Non human Character proportion problem ?

Reallusion Forum
Reallusion Home      Members   Calendar   Who's On
Welcome Guest ( Login | Register )
      


12>>

Non human Character proportion problem ?Expand / Collapse
Author
Message
Posted 2/7/2010 12:59:16 PM


Newbie

NewbieNewbieNewbieNewbieNewbieNewbieNewbieNewbie

Group: Forum Members
Last Login: 2/25/2010 10:43:00 AM
Posts: 11, Visits: 147
Hi I trying to convert some animals (rigging is ok) for iclone but
when importing to iclone it's open very huge and proportion is can't change
I trying again in 3dsmax resizing the animal than import to iclone nothing change, same size
Any ideas ? thanks



http://maviadam3d.blogspot.com/
Post #40051
Posted 2/7/2010 11:32:01 PM
Veteran

VeteranVeteranVeteranVeteranVeteranVeteranVeteranVeteran

Group: Forum Members
Last Login: Yesterday @ 7:18:58 PM
Posts: 181, Visits: 854
Hi, did you reset XForm? Maybe it will help!

sw00000p

Post #40087
Posted 2/8/2010 1:36:13 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Forum Members
Last Login: Today @ 12:38:07 AM
Posts: 591, Visits: 1,622
Hi, i think i can help you, first i have two questions,

How did you rescale the bipped animals.  And what version of fbx did you use to transport the bipped animals?

Wil

Post #40145
Posted 2/8/2010 6:01:49 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Forum Members
Last Login: Yesterday @ 9:10:57 PM
Posts: 427, Visits: 1,218
Good evening MaviaDamm,...

If you rescaled the skeletton by selecting the root Bone and then used the scale tool, the skeletton will be restored with its original size upon import into iClone.

If you use the CAT Rig Resizer tool to perform the rescaling, the skeletton will retain its changes upon import into iClone.

Hope this helps.

Cheers! 

 

 Join the community of iClone users at www.coolclones.com forum with a wide range of offerings; Hundreds of iCloneFreebies, Tips and Tricks, Tutorials and cordial interaction. The Ultimate mecca for iClone enthusiasts

 

Post #40166
Posted 2/10/2010 9:30:21 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Senior Forum members
Last Login: Yesterday @ 4:53:06 PM
Posts: 637, Visits: 1,277
Easier Mavie!

Just select EVERYTHING and scale it down. Not really a need for CAT... or Mouse...

Eh..... Well mouse yes! because you use the mouse to select everything and scale it down.

Be sure NOTHING is hiden, by the way!

Mike


Mike Aparicio Reallusion Certified Content DeveloperReally Certified


,,,,,,,,,,

,,,,,,,,,

Apparition's Good Friends Gallery - Lucky of me!

Post #40279
Posted 2/10/2010 11:50:49 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Forum Members
Last Login: Today @ 12:38:07 AM
Posts: 591, Visits: 1,622
Hi, I think this will work for most cases but when there are motions embedded were the rootbone is involved the vertical motions will not act right. I can help if you give me  the answer i asked for.

Wil

Post #40295
Posted 2/11/2010 1:53:41 AM


Newbie

NewbieNewbieNewbieNewbieNewbieNewbieNewbieNewbie

Group: Forum Members
Last Login: 2/25/2010 10:43:00 AM
Posts: 11, Visits: 147
I select everything than scaled to small size.
I used fbx version 200611


I try to reset x form but nothing to change


thanks for interests I still trying to my huge animal for normalize


http://maviadam3d.blogspot.com/
Post #40364
Posted 2/11/2010 1:07:02 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Forum Members
Last Login: Today @ 12:38:07 AM
Posts: 591, Visits: 1,622
First you have to rescale the animal :

Okay in this case you can not do it with fbx so you have to Choose a bipped bone of the animal, Go to motion menu and choose  figure mode. Choose structure and change the height value(the total animal will become smaller) till you have the right size. In 90 % the motion will still working , if not, ask again help and i will explain to change the motion of the animal.  

Post #40436
Posted 2/11/2010 1:10:31 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Forum Members
Last Login: Today @ 12:38:07 AM
Posts: 591, Visits: 1,622
by the way, if you have change the height, you still have to transport with fbx and load it in Iclone to see what value you need with height. height works linear

Post #40438
Posted 2/13/2010 1:19:03 AM


Newbie

NewbieNewbieNewbieNewbieNewbieNewbieNewbieNewbie

Group: Forum Members
Last Login: 2/25/2010 10:43:00 AM
Posts: 11, Visits: 147
W.VEEKE (2/11/2010)
First you have to rescale the animal :

Okay in this case you can not do it with fbx so you have to Choose a bipped bone of the animal, Go to motion menu and choose figure mode. Choose structure and change the height value(the total animal will become smaller)till you have the right size. In 90 % the motionwill still working , if not, ask again help and i will explain to change the motion of theanimal.



Yes yes it works finally I change size to normal.Now the proportions child's play

very thanks W.VEEKE and friends


http://maviadam3d.blogspot.com/
Post #40605
« Prev Topic | Next Topic »

12>>

Reading This TopicExpand / Collapse
Active Users: 0 (0 guests, 0 members, 0 anonymous members)
No members currently viewing this topic.
Forum Moderators: Admin, Visconti, Peter Edwards, Spider, JMartin, Phil_20090922184357260, julia - reallusion

PermissionsExpand / Collapse

All times are GMT -5:00, Time now is 5:27am

Powered By InstantForum.NET v4.1.4 © 2010
Execution: 0.328. 11 queries. Compression Enabled.