(Theory-Practical) The Perfect Mirror. (V.2)

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(Theory-Practical) The Perfect Mirror. (V.2)Expand / Collapse
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Posted 11/15/2007 10:54:07 PM


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Some of you may remember the clumsy mirror technique used in an early scene of a project here. Using a hole in the 'mirror' as opposed to an actual plane. Looking through a hole in the set wall at a duplicate character and duplicate room with duplicate everything.
Looked OK, but sucked your life away in hours of prep.


(Thi Mai v.E.)

This time I sat and worked on making a near accurate version using layers. It uses a rather dirty motion file for the sake of extreme gesture .... for the sake of the example but it clearly demonstrates the ease of use and in the final movie this effect appears in puddles, lakes, rain strewn windows and, yes, even distorted chrome bars across a window.
For those you simple add the layers and squash them forcing nuetral grey as their C-key which gives, at about 98% transparency, about a 30% transparency element to all spectral values. The effect is a near tubular reflection with the bars metallic reflection jointly showing through.
However...


(4 Layers inc. Primary.)


(6 Layers & invisible base Primary layer. (Thi Mai v.15a))

On the snowscene there's no real animated primary baselayer.
Just a graphic with a timescale the entire length of the walk and other events.
The 1st layer is the upper walker anim.
The 2nd layer is the reflected walker anim.
The 3rd layer are the grasses (a  still) at the base of the tree to break the uniformity of the horizontal cut from the lower reflection.
The 4th layer is a long horizontal dithered breaker (a still) that diffuses the line between the upper and lower main animations across the whole movie width.
The 6th layer is an additional snow sheet.  Anim. (A bit large but for the purpose of the demo works ok!)

Version three in a moment.  

CLICK HERE TO SEE FULL SIZE!

W.I.P. "Medieval Chinese Painting Exhibition" over 6 sets.
iCloneTutorials.com
No Imagination, no comment!
Post #1835
Posted 11/16/2007 3:56:24 AM


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Hi, Neil

Thanks for sharing this interesting tip in iClone.
It rocks more ideas.

Best Wishes
Visconti


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Post #1841
Posted 11/16/2007 11:50:02 AM


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very good neil thanks for sharing




Post #1855
Posted 11/16/2007 10:45:12 PM


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Once again Neil your dedication to finding solutions in iClone is incredible. I tip my hat to you.

 

                                                                

Peter Edwards
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Post #1866
Posted 7/7/2009 9:47:01 PM
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Where is the tutorial for clumsy mirrir technique ?
Post #22414
Posted 7/7/2009 10:24:12 PM


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naofal (7/7/2009)
Where is the tutorial for clumsy mirrir technique ?


Relax--you're not missing anything. Armstrong was telling us that he found a better way to mirror animation, so just rely on the better way.
Post #22415
Posted 7/8/2009 7:20:56 PM
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I really needs to know how to make a mirror surface, when I turn on reflection on a Metalic surface and after all the adjustments , all I get is an object bigger than the actual object size. and the object has broken margins , not smooth, not sure how to use layers. I downloaded a mirror sketch up from Google and just changed the color to black, and reduce the brightness and few other things, then placed an object from home props, like vest, can of pepsi, but they are really big, is there a way to fix that and if I have to use layers, how to do that, i wish there is a tutorial.
Post #22439
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