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Tutor
       
Group: Administrators Last Login: Yesterday @ 10:39:35 PM Posts: 635, Visits: 1,450 |
| For PRO Edition - Timeline Editing Features Please click here
iClone 3 What’s New: There is much to discover inside iClone 3 and we are excited to set you on your journey into the most powerful toolset in real-time 3D animation. What we have not included in iClone 3 is your stories and your imagination; the heart of iClone. All of the engineers and Reallusion visionaries have spent countless hours pioneering and fine-tuning this release, yet the real killer feature and true magic of iClone is you. Welcome to the 3D movie machine, iClone 3.
• Two Production Modes: Editor Mode and Director Mode

o Two ways to create with a dual-engine 3D animation studio. o Editor Mode: Create your scene and define your actors. - Add props, actors and more to the stage, then edit their appearance, location or animation. - Use the in-scene object picker to select and edit inside the 3D preview window with your mouse, hotkeys and right-click menu helpers. - Use the Timeline (Pro) or playbar action segments (Std) to fine-tune the scene for precise timing and performance. - Create and edit Actor animation with the Motion Layer and in-scene actor motion building. Select and pose any actor bone to create custom animation with Inverse Kinematics and Forward Kinematics (IK/FK) - Create and edit multiple cameras and lighting options
o Director Mode: Filmmaking just like playing a videogame. - Command how your Actors and iProps move and interact. - Control the handheld WalkCam or aerial FlyCam cameras with live view recording for first-person point of view - Use the Follow Cameras in actor or bird mode to move along with the action and record every movement of any actor, prop or vehicle. - Use keyboard hotkeys W,A,S,D and the Num keys 0-9 to puppet and simultaneously record the movement of actors, props and vehicles. - Experience the total play-to-create filmmaking process. Use a gamepad mapped with the keyboard hotkeys to control Cameras, Actors, and vehicles. (example: Logitech - Dual-Action gamepad + Xpadder.com freeware)
• Right-click menu system:

o Each type of object has its own list of actions and tools, just right-click any model to bring up the object menu and your options for editing & interactivity are there. o The Right-click system keeps you from having to search everywhere around the user interface for the right tool.
• DramaScript:

o An action script that allows users to define custom actor and object (iProp) interactivity. o DramaScript is data used to associate a hotkey and right-click menu operation to control live actor movement, movement on the terrain, how you sit on a chair, drive a car, fire a weapon or ignite an explosion. o Create your own unique movement behavior, automate the character personality, and invent your own interactive Props (iProps) by editing and saving DramaScripts. o Edit and save DramaScript with the free Microsoft XML Notepad
• Tab Track Editing:

o Create action in your movie using actors, props,etc, and scrub the playbar select an area that needs refinement. Then, rerecord what you don't like from the chosen playhead position. o You will see yellow highlighted action segments when you tab or reverse tab on the playbar. The segments in the play bar correspond to the active selected object or actor. o Tab Track Editing helps you to easily jump to a motion editing point, delete old data or record new motion and do it all from the main play bar.
• Multi-Actor Timeline Editing for Pro users:

o Easily drag and drop actors into the scene for positioning and editing. o Every actor has its own set of timeline tracks for motion, position, facial animation, hand gestures and more. o Give every actor a voice with the Multi-Actor dialog system, allowing every actor to talk to each other with automatic lip-synch, facial expressions and individual voice tracks. o CrazyTalk 5 compatible facial animation perfects facial performances.
• Multi-camera system:

o Add as many cameras to the scene and switch them as you like. o Animate Depth of Field (DOF) and control focal range adjustment o Animate the camera Lens MM for Hitchcock Vertigo effect. o Camera Switcher timeline track for choosing the live camera view from the cameras positioned throughout the scene. o Individual camera tracks in the timeline for each camera within the scene. o Assign camera Look-At to make cameras auto-follow any actor or prop movement.
• Enhanced Lighting Systems:

o Point-light, Spotlight, and Directional light are all there for you. o Attach the light to a stick as a flash light, use Spotlights that can follow your actors, use point light to add atmosphere and enrich the mood. o Assign light Look-at to auto-follow any actor, prop or scene element.
• Direct 3D Object Manipulation:

o Inside the 3D viewer make multiple object selections and directly click and drag to move, rotate, scale, copy, and delete. Its no longer necessary to touch modify panel for object positioning.
• Attach and link

o Attach and Link selected objects to a parent object to create a component of linked objects. (need to show visual example) o Detach your linked component and reuse it after you add them to the library. This allows any linked component to be desconstructed even after saving. o Link and unlink the relation during Animation so objects can be attached and released from other objects in motion. Example, throwing a ball. The ball begins linked to the hand to follow the motion of the hand and then unlinks when thrown into the sky.
• Motion Editing:

o Motion Building System with IK/FK, (Forward Kinematics and Inverse Kinematics). o Create and edit actor motion in-scene within the 3D preview window. o Directly pick the target segment of the body (arm, finger, leg, etc..) and pose your actor with ease. o In Director Mode, puppet the actor through the scene and switch to Editor mode to modify the animation. o Motion Layer editing is designed to easily modify and blend motion capture files with custom motion and poses. o Example: Load a motion clip like a walk-cycle and then pose and animate the arm with the motion layer so the actor can walk and wave combining the motion clip from the iClone library with your own custom animation. o All motion editing features of the previous Motion Editor are replaced by the new motion builder timeline.
• Material Editing:

o Assign custom Diffuse, Opacity, Reflection, Refraction, Glow, Bump and Specular maps to any object. o Texture map thumbnail preview in the Modify panel o Save sets of texture combinations as Materials for complete texture archiving o Change the opacity of any object with a slider bar o Directly adjust the color of objects with the Color Settings slider bars and Diffuse, Specular and Ambient color picker o Animate textures to create moving water or slideshow
• CrazyTalk5 CTS import:

o CrazyTalk 5 compatibility adds the power of real-time facial puppeteering , and facial motion clips. o Use CT5 to create an unlimited library of facial animation and non-verbal expressions.
• Water:

o An oasis in iClone, beautiful water with refraction, reflection, custom speed, clarity, color, underwater fog. Bring a towel!
• Grow your own LivePlants, Grass and Trees:

o Become a virtual green thumb and grow your own in iClone. o Explore virtual landscaping with a variety of trees and grass from the library o Paint and Mow your vegetation to design elaborate gardens or natural scenes. o Control the wind speed to adjust the swaying effects
• G3 Character:

o Meet Trey and Trinity the new iClone 3 G3 actor body styles. o G3 actors are lower polygon for better performance and higher quality with use of texture shaping normal maps
• Scene Manager:

o All assets in your project are listed inside the Scene Manager user interface panel. o Quick access lets you locate any object without the need to search the scene to find your model o Pick an item and then name or rename it in the scene manager. o Select an item from the list and press the (F) key to instantly pop the front camera view to that object. o Use the scene manager to hide items so you don't waste 3D rendering power.
• Shader Options:

o Any object can have its own shader type, eg. Pixel Shader (the best), Quick Shader (the default), wireframe, bonding mesh, or even hidden. • Content Creation Pipeline: o Plug-in for Autodesk 3DS Max Character Studio to generate character motions or rig custom character models. o Zbrush Zmapper generates normal maps with the iClone 3 OBJ actor template. Create actors with wrinkles or better body definition and muscle tone.
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Visconti Forum Moderator
Reallusion, Inc. http://forum.reallusion.com |
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Veteran
       
Group: Forum Members Last Login: 4/1/2009 8:20:55 PM Posts: 153, Visits: 710 |
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Veteran
       
Group: Forum Members Last Login: Today @ 5:19:02 PM Posts: 283, Visits: 1,281 |
| OH MY GOD! Here is my credit card number and my first born child. When can I get this beauty! of software? hehe
Seriously, You guys really listened to us and our feedback, thank you thank you thank you! 
I did not think my idea of attaching motions to a game pad would go through, but you guys did it! you guys ROCK!!!!!!! 
Someone please bring me a towel, I'm drooling all over my keyboard! This is awesome! 
http://www.reallusion.com/event/iclone3pre/default.asp
"the way is in training" Miyamoto Musashi From "Book of five Rings"
Want to learn about Iclone shadows? Click here
Motion tests
Art work in progress
The power of Iclone and Stuckon3d content video |
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Veteran
       
Group: Forum Members Last Login: 4/1/2009 8:20:55 PM Posts: 153, Visits: 710 |
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Veteran
       
Group: Forum Members Last Login: 3/13/2009 6:17:05 AM Posts: 175, Visits: 640 |
| I will come back from holidays ealier than planned and be ready to download 080808 00:00
my imaging rants and other mad stuff |
| | | | Junior Member
       
Group: Forum Members Last Login: 6/11/2009 8:54:09 AM Posts: 28, Visits: 520 |
| YES!
Great job RL! Looks really fine and I think IC3 will be a greeeeaaat sucess!
I want try this baby soon!.Please I cant see about upgrade for already IC2 users... is it free or I understood wrong?
cheers
Alemar |
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Senior Member
       
Group: Forum Members Last Login: Today @ 9:00:12 PM Posts: 51, Visits: 580 |
| It really looks outstanding!!! 
Just wish y'all wouldn't be so tight lipped about the cost!!! Come on, share some info!!!
Pretty please!!! |
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