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Junior Member
       
Group: Forum Members Last Login: Yesterday @ 7:41:01 PM Posts: 45, Visits: 154 |
| Howdy folks,
I just wanted to thank Ricky for his explanation and just one correction to his post.
Regarding Truebones Motions with different riggs or skeletal structures.
The whole point of Truebones is to restructure the skeletons to one single universal skeletal structure.
Different riggs and structures and even different naming of joints made BVH highly unpracticle and frustrating solution for any serious use.
Truebones makes BVH motions more usable by retargeting the motion to one structure and naming convention.
That way you can use Truebones in most of your favorite 3D applications and even mix and match motions without the need to re-rigg for each different structure or naming.
Well all except Iclone that is...
Dont worry though, Many GREAT vns motions are coming soon. As you see me and Ricky are sorting all this out for you.
Thanks again and Cheers folks.
Joe
http://www.truebones.com |
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Tutor
       
Group: Forum Members Last Login: Today @ 12:51:59 AM Posts: 544, Visits: 2,077 |
| Dont worry though, Many GREAT vns motions are coming soon. As you see me and Ricky are sorting all this out for you. Joe
http://www.truebones.com
Now I feel |
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Junior Member
       
Group: Forum Members Last Login: Yesterday @ 7:41:01 PM Posts: 45, Visits: 154 |
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Tutor
       
Group: Senior Forum members Last Login: 11/11/2009 1:49:20 PM Posts: 347, Visits: 1,328 |
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Veteran
       
Group: Forum Members Last Login: 10/28/2009 11:37:10 AM Posts: 241, Visits: 1,069 |
| The Breakdancing Vol 1 motion pack was submitted last week,
we have a lot of Iclone Motion files that we've converted already, and a lot of great new things that are in the works.
Joe and I have been having a ton of fun working together and that can get a little crazy when you get 2 people who enjoy playing with technology as much as we do!!
-=- |
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