Creating a cyclops using crazy talk.

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Creating a cyclops using crazy talk.Expand / Collapse
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Posted 7/21/2009 4:40:24 PM
Newbie

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The character I am trying to animate is wearing an eye patch. I am trying to figure out how I can remove one eye, but keep the other and the facial animation.
Post #22949
Posted 7/22/2009 1:53:59 AM


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The eyes for CrazyTalk 6 are apparently stored in .PAK files, but I can't find any information on how these files are created. I do know that they are not glorified ZIP files, because it doesn't help to rename one .ZIP. Maybe one of the moderators can explain.

In CrazyTalk 5, however, custom eyes are imported as JPG, BMP, TGA, or PNG. If you have CT 5, you can import a solid-color image into the eye and make sure the surrounding socket matches it.
Post #22959
Posted 7/22/2009 9:15:29 AM


Skype ID= learn.iclone

Skype ID= learn.icloneSkype ID= learn.icloneSkype ID= learn.icloneSkype ID= learn.icloneSkype ID= learn.icloneSkype ID= learn.icloneSkype ID= learn.icloneSkype ID= learn.iclone

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See if this works for you...



Cricky (Leave me a voice mail if you like.)


If you hover over the Clips below that Pop up...you get a Preview





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