Character clothing

Reallusion Forum
Reallusion Home      Members   Calendar   Who's On
Welcome Guest ( Login | Register )
      



Character clothingExpand / Collapse
Author
Message
Posted 12/17/2007 7:00:18 AM
Newbie

NewbieNewbieNewbieNewbieNewbieNewbieNewbieNewbie

Group: Forum Members
Last Login: 1/21/2008 5:59:43 AM
Posts: 8, Visits: 76
I m using  Full_Template_Male.max (Given with Iclone)  file for creating clothes a shirt & a trouser using splines, garment maker & cloth modifier and exported it as .vns But when I m importing this character in Iclone & gives motion to character,The character start moving but the clothes remain still at its position. Clothes r not moving according to charcter . Clothes r not attached with the body of the chracter .Pls help how to create character clothing using using splines, garment maker & cloth modifier and animate that charcter properly.

Thanks

Post #2418
Posted 12/17/2007 9:17:23 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Administrators
Last Login: Yesterday @ 11:51:21 PM
Posts: 3,801, Visits: 6,294
Hi,

I don't know if you have read the developer document "Creating Characters For iClone" but if not I would strongly advise you to do so as it contains some vital information on the issues you have. There are also some video tutorials which are well worth following too. All of which can be found in the Developer Center.

http://developer.reallusion.com/

Basically any clothing you create for the G1 characters needs to be part of the Upper or Lower mesh. If the clothing is separate it will not animate with the character as you are experiencing now. You can't have an Upper or Lower mesh and an additional clothing mesh when exporting to iClone you should combine them into one Upper and one Lower.

Once you have created the clothing you will need to use the Skin Modifier to make sure that the mesh moves and bends correctly with the bones when the character is animated.

I hope this points you in the right direction.

Pete

 

                                                                

Peter Edwards
Forum Administrator

http://twitter.com/iclonedaily

Post #2420
Posted 12/17/2007 11:58:47 PM
Newbie

NewbieNewbieNewbieNewbieNewbieNewbieNewbieNewbie

Group: Forum Members
Last Login: 1/21/2008 5:59:43 AM
Posts: 8, Visits: 76
Hi,

Thanks for the precious information. Actually I have to create a character with only one long gown type cloth, can u suggest smthing to me for this.

Thanks

--Meenakshi

Post #2431
Posted 12/18/2007 1:50:47 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Senior Forum members
Last Login: Today @ 2:22:30 PM
Posts: 1,362, Visits: 6,208
well you can always use the long gown clone cloth



www.animatechnica.com
Post #2432
Posted 12/18/2007 6:01:40 AM
Newbie

NewbieNewbieNewbieNewbieNewbieNewbieNewbieNewbie

Group: Forum Members
Last Login: 1/21/2008 5:59:43 AM
Posts: 8, Visits: 76
hi

I m very thankful to u for ur reply.

Now I created the clothing and than use the Skin Modifier to make the mesh moves and bends correctly with the bones when the character is animated.

Now I m facing one more problem i.e when my character moves (or say run) than its legs seems to be coming out from the cloths nd its legs skin is visible.

Pls help me ASAP.

Thanks in advance

--Meenakshi

Post #2437
Posted 12/18/2007 8:49:45 AM
Veteran

VeteranVeteranVeteranVeteranVeteranVeteranVeteranVeteran

Group: Forum Members
Last Login: 4/16/2009 8:16:46 PM
Posts: 118, Visits: 229
Hi.

I would also be interested in the answer to this as I have a similar problem when using Clone Cloth.  Is there any way to resize the actual clothing layer, as I have discovered that when using - for example - the gown with the Xaria human base, the naked bottom hangs out!

Thanks.

Post #2439
Posted 12/18/2007 9:15:07 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Administrators
Last Login: Yesterday @ 11:51:21 PM
Posts: 3,801, Visits: 6,294
richachd (12/18/2007)
hi

I m very thankful to u for ur reply.

Now I created the clothing and than use the Skin Modifier to make the mesh moves and bends correctly with the bones when the character is animated.

Now I m facing one more problem i.e when my character moves (or say run) than its legs seems to be coming out from the cloths nd its legs skin is visible.

Pls help me ASAP.

Thanks in advance

--Meenakshi

Hi Richachd,

The important thing after applying the Skin Modifier is get the vertex weighting right and this very rarely happens first time and normally requires a lot of tweaking. 3DS Max comes with an excellent tutorial on this if you are new to the process so well worth following first.

After you have the vertex weighting right you may still encounter some problems with skin showing through the clothing and this a problem that also affects CloneCloth users and the long gown. Take a look at the link below for information on this problem. Although it is aimed at CloneCloth users you can adapt the procedure so that it may help you with Max.

http://www.reallusion.com/ContentStore/iClone/pack/CloneCloth/Skirt_help.htm

 

                                                                

Peter Edwards
Forum Administrator

http://twitter.com/iclonedaily

Post #2441
Posted 12/18/2007 9:17:23 AM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Administrators
Last Login: Yesterday @ 11:51:21 PM
Posts: 3,801, Visits: 6,294
Lionheart (12/18/2007)
Hi.

I would also be interested in the answer to this as I have a similar problem when using Clone Cloth.  Is there any way to resize the actual clothing layer, as I have discovered that when using - for example - the gown with the Xaria human base, the naked bottom hangs out!

Thanks.

Hi Lionheart,

The following link may also help you with the problem of using Xaria and the CloneCloth Gown.

http://www.reallusion.com/ContentStore/iClone/pack/CloneCloth/Skirt_help.htm

 

                                                                

Peter Edwards
Forum Administrator

http://twitter.com/iclonedaily

Post #2442
Posted 12/19/2007 5:02:45 AM
Newbie

NewbieNewbieNewbieNewbieNewbieNewbieNewbieNewbie

Group: Forum Members
Last Login: 1/21/2008 5:59:43 AM
Posts: 8, Visits: 76
Hi

Now my next problem is a texture problem When I expand the legs of my character its cloth texture doesnt remain proper .

You can see it in attached jpg file. pls also give solution of this problem.

Thanks

--Meenakshi

  Post Attachments 
character.jpg (21 views, 109.91 KB)

Post #2462
Posted 12/19/2007 6:28:08 PM


Tutor

TutorTutorTutorTutorTutorTutorTutorTutor

Group: Administrators
Last Login: Yesterday @ 11:51:21 PM
Posts: 3,801, Visits: 6,294
richachd (12/19/2007)
Hi

Now my next problem is a texture problem When I expand the legs of my character its cloth texture doesnt remain proper .

You can see it in attached jpg file. pls also give solution of this problem.

Thanks

--Meenakshi

Hi Meenakshi,

From the screenshot it looks like you still need to do a little work on adjusting the envelopes and setting the weights as it looks like the right and left leg envelopes are having too much influence on the opposite legs causing the weird stretching.

It is very much a case of trial and error in these situations till you get it just right. Try reducing the size of the leg envelopes to lower the amount of influence they have over the opposite sides of the gown and see if you get improvements in the stretching.

Pete

 

                                                                

Peter Edwards
Forum Administrator

http://twitter.com/iclonedaily

Post #2467
« Prev Topic | Next Topic »


Reading This TopicExpand / Collapse
Active Users: 1 (1 guest, 0 members, 0 anonymous members)
No members currently viewing this topic.
Forum Moderators: Admin, Visconti, Peter Edwards, Spider, JMartin, Phil_20090922184357260, julia - reallusion

PermissionsExpand / Collapse

All times are GMT -5:00, Time now is 10:04pm

Powered By InstantForum.NET v4.1.4 © 2010
Execution: 0.234. 11 queries. Compression Enabled.