I came across of the reference to this game here on the ICLONE forum. I researched a bit and what I discovered really stunned me.
Just 4 guys set out to develop a new game and engine in a small room and they replaced the ART with MATH !
They created a game engine where the terrain is dynamically generated on the fly with the help of pure math. You could create Millions of types of animals, fish, water bodies, caves, space crafts, planets and universe dynamically.
Compare it with Assassin's Creed, on which more than 800 guys work !
Wow ! A small team is no excuse. It's an inspiration !!!
Edited
10 Years Ago by
prabhatM