Camera animation

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Camera animationExpand / Collapse
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Posted 10/30/2007 6:50:23 AM
Veteran

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Group: Forum Members
Last Login: 4/16/2009 8:16:46 PM
Posts: 118, Visits: 229
Hi,

I am just completing my first "proper" bit of animation with a storyline etc, and I thought it would be helpful to have a positioning x/y/z for the camera as with the characters, props etc.

The fix to character is really useful, and the animated edit key is great for small scenes, but I found it really awkward trying to set start and end points in a large scene where the camera needs to stop and start.  I am afraid I don't have a steady enough hand on the mouse!

I hope that makes sense; I've only had 3 hours sleep because of your addictive programme and my desire to "just finish this scene!"

Any thoughts would be appreciated.

Post #1459
Posted 11/1/2007 12:18:24 AM


Tutor

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Group: Administrators
Last Login: Yesterday @ 1:51:12 AM
Posts: 729, Visits: 1,715
Hi, Lionheart

Sorry for the inconvenience about the camera animation.
But here is a trick for your reference in 2.5.

First, you can place some dummy objects as camera sets in your large scene.



Second, click the object and press "Home" that will take you to another camera angle far away.



Third, use camera view to target freely as you want.



Moreover, you will get "Walk/Fly Camera" in iClone 3.
You can also see through from character's eyes or get the camra on the character's back.





Thanks
Visconti


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Visconti
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Post #1490
Posted 2/15/2008 9:29:40 AM
Newbie

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Group: Forum Members
Last Login: 10/28/2008 1:05:18 PM
Posts: 14, Visits: 49
I'm really glad to hear of these enhancements in v3
Post #3185
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