How to get different motions and moods in one scene?

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How to get different motions and moods in one scene? Expand / Collapse
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Posted 7/14/2008 7:06:40 PM


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It drives me mad - I try to do a short scene with one character doing different motions - at first he lies under a car, than stands up, looks at another character in the scene and smiles at him.

I made the motion for standing up in the motion editor and it works fine. Than I tried to work with key frames on the iclone time line. I gave the first key the coordinates of the character under the car, assigned the stand-up motion to the second key, added a pose and a mood to the third key.
But it doesn't work the way I want. If I add a mood to my character he shows this mood from the start of the scene, which is not what I want. The same is with motions.

I thought I could assign a different motion to every key I set. Am I wrong? How can I do longer scenes with different motions?
Post #5654
Posted 7/14/2008 7:32:29 PM
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eliza.skywalker (7/14/2008)
It drives me mad - I try to do a short scene with one character doing different motions - at first he lies under a car, than stands up, looks at another character in the scene and smiles at him.



I made the motion for standing up in the motion editor and it works fine. Than I tried to work with key frames on the iclone time line. I gave the first key the coordinates of the character under the car, assigned the stand-up motion to the second key, added a pose and a mood to the third key.

But it doesn't work the way I want. If I add a mood to my character he shows this mood from the start of the scene, which is not what I want. The same is with motions.



I thought I could assign a different motion to every key I set. Am I wrong? How can I do longer scenes with different motions?


Joda said: "Ahhh young Skywalker, if you want to link multiple motions then the "Motion editor", use you must. "

Just kidding, cool name btw. You have to use the motion editor if you wan to link multiple motions on a single character. Or you cant stop stressing out and be a litttle patient and wait for IC3 because it has a much cleaner way for creating motions. At least thats what I've heard.


"the way is in training" Miyamoto Musashi From "Book of five Rings"

Want to learn about Iclone shadows? Click here

Motion tests
Post #5655
Posted 7/15/2008 5:12:20 PM


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Joda said: "Ahhh young Skywalker, if you want to link multiple motions then the "Motion editor", use you must. "

Skywalker: "It's too big - you want the impossible ..."

Just kidding, cool name btw.

Thank you - its the name character in a Star Wars story I wrote - and animating this story is my current (and first) iclone project.

You have to use the motion editor if you wan to link multiple motions on a single character.

I used the motion editor to combine and alter some motions to make my character stand up from a supine position. So far so good. But how can I make it slide before standing up (the character is under a speeder, doing repairs, and has to slide a little bit, before standing up without hitting its head against the speeder. How can I make my character change his position from one point to another in the motion editor?
I cut this short scene in two pieces to solve the problem, but this procedure is not very satisfying. It would be nicer to have it in one flow.

After the timeline tutorial I thought I could change the motions (and moods) a character makes/shows at every key I set but it seems I can only change the position of a prop. Do I make a mistake? Or is this correct?

If the latest is fact, I should add a suggestion that it would be nice to be able to change motions, moods etc. at/with inserting a new key. Even this is too late for iclone 3, it maybe is a good new feature in iclone 4.

Or you cant stop stressing out and be a litttle patient and wait for IC3 because it has a much cleaner way for creating motions. At least thats what I've heard.

I am afraid, patience is not a thing Skywalker family members are famous for ...

Btw: Is a release date for iclone 3 fixed yet?

Post #5688
Posted 7/15/2008 6:11:05 PM
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"But how can I make it slide before standing up (the character is under a speeder, doing repairs, and has to slide a little bit, before standing up without hitting its head against the speeder. How can I make my character change his position from one point to another in the motion editor?"



one way you could do this is by attaching ("link to"/parenting) the character to a Null object/helper. and animated the helper to move in the sliding direction in which you want your character to come out from, and them just let the animation of the character that you already have take its course. Just make sure that you leave some frames at the begining of the characters motion to sync with the helpers motion.



I hope I was clear. If not let me know, ill try to explain it further. Good luck.



Stuckon3d.



PS: there are some tutorials on "helpers" if you dont know what these are in the video section for Iclone.


"the way is in training" Miyamoto Musashi From "Book of five Rings"

Want to learn about Iclone shadows? Click here

Motion tests
Post #5689
Posted 7/15/2008 7:20:03 PM


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Thank you for your very helpful answer - I watched some of the tutorials but it seems I missed the "helpers". I'll give it a try - and maybe post again here if I get stuck.
Post #5691
Posted 7/15/2008 7:37:26 PM
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if i understand what it is you want in motion editor while your character is lying down go to the point just before it stands insert current pose edit move character to the point you want to position x-y-z which ever direction then expand the duration the blue line above the motion and it should slide and stand you also may need to right click motion and align a body part to smooth the motion hope this helps
Post #5692
Posted 7/15/2008 10:02:01 PM


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I would just wait until ver 3.0 is available, it is supposed to sort out the motions, time will tell.



http://www.noodiebooties.com/69/index.php


Post #5694
Posted 7/16/2008 2:05:32 PM


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Okay, I will be patient.
Maybe I should do the easier scenes at first ...
Post #5701