Profile Picture

how to animate the tongue

Posted By hcameron90 9 Years Ago
Rated 5 stars based on 1 vote.
Author
Message
hcameron90
hcameron90
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 295, Visits: 2.0K
Is there a way to animate g5 or even g6 avatar tongues?

For instance making the avatar lick their lips etc.
animagic
animagic
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)

Group: Forum Members
Last Active: 5 hours ago
Posts: 15.7K, Visits: 30.5K
There was actually quite some discussion about that in iClone 5 days.

The answer is "Yes" (at least for G5 characters), as the tongue became animatable. It involves preparing the movements in 3DXchange using the Expression Editor.

Earlier someone had created a tongue prop (Cricky, I believe).

I'll check tonight, unless someone beats me to it. 

In the meantime, you could try to search for "Tongue" in the iClone 5 section of the forum.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

theschemer
theschemer
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1.4K, Visits: 2.9K
I found this:

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

I never tried it and don't know if it will fit your needs.
TS
Lost Filmmaker
Lost Filmmaker
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)

Group: Forum Members
Last Active: 9 days ago
Posts: 170, Visits: 772
theschemer (1/12/2015)
I found this:

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

I never tried it and don't know if it will fit your needs.
TS

Nope, that's just wrong
animagic
animagic
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)

Group: Forum Members
Last Active: 5 hours ago
Posts: 15.7K, Visits: 30.5K
In IC 5.5 or thereabouts, tongue bones were added to the G5 standard characters. I have played a little bit with that at the time. This is the procedure:

You will need 3DXchange to prepare your standard character.

Load your character, and then open the Expression Editor (option is on the right side).

Click the Custom tab:

Notice that you can define Custom motion groups (up to 6) with motions that are controlled by moving the mouse in different directions.

For each direction, you specify a target pose. In my screen capture I'm using the left mouse movement of Group 1 to move the tongue to the left (from our perspective). This pose is actually built from a number of poses:

  • slightly open the jaw
  • move the tongue outward
  • rotate the tongue to the left

Once you are satisfied with the pose, you can retain it by clicking Set. Repeat this for other poses, such as moving the tongue to the right and sticking out the tongue.

Export the character back to iClone (or click Apply to iClone).

In iClone select the Facial Puppet and then select the Custom Group you just specified:

Note that iClone does not show what you selected (a bug!), but it's there. For some reason also, selecting a custom group causes the eyes to be selected as well...Unsure When you deselect those, your group selection is no longer indicated, but it is there.

Now you can test the tongue motions by moving the mouse.

I hope this helps someone...Tongue


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

hcameron90
hcameron90
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)Distinguished Member (5.1K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 295, Visits: 2.0K
Ah thanks appreciate the tip!
animagic
animagic
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)Distinguished Member (32.5K reputation)

Group: Forum Members
Last Active: 5 hours ago
Posts: 15.7K, Visits: 30.5K
hcameron90 (1/13/2015)
Ah thanks appreciate the tip!

The tip of the tongue...Tongue


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Cricky
Cricky
Posted 9 Years Ago
View Quick Profile
Skype ID= learn.iclone

Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 2.8K, Visits: 13.8K
Lost Filmmaker (1/12/2015)
theschemer (1/12/2015)
I found this:

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

I never tried it and don't know if it will fit your needs.
TS

Nope, that's just wrong


Why is that just wrong? It has bones that allow posable modification, and came out long before models had them built in.

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

SKYPE ID: rc.650

http://city.reallusion.com/store/ModuleExpand.aspx?id=GS634545170497417354&mdid=18866

http://city.reallusion.com/ContentTag.aspx?tagname=Cricky&AuthorID=20081020688550191201#]Reallusion Store Content

" If I had Alzheimer's (Old Timers), would I know it? "
Lost Filmmaker
Lost Filmmaker
Posted 9 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)

Group: Forum Members
Last Active: 9 days ago
Posts: 170, Visits: 772
Cricky (1/14/2015)
Lost Filmmaker (1/12/2015)
theschemer (1/12/2015)
I found this:

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

I never tried it and don't know if it will fit your needs.
TS

Nope, that's just wrong


Why is that just wrong? It has bones that allow posable modification, and came out long before models had them built in.

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

But you can't say it doesn't look disturbingly weird
Cricky
Cricky
Posted 9 Years Ago
View Quick Profile
Skype ID= learn.iclone

Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)Skype ID= learn.iclone (13.4K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 2.8K, Visits: 13.8K
Lost Filmmaker (1/14/2015)
Cricky (1/14/2015)
Lost Filmmaker (1/12/2015)
theschemer (1/12/2015)
I found this:

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

I never tried it and don't know if it will fit your needs.
TS

Nope, that's just wrong


Why is that just wrong? It has bones that allow posable modification, and came out long before models had them built in.

http://city.reallusion.com/ContentPreview.aspx?i=JIC8f981969ba22f5613

But you can't say it doesn't look disturbingly weird


If your mind goes there.. I suppose it would look weird. It is animated to show the smooth flow of the mesh if animated or posed.

Some say a demo should show enough animation to show its ability, some say too much, some say not enough. Can't satisfy all, I say.

When you look at it, think Ice Cream Cone on a hot day. Just a matter of perspective.

It was originally designed with Jimmy Toons as the target Avatar. I applied it to Chuck for the demo, and I just recently applied it to Mason in iClone6 to test it, and it works with him too.

It works for all Standard or Non-Standard characters. Perhaps you would you have preferred Heidi or Gwynn?

It's just animated meshes regardless of the perspective.

I thank you for your comments. Smile

SKYPE ID: rc.650

http://city.reallusion.com/store/ModuleExpand.aspx?id=GS634545170497417354&mdid=18866

http://city.reallusion.com/ContentTag.aspx?tagname=Cricky&AuthorID=20081020688550191201#]Reallusion Store Content

" If I had Alzheimer's (Old Timers), would I know it? "



Reading This Topic