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Group: Forum Members Last Login: 10/23/2009 5:18:54 PM Posts: 9, Visits: 20 |
| | Hi, I've currently being evaluating iClone and messing about with it's features. In general, it seems it's almost what I'm looking for to do what I'm endeavouring to do. However, I have one issue. That issue is with the quality of the render output, which IMO isn't great. I've been looking around some screenshots on this forum and they all seem to show the result I'm hoping for. Unfortunately, I've been unsuccessful in getting the look I want. Does the render quality and functionality improve in the pay versions of the software? Am I able to use an external renderer (e.g. REnderman)? Can someone point me to some resources to help me with my issues. Thank you kindly. Majikat. |
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Tutor
       
Group: Senior Forum members Last Login: Today @ 3:46:19 AM Posts: 1,141, Visits: 5,331 |
| marc can you explain or point to what you think is a good render whare you say you saw examples versus bad render ?
might help explain what do to to improve renders
no iclone does not use/support external renderer

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| | | | Newbie
       
Group: Forum Members Last Login: 10/23/2009 5:18:54 PM Posts: 9, Visits: 20 |
| | Thanks for a reply. Here's a link to a post in this forum with a couple of renders that I think are quite good http://forum.reallusion.com/Topic16182-14-1.aspx? And here's a test render of a character I exported from Daz 3D. This I think is fairly poor. Granted, I haven't lit it properly. Ignoring the clothes on the texture and looking at the face and comparing to the post above, I see a big difference in quality. 
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Tutor
       
Group: Senior Forum members Last Login: Today @ 3:46:19 AM Posts: 1,141, Visits: 5,331 |
| iclone is pretty flexible so a lot of dependency on lighting as well as texture maps you use - choosing hi res face maps with normal and specularity maps and lighting them appropriately will provide good results.
IClone does not have a ray trace enginer but it has a lot of features that can simulate ray trace like appearance

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Veteran
       
Group: Forum Members Last Login: Today @ 8:05:45 AM Posts: 167, Visits: 3,041 |
| Hi ,
strange result which you have Marc.
same Victoria with Iclone at home .

If you import Victoria as prop , don't forget to "smooth auto " .
Tninity and Victoria , they know each other (click on the thumbmail for little animation )

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