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Group: Forum Members Last Login: 8/2/2009 2:49:47 PM Posts: 6, Visits: 95 |
| | When will the company release a material that can be loaded to a flat surface , in vertical position, and reflects objects like face, vest, Can of Pepsi without effecting the size of these objects and with smooth and clear vision similar to the water surface, I think the water surface feature ( Horizontal dimension only ) can be modified to another feature that allows the placement of mirrors in vertical dimension , the reflect feature by itself does not reflect an object clearly on plane surfaces. A tutorial will be helpful if it does so. |
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Veteran
       
Group: Forum Members Last Login: Today @ 4:43:08 AM Posts: 293, Visits: 757 |
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Veteran
       
Group: Forum Members Last Login: Yesterday @ 12:50:42 AM Posts: 266, Visits: 771 |
| | The controls are there but the functionality is incorrect and low-quality. The reflected objects appear too large and show pixelated. Actually, I just played a bit with it and noticed that close up the size of the reflection is about right, but when you zoom out the size does not change, giving the impression of a larger reflection. I'm attaching two images to show the effect. First close-up: 
Now I zoom out: 
You will notice that reflective image does not change size, although it should. Also the quality is not great. BTW, this seems independent of the size of the texture settings. |
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Veteran
       
Group: Forum Members Last Login: Today @ 4:43:08 AM Posts: 293, Visits: 757 |
| | | | | Newbie
       
Group: Forum Members Last Login: 8/2/2009 2:49:47 PM Posts: 6, Visits: 95 |
| | Same problem here, hope they update the software or add a Mirror materiel, or add some modification to the water parameters and call it the Mirror surface material in addition to the controllers of reflection and refraction. |
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