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Posted 11/5/2009 3:19:06 PM
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This seems to be a serous concern for those of us creating productions intended for sell. Now, in my case the issue is using props very much like those shown in the demo movie of the magician. Since among other things I'd use such objects to help illustrate how to produce sign language representations of objects and shapes, it looks like I'd have to either haggle with the copyright thing or place the Reallusion credit into the work. Now, as I stated in another forum, giving credit where it's due is only fair but this also forces me to reveal "trade" secrets to my competitors who have access to far more funding than I do. Something that doesn't work to my benefit.
I hope I get a suitable answer to this concern because I was al set to buy several Reallusion products important to my work.
Post #31157
Posted 11/22/2009 8:56:34 PM


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As far as I can tell when you buy a prop your not only buying a prop but the the license to sell it as well, with the exception of selling it alone as content ( buying it then turning around and reselling it as is without being in any kind of movie or work) I'm not 100% sure about this so heres a couple of suggestions

If you have to give credit for each RL prop you can make a long list of prop credits. Get a bunch of little props like pencils or something from google warehouse, then give credit to each individual creator  give RL credit near the end. Chances are your competition wont take the time to watch all the credits

Or you could customize each prop,or you could just use Google warehouse or Turbosquid props.

also you could probably submit a portion of your work to reallusion ( not in the forum) and ask them what you need to do before you can sell it

What's probably going to be the deciding factor of your work's success over competitors is how comprehensive and thoro your video is, not just how good it looks.

I hope this helps

Chris  

Post #32848
Posted 11/22/2009 11:03:51 PM


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chrispittman77 (11/22/2009)
As far as I can tell when you buy a prop your not only buying a prop but the the license to sell it as well, with the exception of selling it alone as content

...or...

Get a bunch of little props like pencils or something from google warehouse, then give credit to each individual creator give RL credit near the end. Chances are your competition wont take the time to watch all the credits


I like the way you think. I feel that your opening suggestion is correct, but your other remark is also clever
Post #32851
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