fact using some Video editors or Particle Illusion.
Cricky
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Thank you, Cricky.
I will see if my video editor can add the wished effect.
In the meantime I use a jpg-file of the character I exported and edited in Photoshop. It will work properly in this case because I show only a short close-up of the character's head.
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Make a copy of your project in case you make a mistake.
Save your character as a custom character in the library.
The open the face editor, and paint you face red with the tools available.
Close.
Re-save the character to the library with a different name.
Now you have a normal face version and a red face version.
Render the scene up to, and a few seconds longer than the change to red.
Change your character to the red face one.
Re-render the scene to the end with overlap A few seconds on the first render.
Load both clips into a video editing program.
Dissolve between the two clips.
JP
“I became insane, with long intervals of horrible sanity.”
--Edgar Allan Poe
Joe Piazzo
www.cinedv.com
http://www.youtube.com/user/cinedv
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jpiazzo (8/6/2008) Make a copy of your project in case you make a mistake.
Save your character as a custom character in the library.
The open the face editor, and paint you face red with the tools available.
Close.
Re-save the character to the library with a different name.
Now you have a normal face version and a red face version.
Render the scene up to, and a few seconds longer than the change to red.
Change your character to the red face one.
Re-render the scene to the end with overlap A few seconds on the first render.
Load both clips into a video editing program.
Dissolve between the two clips.
JP
that's exactly how I would do it.
"the way is in training" Miyamoto Musashi From "Book of five Rings"
Want to learn about Iclone shadows? Click here
Motion tests
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| Thank you very much for this fantastic idea!
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