Retaining UV mapping - Maya to 3Dexchange

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Retaining UV mapping - Maya to 3DexchangeExpand / Collapse
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Posted 7/27/2009 8:38:33 PM
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Hello - newbie to iClone but not to 3D.  Trying to get objects with UV mapping repeated (Same texture multiple times on object) to retain mapping when opened in 3DExchange.  I save from Maya as OBJ file but when I open in 3DX, the texture is not displayed.  If I set UV Mapping to 1.0 in maya and export OBJ, it opens in 3DX correctly. UV of greater than 1.0 - no dice.

Need solution or workaround.

Thanks.

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