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Posted 10/29/2009 10:28:10 PM


Tutor

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If you are talking about the sliding that sometimes takes place between two stock motions, then you can reduce or even stop this by using Edit Motion Layer and careful use of the alignment options. Coupled with correct timing you can get a fluid transition between motions without obvious sliding. Overall there really is no magic answer as it comes down to practice and experience of working with the Timeline.

With regards to your terrain question. You can bring in any suitable ground prop you have created and then Right Click on the prop and select Add To Terrain. This will then become a terrain which you can save as such if you wish.

 

                                                                

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Post #30439
Posted 10/30/2009 11:20:23 AM
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Hello Peter and thank you very much for the help.
When I said sliding I meant characters feet while they are walking. They are not grounded and move away from the initial position - moon walk.

The advice about the terrain is great.

Thanks again.
Post #30467
Posted 10/30/2009 7:28:47 PM
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That's precisely why I offered my advise. Please Note: You will run into (joining) 2 stock motions far more frequently than (moon walk) problems.

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Post #30489
Posted 11/1/2009 7:12:33 AM
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Thank you sw00000p.
Post #30595
Posted 11/3/2009 5:46:08 AM
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Hi again...
When I inquired of support before I bought version 4 I was told that this sliding/floating effect had been fixed in this new version. As I said, in my post of the 10/27/2009, I can see it's better but it's still by no means fixed.
Peter you say that we can go to the motion layer etc... Can you give us more information please because I can't see where I can influence this effect in the time line-motion layer. In fact I can't find the alignment options you speak of.
What I can see is that scaling a character makes it much more obvious....

Maybe you could you post another of your helpful online video tutorials on YouTube?? Or is it in one of them already...

Looking forward to some suggestions....
best wishes Nic
Post #30791
Posted 11/3/2009 5:00:22 PM


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nicknowland_20090922183702790 (11/3/2009)
Hi again...
When I inquired of support before I bought version 4 I was told that this sliding/floating effect had been fixed in this new version. As I said, in my post of the 10/27/2009, I can see it's better but it's still by no means fixed.
Peter you say that we can go to the motion layer etc... Can you give us more information please because I can't see where I can influence this effect in the time line-motion layer. In fact I can't find the alignment options you speak of.
What I can see is that scaling a character makes it much more obvious....

Maybe you could you post another of your helpful online video tutorials on YouTube?? Or is it in one of them already...

Looking forward to some suggestions....
best wishes Nic


Hi Nic,
which version of iclone do you have. You need the pro version to do the editing peter is talking about.


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Post #30867
Posted 11/4/2009 8:38:40 AM
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Hi I do have iClone4 pro but only downloaded yesterday so I will dig into the motion layering.

In the mean time I am trying to use a path for a hidden prop that I use as a way to control my camera framing in a repeatable and adjustable way,in this case to bring a shot onto a walking character. It's working great except I can't find a way to adjust the speed the prop takes to travel from position 0 to position 100. The time line doesn't seem to have this facility. Any ideas??
cheers Nic
Post #30954
Posted 11/4/2009 11:53:48 AM


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By looking at the images available in the download here, you should be able to figure out what you need to accomplish your task. I could write a short novel on this, but pictures show the same thing...highlights and text applied explain the use of the Path and if you view the timeline in them, you will see the relationship.

Your Basic needs in this case is to slow and speed up the transitions along the timeline to correspond to when and where you want the camera to be at a specific point, or to pause and wait.

Add Keys to the timeline (Path) where needed and then type in the location you want the camera or object to be in when it arrives at that point on the timeline. Then make your manual entry under the Modify Panel for the Path


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Post #30983
Posted 11/4/2009 12:06:25 PM
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thanks for that reply .. I'll go and try it out but it sounds good..
Another question.. Is it possible to have both the preview camera view and at least one other camera open at the same time, like in 2 monitors??
cheers Nic
Post #30984
Posted 11/4/2009 12:48:12 PM
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that path thing did work very well, thanks for tip.. in fact it's a brilliant facility....
Now we need the characters to really follow a path like the props do, and not slide their feet around when they do that... that way when the foot slide is noticeable on a shot we could put them onto a path...
best wishes Nic
Post #30990
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