New Feature Discussion

Reallusion Forum
Reallusion Home      Members   Calendar   Who's On
Welcome Guest ( Login | Register )
      


<<1234>>>

New Feature DiscussionExpand / Collapse
Author
Message
Posted 10/7/2007 12:37:38 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Senior Forum members
Last Login: Today @ 3:46:19 AM
Posts: 1,141, Visits: 5,331
i guess we can agree to disagree on the priority - having said that if the features you mentioned are part of an iclone upgrade, i would certainly be happy to get it




Post #519
Posted 10/7/2007 1:39:32 AM


Veteran

VeteranVeteranVeteranVeteranVeteranVeteranVeteranVeteran

Group: Forum Members
Last Login: 12/7/2008 12:39:49 PM
Posts: 134, Visits: 544
Then vote for the upgrade.  I vote in favor of all innovation that doesn't cause the deliberate or potential death of anybody.  To put it in novice terms: "It ain't gonna kill ya"....PEACE

Oh and by the way, just for the record, I never agreed or disagreed with any itemized priority of the upgrades.  That was your stinkin' thinkin'.  Keep it simple, just vote yae or nay.

Sifr Allah

Post #520
Posted 10/7/2007 11:52:20 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Forum Members
Last Login: Today @ 4:06:33 AM
Posts: 339, Visits: 686
Some very interesting additions here and some of the things that will improve people’s iClone movies.

I use iClone more as a tool to create my shots then to make complete productions.  The final shots I edit externally with shots produced else where etc.

For me if you want iClone to be a one stop shop for animation productions then you need to have a way to organize shots into scenes for editing.  However I feel by adding this, it may take away some of the more advanced animation techniques discussed/argued earlier in this post

Personally I would prefer if it stayed as it was, as a tool rather then trying to be a master of all things.

Things I like on the list:-

Ability to modify a characters shape, not just hands and head.

All lighting and camera are excellent, and paramount to good production.

Editing a motion in the Timeline will speed up production.

Undo, a must.

The one thing I would like is (Unless I've missed it):-

The ability in the preview window to move, drag and position in that window as opposed to changing values.  So like most 3D animation software you can modify size, position etc, on the actual object.  You will also be able to select a number of items and reposition as a group.  Example - A number of cars on a road, to move on mass as opposed to individually.

Other then that great stuff

Capemedia

Visit Capemedia Today

October 2009 Update!

Post #526
Posted 10/7/2007 8:49:18 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Senior Forum members
Last Login: Today @ 3:46:19 AM
Posts: 1,141, Visits: 5,331
sifr, i can vote for it being part of the upgrade but not at the expense of the other features i stated - ergo i brought up the issue of priority. Agreeing that these are good features does not mean they supplant other good features i look for

stuff capemedia brought up are also important - i can vote for them as well -





Post #530
Posted 10/7/2007 9:42:23 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Senior Forum members
Last Login: Yesterday @ 6:43:10 AM
Posts: 473, Visits: 1,019
Sifr, Suffer these.

POINT ONE.
1)
"Make it as unbelievable as you possibly can. The audience want to believe in it and that, friends, is a licence to err." 
Walt Disney.

2) "There's only one principle to modern animation...  make it appeal! Above all else, it must be adorably appealling!"
Walt Disney.

3)
"Aim for their Hearts, not their heads. One tear will drown a hundred critics."
Walt Disney.

4) "If Tinklerbell was real she would still get away with murder because everyone loves her and everyone believes she's real."
Walt Disney.


POINT TWO.
Someone at CoolClones.com made a hairstyle out of objects in the architecture libraries standard with iclone. They didn't order and dictate... they just improvised and got on with it and built it.
It looked good.

Someone at icloneuniverse.com made a spiderman bodysuit. It wasn't in iclone as standard. They didn't fuss, they improvised and just got on with it and built it.
It looked good.

Someone at iclonetutorials.com wanted a working mirror in a scene. They ddin't barge about, they just improvised and got on with it and built it with a believable reflection.
It looked good.

Someone wanted to add  "real video" Pole dancing with an iClone Character. The facility isn't in IClone standard at all. They didn't antagonise, they simply improvised and got on with it.
It was very good.

Someone else at coolclones.com made a burning candle before particle effects came to be. They ddin't explode over the issue, they just improvised and got on with it.
It was very good.

Someone else actually made a flaming melting sealing wax stick that poured hot wax in a puddle on some parchment ribbon, waited, and embossed a brand seal into the wax,  indented,  over a ribbon that stuck through the hardened wax embossed. They didn't flame anyone over the issue of lacking period props, they just improvised and got on with it. it took a long long time.... like Disneys frame by frame issues.
It looked good.


 

POINT THREE.
a) You  mustn't speak as though your personally prioritized demands and oppinions are everyone elses. They are not.
b) And I'm afraid we don't appreciate your derogatory remarks that infer that because of "unrealistic elements" and "unbelievability" our work is therefore some how degraded and inferior and their leaving impression is tainted in some way because of elements that, really in truth, are overlooked by our audiences.
c) And if you're in the entertainment field as a self hailing "Pro" which means your employments' main income is from this kind of work, however meagre, surely you would understand the psychologies of oppinion management of the masses and employ even a mediocre degree of strategic tact.... but its missing. 
You aren't our spokesman, and shouldn't assume such extravagant posture.
Rather than trying to help Aknzrdude to understand your perspective, you're trying to beat him into submission.
Rather than accept that others have alternate prioritized understanding of requirements according to their own spheres operations, you're assuming your argument is a "One statement suits all!" declaration.
It makes us feel uncomfortable.
If we wanted perfect realism we'd buy video cameras instead and film real people.


Theatre is Theatre.
The swords are cardboard.
The Blood is Tomato Ketchup.
The people are not really dead.
The horse is two people.
The fog is Dry ice.
The Moonlight is a Blue light filter.
The water is paper scrumpled sheeting.
The Kings Crown is plastic and tin foil...not gold.
The Girl is a Guy and the Guy is a Girl.
It is, quite simply, Make-believe.
And the People flock to come in and see it from miles around and pay good money to do so.
Who cares that Tinkerbell is a pretend knee high fairy with wings & makebelieve. Everyone loves her.
And they do this because escapism for a while is priceless, and the more unbelievable the better it touches the hearts of the viewer because they will always fill in the spaces.



CLICK HERE TO SEE FULL SIZE!

W.I.P. "Medieval Chinese Painting Exhibition" over 6 sets.
iCloneTutorials.com
No Imagination, no comment!
Post #533
Posted 10/8/2007 12:09:12 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Senior Forum members
Last Login: Today @ 3:46:19 AM
Posts: 1,141, Visits: 5,331
" If we wanted perfect realism we'd buy video cameras instead and film real people."

Neil very eloquently put and your comment as quoted above, made me smile - that is the whole point after all





Post #534
Posted 10/8/2007 6:10:42 AM


Junior Member

Junior MemberJunior MemberJunior MemberJunior MemberJunior MemberJunior MemberJunior MemberJunior Member

Group: Forum Members
Last Login: 2 days ago @ 1:59:59 PM
Posts: 40, Visits: 237
Personally as a Hobbyist I like IClone It lets me make what I want to make they way I want to make it. As probably IMO the majority of IClone users are hobbyists who just like to potter around and learn as they go and have FUN doing it the opinion of PROs although possibly valid is like gobbledy-gook to the unwashed masses of which I am proud to be one. Keep it simple and keep it FUN that the winning combination for me.







Post #536
Posted 10/8/2007 7:14:29 PM


Veteran

VeteranVeteranVeteranVeteranVeteranVeteranVeteranVeteran

Group: Forum Members
Last Login: 12/7/2008 12:39:49 PM
Posts: 134, Visits: 544

RESPECT THE ARCHITECTS

Siouxie Sioux, your post left me confused because you bring up no valid objective point and it's totally contradictory, let me help you guys out:

 

Sifr, Suffer these.

POINT ONE.
1)
"Make it as unbelievable as you possibly can. The audience want to believe in it and that, friends, is a licence to err." 
Walt Disney.

Walt Disney used the principles of animation create visually pleasing compositions, that's what makes it so believable/unbelievable, depending on the desired result he wanted to achieve. 

2) "There's only one principle to modern animation...  make it appeal! Above all else, it must be adorably appealing!"
Walt Disney.

You realize the modern time he speaks of is the 30's. That's 70 yrs. ago, modern meaning today, besides that  he says "above all else,"  above the other principles, so let's start with the basics.  This will answer point three. http://www.s1.hashmirror.com/ftp/VM/Hx_animation/hx_anim.html http://www.s1.hashmirror.com/ftp/VM/Hx_animation/hx_anim_2.html

3) "Aim for their Hearts, not their heads. One tear will drown a hundred critics."
Walt Disney.

I have yet to see this type of emotion conveyed in more than about 100 out of 200,000 iClone videos, for lack of effective use of the Crazy Talk application, and the Motion Editor program that comes with iCone Studio.   

4) "If Tinklerbell was real she would still get away with murder because everyone loves her and everyone believes she's real."
Walt Disney.

Tinklerbell is owned by Disney, notice he mentions the word real twice.

POINT TWO.
Someone at CoolClones.com made a hairstyle out of objects in the architecture libraries standard with iclone. They didn't ..order and dictate. they just improvised and got on with it and built it.
It looked good.

Someone at icloneuniverse.com made a spiderman bodysuit. It wasn't in iclone as standard. They didn't fuss, they improvised and just got on with it and built it.
It looked good.

Someone at iclonetutorials.com wanted a working mirror in a scene. They ddin't barge about, they just improvised and got on with it and built it with a believable reflection.
It looked good.

Someone wanted to add  "real video" Pole dancing with an iClone Character. The facility isn't in IClone standard at all. They didn't antagonise, they simply improvised and got on with it.
It was very good.

Someone else at coolclones.com made a burning candle before particle effects came to be. They ddin't explode over the issue, they just improvised and got on with it.
It was very good.

Someone else actually made a flaming melting sealing wax stick that poured hot wax in a puddle on some parchment ribbon, waited, and embossed a brand seal into the wax,  indented,  over a ribbon that stuck through the hardened wax embossed. They didn't flame anyone over the issue of lacking period props, they just improvised and got on with it. it took a long long time.... like Disneys frame by frame issues.
It looked good.

Order and dictate, fuss, barge, explode, antagonise....,nice management of your psychological opinion.  The majority of the tools that these individuals improvised already exist.  If the tools were avilable in the next installment of iClone, productivity as well as realism would improve greatly. http://www.hash.com/ftp/VM/Hx_animation/evolution.html   Oh, by the way Spiderman is owned by Marvel.  As a novice of contractual agreements you don't even realize the importance of owning your own iCone characters.  I'll explain later, my fingers are tired. 

 

POINT THREE.
a) You  mustn't speak as though your personally prioritized demands and oppinions are everyone elses. They are not.
b) And I'm afraid we don't appreciate your derogatory remarks that infer that because of "unrealistic elements" and "unbelievability" our work is therefore some how degraded and inferior and their leaving impression is tainted in some way because of elements that, really in truth, are overlooked by our audiences.
c) And if you're in the entertainment field as a self hailing "Pro" which means your employments' main income is from this kind of work, however meagre, surely you would understand the psychologies of oppinion management of the masses and employ even a mediocre degree of strategic tact.... but its missing. 
You aren't our spokesman, and shouldn't assume such extravagant posture.
Rather than trying to help Aknzrdude to understand your perspective, you're trying to beat him into submission. 

 Stop putting words in my mouth too, I never said I was a spokesman, you did.  If you consider constructive critisizm from a pro as derogetory, than that's your view, so speak for yourself, you sound like a self appointed spokesman.   Hows this for strategic tact ...SUBMIT...SUBMIT...SUBMIThttp://www.hash.com/ftp/VM/Hx_animation/evolution_2.html

Rather than accept that others have alternate prioritized understanding of requirements according to their own spheres operations, you're assuming your argument is a "One statement suits all!" declaration.
It makes us feel uncomfortable.

Hay, clean the wax out of your ears, like I told Aknzrdude, I never agreed or disagreed with any itemized priority of the upgrades. Once again, speak for yourself, I'm sure others appreciate my passed on links to help them understand what going on in the realtime revolution and where the technology I am using stands in the history of this.  Whether we realize it or not, accept it or not, we are pioneering roads untraveled.  What we help Reallusion upgrade on will last into the future because realtime has no standard except for the one we pioneer.

If we wanted perfect realism we'd buy video cameras instead and film real people.

3d is far from being perfect, and by far years away from being real, but this lack is what drives the entire field.

 To all forum members, if you are familiar with iClone partical F/X the tool I'm requesting is simular to this in ease of use and can easily be integrated into you're workflow.

Sifr Allah

Post #546
Posted 10/9/2007 10:31:34 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Administrators
Last Login: Yesterday @ 3:37:54 PM
Posts: 3,319, Visits: 5,635
Sifr,

The Reallusion forum is one of the most relaxed on the web when it comes to rules, but one thing that is very important here is that members are respectful to each other at all times.

Good debate is always welcome here but insulting others just because they don't agree with you is not on. Please refrain from personal remarks when replying to posts. This matter is treated seriously so please take heed.

 

                                                                

Peter Edwards
Forum Moderator

iClone Daily Blog

Post #555
Posted 10/9/2007 12:03:51 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Senior Forum members
Last Login: Today @ 3:46:19 AM
Posts: 1,141, Visits: 5,331
sifr i dub thee, 'He who talks without speaking' - you've spouted a ton of technical jargon but failed to communicate to the novice user like me why the features you are promoting is more important than the ones i am looking for. I guess 10 years of formal training did not teach you to communicate and isn't animation a form of communication? Conveying fun, emotions and stories through artificial elements

You said you never agreed to any priority but surely you must agree that priority is needed. Your approach seems to say becuase you have 10 years formal training, what you say must be true for everyone and therefore your idea should be the only one considered. Priority is about trade offs, in a perfect world, sure we'd all like to have everything at a very low price - but reality is you have to trade off price for features and as i said i am not willing to pay for the features you mention if other features i think are more important to me does not get done.

for someone with supposed 10 years formal training, you keep spouting off the 10 principles of animation yet seem to think the only important thing is flowing hair and cloth - it is not about technique for everyone. A lot of us like the story - hey i love stickman animation, stop motion stuff, claymation, stuff that is not necessarily realistic.

then you run a very biased poll (i guess your 10 years of formal training did not teach statistics?) that forces everyone to choose your features. Check out the alternative poll - your features apparently not the top of mind for a lot of people. Granted it is not scientific, nor is the sample size big enough to statistically mean anything. But it is enough to show you that not all agree with your take (surprised?)





Post #556
« Prev Topic | Next Topic »

<<1234>>>

Reading This TopicExpand / Collapse
Active Users: 0 (0 guests, 0 members, 0 anonymous members)
No members currently viewing this topic.
Forum Moderators: Admin, Visconti, Peter Edwards, Spider, JMartin, Phil_20090922184357260

PermissionsExpand / Collapse

All times are GMT -5:00, Time now is 7:32am

Powered By InstantForum.NET v4.1.4 © 2009
Execution: 0.203. 10 queries. Compression Enabled.