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Message
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niceblinkluck
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niceblinkluck
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 398,
Visits: 1.3K
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rewatched tutorial yet again and noticed my body parts are being called things like,"left_forearm_0_pivot" and not just "left_forearm_0" so my body parts are getting pivot names but no pivots and when I pull in my own large pivots from the library that have to be resized my pivots have no names.... so my body parts are being named wrong and my pivots not named at all....(I still also have the problem that the swf images are not showing up when I import them into cta2.
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Ibis Fernandez
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Ibis Fernandez
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 1.2K,
Visits: 4.3K
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You are obviously over doing something haha. No you don't have to pull pivots from the library manually EVER. As long as the pivot symbols are in your library panel in the pivots folder you just click as normal and it will do everything else for you.
Ibis Fernandez | (available for hire) ---------------------------------------------------------------------------------------- Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer Author of Flash Animation and Cartooning: A Creative Guide >>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
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Ibis Fernandez
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Ibis Fernandez
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 1.2K,
Visits: 4.3K
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Send me a screen capture of what your library panel looks like.
Ibis Fernandez | (available for hire) ---------------------------------------------------------------------------------------- Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer Author of Flash Animation and Cartooning: A Creative Guide >>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
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niceblinkluck
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niceblinkluck
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 398,
Visits: 1.3K
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having the pivots in my library panel doesn't help me then...heres a screen capture..
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Ibis Fernandez
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Ibis Fernandez
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 1.2K,
Visits: 4.3K
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cool, thanks for that, go to my website and download the latest version of the plugin, i just finished an update that should fix your issue, let me know. the version number should read 1.02.06.
Ibis Fernandez | (available for hire) ---------------------------------------------------------------------------------------- Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer Author of Flash Animation and Cartooning: A Creative Guide >>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
Edited
10 Years Ago by
toontitan
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Ibis Fernandez
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Ibis Fernandez
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 1.2K,
Visits: 4.3K
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one more thing, after installing the new version, be sure to clear out all your symbol names using the eraser tool. Just select everything and click the eraser one time. then delete all the pivots that are currently on your document. Then start clicking away with the plugin, I'm pretty sure you wont run into this issue again, but if you do, just send an email to support@cinestarint.com so i can get it in my ticket system instead of checking through this forum, (it will be faster).
Ibis Fernandez | (available for hire) ---------------------------------------------------------------------------------------- Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer Author of Flash Animation and Cartooning: A Creative Guide >>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
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Ibis Fernandez
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Ibis Fernandez
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 1.2K,
Visits: 4.3K
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Alrighty, s moving on Here's what I been working this morning. There has been a few suggeston regarding the acuracy of the placement of the pivot points. In response I decided that the most accurate way would be to have the user decided where they go...sooo, so i came up with a new pivot tool that works like the pencil tool in flash but automatically adds pivot points where you want them... It should be available in the next update
Ibis Fernandez | (available for hire) ---------------------------------------------------------------------------------------- Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer Author of Flash Animation and Cartooning: A Creative Guide >>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
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niceblinkluck
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niceblinkluck
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 398,
Visits: 1.3K
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Hi Ibis, Thanks for clearing up my problem with the latest release of the plug in... i'm still amazed at your knowledge of flash.. the latest video continues to show you are constantly striving with the plug in to make the character creation process as easy as possible and you're always on the ball when anyone needs help... (ok I mean me...lol) No matter how good the plug in is I always see you thinking there must be another way to make it even better.... keep up the good work...did you catch any fish? John
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valloyd
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valloyd
Posted 10 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 8,
Visits: 25
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Hello. Thanks for this product! just started using it but had a question. With using this, do I just created the front of my character in Flash and select the corresponding puppet joints and Puppet Producer will create the rest of my characters side, back, top, bottom etc. poses? Or do I have to create all of them myself and select each joint per its angle in Puppet Producer? Valerie
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valloyd
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valloyd
Posted 10 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 8,
Visits: 25
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Also, I am still confused on how I get my character into Animator 2. I am unable to import the .fla
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