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Genesis2 .duf file creates crazy results in Daz 4.7

Posted By sbaerman 10 Years Ago
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sbaerman
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Hi all,

please have a look to the attached image. Seems that the file cricket (right?) provided online doesn't work anymore with 4.7 and creates strange results. So the pipeline is broken.

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10 Years Ago by sbaerman
wendyluvscatz
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Cricky,
I think you have to manually set his up in 3DX
I use a different method I cannot share files for as it is based on the Reallusion facial animation .duf
I unzipped the duf and opened in notepad and found and replaced all the PBM with CTRL then applied it
I then went through frame by frame in DAZ with genesis also loaded for reference and dialed in and out the morphs missed. Must be fully dialed out adjacent frames.
this means I can autoload G2M and F in 3DX5 like genesis, I just need to correct t pose with a fixed one I save correctly bending fingers mostly, and add eye movement which gets skipped.

example
"name://@selection/head#CTRLLipTopUp:?value/value",
            "keys" : [ [ 0, 0 ], [ 1, 0 ], [ 2, 0 ], [ 3, 0 ], [ 4, 0 ], [ 5, 0 ], [ 6, 0 ], [ 7, 0 ], [ 8, 0 ], [ 9, 0 ], [ 10, 0 ], [ 11, 0 ], [ 12, 0 ], [ 13, 0 ], [ 14, 0 ], [ 15, 0.3 ], [ 16, 0 ], [ 17, 0 ], [ 18, 0 ], [ 19, 0 ], [ 20, 0 ], [ 21, 0 ], [ 22, 0 ], [ 23, 0.3 ], [ 24, 0 ], [ 25, 0 ], [ 26, 0 ], [ 27, 0 ], [ 28, 0 ], [ 29, 0 ], [ 30, 0.6 ], [ 31, 0 ], [ 32, 0 ], [ 33, 0 ], [ 34, 0 ], [ 35, 0 ], [ 36, 0.7 ], [ 37, 0 ], [ 38, 0 ], [ 39, 0 ], [ 40, 0 ], [ 41, 0 ], [ 42, 0 ], [ 43, 0.2 ], [ 44, 0 ], [ 45, 0 ], [ 46, 0 ], [ 47, 0 ], [ 48, 0 ], [ 49, 0.1 ], [ 50, 0.2 ], [ 51, 0 ], [ 52, 0 ], [ 53, 0 ], [ 54, 0 ], [ 55, 0 ], [ 56, 0 ], [ 57, 0 ] ]
         },
the value for frame 30 is o,6 that is where it puts its top lip up
you can go through and do all the facial movements in notepad this way fixing them to match genesis, is a lot of work but only need be done once.
As I said I cannot share it only Reallusion can and should sell a new duf for later figures like this.






Cricky
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I'm still using DAZ 4.6. So I can't say one way or the other whether it still works or not. Everything I do still works in 4.6, so I'll keep it there for now.

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msstowers
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sbaerman (12/28/2014)
Hi all,

please have a look to the attached image. Seems that the file cricket (right?) provided online doesn't work anymore with 4.7 and creates strange results. So the pipeline is broken.


I'm not sure if this will help but I did just tested it with Michael 6 though I didn't change any morphs. At the following link there is a post by rcsinger29 that has a facial animation and t-pose file attached that I use and it seems to work with 4.7 as that is what I'm using. But keep in mind that if you use custom shapes or morphs on the character the effect of the duf may need adjusting as I had a problem close to this with a Genesis 1 and the duf file released from reallusion that I had to adjust some. But try this duf file and see if it works for you.

https://forum.reallusion.com/FindPost171204.aspx



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