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Power User
      
Group: Forum Members
Last Login: 9/9/2008 10:05:22 AM
Posts: 111,
Visits: 215
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| Hi. In future versions of I-Clone, would it be possible to introduce a standard turning motion, or even set up a seperate motion pack of turning through 90 and 180 degrees while walking. I have played with the positioning and direction tools and I have cracked it, but it took ages because, if they are not lined up dead right, the character either walks on the spot or drifts. I think I only got it right by a fluke in the end as I have not been able to replicate it! It would be helpful if this was an addition to the standard walking motions. Alternately, would it be possible to add a tutorial showing how to do it step-by-step, making it look realistic - for example, setone up like the particle FX tutorial which is excellent and very helpful. I have spells zinging all over the place. As an addition, I also find that sometimes when I move from one pose to another, there is an element of "slideing" which seems a bit unrealistic. Is there any way to remove this? I have a feeling it is more to do with the timeing between motions, so roughly, what is the expected time frame to switch poses? Thanks for any advice.
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