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Geeting started tutorial?Expand / Collapse
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Posted 8/11/2009 8:06:14 AM
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Hi all

I have watched most of the tuts on the web site and read alot of the posts about them also, but I think it needs a tutorial that walks you through a project from start to finish and step by step. Has this been done anywhere?

BTW...the tutorilas on the site are very good, but as others have said, they seemed rushed and the expectations are that you already know something. I also use Poser and Vue, so it not that I'm a total 'newbie', but even I find them hard to follow sometimes


Regards
Post #23894
Posted 8/11/2009 11:56:31 AM
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I had wanted to ask this very same question, in fact I have asked this very same question before. And as of now, there is no such comprehensive project based tutorial, and there's a serious need for such a thing.

It doesn't have to be an overly complex scene or movie, but something that touches on more than just the "cool" aspects, such as the current videos do. Starting with Set Design (using 3D blocks), setting up the shots, transitioning between cameras, custom animations, etc...

Something a new user could sit down and actually follow, and understand. Something that would truly inspire users to use the application instead of merely tinkering with it.
Post #23911
Posted 8/11/2009 12:16:23 PM
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Totally agree, at the moment I am, as you say 'just tinkering' and not getting very far to be truthful. I'm struggling to do most of the basic stuff, like pick up objects, camera transitions etc.

Hopefully someone will come up with something very soon



regards
Post #23913
Posted 8/11/2009 1:12:28 PM
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My chief complaint with iClone is that it has so much potential, but realizing that potential requires the movie maker to be involved with all sorts of other skills and abilities. Or rich.

As an example, in building a set you either have to be a modeler, and use a 3rd party modeler (such as Google SketchUp) and purchase the 3DXchange program. Plus, if it's a complicated set, importing a SketchUp set is quite a time consuming and tedious exercise. Or you have to purchase a whole bunch of content packs. I want to make movies, not be a modeler.

You can attempt to use the 3D Building Blocks, but positioning, scaling, moving them is also not as simple as drag & drop, with no transformation handles.

To change an actors outfit, you have to purchase CloneCloth, and be a graphic designer in order to create new outfits. I want to make movies, not be a fashion designer, or graphic artist. Or purchase a bunch of premade outfits, but of course using them still requires a purchase of CloneCloth.

So to make a movie, even a simple movie, requires you to be a modeler, a graphic artist, infinitely patient, and/or wealthy. On top of that, with no clear cut documentation working through a simple project, everything is tinkering or guesswork. It's very difficult to have an idea and take that idea from step one to a final movie, using just iClone by itself.
Post #23918
Posted 8/11/2009 3:29:04 PM


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Hey wizaerd. If you don't mind me saying so I think you are being a little negative. And maybe trying to run before you can walk. I can understand it believe me because I was in the same boat when Reallusion launched iClone3 and the aviator motions seemed to do anything they had a mind too.  There is also the GREAT fact that you can accomplish so much in iClone is that you can easily be diverted or try to include every element into one video. Not a good idea.

I strongly suggest you take a little more time to read the manual, print it out if possible (so much easier to take in), and read just one chapter or part of at a time.

Then spend a week or so on just one element of iClone. The lights for instance. Changing colour, position, off and on in the TimeLine or just drag them around. Then your building blocks or whatever. Change size, position, colour or shape. Go back to the lighting then your blocks again. Then choose another area and so on and so on. Just not ALL AT ONCE. You'll be amazed how quickly you will be able to join all the elements together at the end of the day. (Maybe a couple of months).

Then . .  Make the bl**dy video, no matter how bad it is - (and I've made a lot of bad ones) - because each time you do finish one you have certainly learnt something! My first one was simply one woman character, a single dancing motion and from memory a particle doing its stuff in the background. I was chuffed to nuts. (Well it was awesome).

All the best. I look forward to seing your first creation.

Regards.

p.s. I know I said I would try to write something down relating to my video but to be honest I feel a summary at this stage would not be beneficial to you and I cannot go through the whole process for you, so I'm going to leave it for now. I hope you understand. However, you have this forum for specific questions and you can always send a PM.

(You can download manual here if you have not already found it). http://www.reallusion.com/iclone/ic_training_manual.htm

gizmo

Post #23929
Posted 8/11/2009 3:44:16 PM
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hi Gizmo

I totally agree with what you say, even when I was learning Poser, ans I still am btw, it is slowly, but I am finding it a struggle to get the basics together to complete as you said a very basic video. FOr example getting the Avatar to pick and drop props, which i thought would be simple, once you have the knowledge, ie watch the video, practice, trail and error, just like any new software, but I am finding this frustrating and not very consistent.

If you have managed to achieve this please could you pass this on in a step by step stage, if possible. I have found that you cannot pick up ever prop, and cannot find out why you can pick up some and not others
I am using the AML templates and taching them to the prop. I see the template as a child of the prop in the bottom left side.

Regards
Post #23930
Posted 8/11/2009 4:47:16 PM
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I have done all these things, tinkered with each element individually. But making your movie, will still require a set (so either purchase or model it yourself), will still require costumes (so either purchase or make them yourself).

And then finally trying to put these individual elements together to tell an actual story, it just seems the software fights you more than helps you...

I suppose it does seem I'm negative, and in a way I suppose I am. I want to make movies, I want to tell some interesting stories. But to do so, again, I must either learn to model, learn fashion/graphic design which are things I'm not interested in. It's hard enough learning iClone, now I need to learn 3DXchange, I must learn a modeling app, I must learn a graphics app...
Post #23937
Posted 8/11/2009 7:19:02 PM
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Regardless of the program you use you will need to know several aspects.
For instance if you bought 3ds Max and wanted to make a movie...well you will need to be a modeler, graphic artist and animator...same with Daz 3d and other similar programs.

The other option is to purchase characters , outfits and motions if you dont want to learn these
skills.

I dont think theres another way around it. But by learning all these skills will make you a better 3d artist



Post #23939
Posted 8/11/2009 7:25:04 PM
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cortes_will (8/11/2009)

I dont think theres another way around it. But by learning all these skills will make you a better 3d artist


If I wanted to be a "3d artist", then I would be using a specifically targeted 3d program. But I want to make movies. Tell stories in a visual medium without being an "artist". And neither do I want to spend a fortune on a bunch of content packs that may or may not contain all the elements I need...

Perhaps I should stick with game engine machinima... There's more variety in a game engine than there is with iClone out of the box...
Post #23940
Posted 8/11/2009 8:15:10 PM


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my 2 cents - if you want to learn the work flow, work with teh standard items included - you don't need to go out and but or build a set or costume, start with the standard components and set a goal to make a simple music video - most of us started with music videos - then move on to learning the motion editor. As gizmo said, walk before you run

Statements made above may be fact based or are my opinion only which are sometimes right but are never wrong



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Statements made above may be based on fact or my opinion only which are sometimes right but are never wrong

Post #23941
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