Profile face animation

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Posted 2/12/2014 7:57:33 PM
Newbie

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Last Login: 2/12/2014 7:54:57 PM
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I have a scene that I need to be able to make the characters talk from partial profile and full profiles. these are photo realistic images so I don't have a lot of different angles to work with.

Can anyone explain how I can set up the face puppetry on a side view? I am sure I missed it somewhere. this seems like a fairly basic tast.

I hope someone can direct me to the solution.

Thank you
Post #177726
Posted 2/12/2014 8:42:16 PM
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If we're talking about a morph based head (photo fitting), there is only one angle available, straight forward.
Post #177733
Posted 2/12/2014 9:33:27 PM
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If you use a hybrid head (face is image with sprite eyes, mouth etc.) you would puppet a side angle/view same as any other view.
As said above, photo face fitting only has the zero angle pose.

Jeff



See my CTA Tutorials on the YouTube channel CTAStepByStep
Post #177738
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