Clothing Design - The Next Stage...

Reallusion Forum
Reallusion Home       Members    Calendar    Who's On
Welcome Guest ( Login | Register )
        



Clothing Design - The Next Stage... Expand / Collapse
Author
Message
Posted 1/22/2008 1:09:27 PM
Power User

Power UserPower UserPower UserPower UserPower UserPower UserPower UserPower User

Group: Forum Members
Last Login: Today @ 11:04:17 AM
Posts: 110, Visits: 214
Hi - I have beenm playing with clone cloth for a while, getting my head around textures, opacity etc. and I think I can now adequately design my own basic clothes, but now I am ready to move onto more advanced designs.

I have noticed that on some characters (Shy Girl's designs are those that spring to mind immediately) the clothing is multi-layered.  How is this done?  For example, if I use a diffuse map coloured in for, say, a white shirt and black jacket, it comes out as a black and white shirt. How can I get the jacket to look as though it sits over the shirt.  Is this what a Bump Map is for?  (If not, what is a Bump Map?)

Also, I have noticed that there are layers in Photoshop and I cannot get my head around them at all.  For eample, sometimes when I use the "Fill" command, it fills a new layer and covers everything, instead of filling the section of the layer I am working on.  I know it's a bit off-topic, but can anybody point me to a Layering Idiot Guide somewhere on the Net, so I can at least see how they interact?

Thanks.

Post #2864
Posted 1/22/2008 3:24:31 PM


Power User

Power UserPower UserPower UserPower UserPower UserPower UserPower UserPower User

Group: Forum Members
Last Login: 9/4/2008 7:17:43 PM
Posts: 103, Visits: 442
Use opacity on the Upper cloth layer where you want the jacket to be open, and paint the shirt on the Skin defuse layer, easy enough ?

Sifr Allah
Post #2865
Posted 1/22/2008 8:22:07 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Moderators
Last Login: Today @ 5:39:26 PM
Posts: 1,311, Visits: 2,294
Lionheart (1/22/2008)
Hi - I have beenm playing with clone cloth for a while, getting my head around textures, opacity etc. and I think I can now adequately design my own basic clothes, but now I am ready to move onto more advanced designs.

I have noticed that on some characters (Shy Girl's designs are those that spring to mind immediately) the clothing is multi-layered.  How is this done?  For example, if I use a diffuse map coloured in for, say, a white shirt and black jacket, it comes out as a black and white shirt. How can I get the jacket to look as though it sits over the shirt.  Is this what a Bump Map is for?  (If not, what is a Bump Map?)

Also, I have noticed that there are layers in Photoshop and I cannot get my head around them at all.  For eample, sometimes when I use the "Fill" command, it fills a new layer and covers everything, instead of filling the section of the layer I am working on.  I know it's a bit off-topic, but can anybody point me to a Layering Idiot Guide somewhere on the Net, so I can at least see how they interact?

Thanks.

Hi Lionheart,

Creating good textures will made so much easier with Layers. If you do a search on Google or any other search engine for beginners guides to Photoshop I'm sure you will find many simple tutorials to get you started using layers and the other essential tools of Photoshop. Even the help file should have some simple tutorials for you to try. Once you get the hang of using layers you'll find them indispensible.

 

                                                                

Peter Edwards
Forum Moderator

iClone Daily Blog

Post #2870
« Prev Topic | Next Topic »


Reading This Topic Expand / Collapse
Active Users: 0 (0 guests, 0 members, 0 anonymous members)
No members currently viewing this topic.
Forum Moderators: Admin, Visconti, Peter Edwards, Spider, JMartin, Phil

Permissions Expand / Collapse

All times are GMT -7:00, Time now is 8:44pm

Powered By InstantForum.NET v4.1.4 © 2008
Execution: 0.297. 12 queries. Compression Disabled.