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Posted 6/28/2012 10:07:36 AM


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I don't know how much work would be involved in adding these features,
but I am certain some have been requested before.

program features:
Volume controls for voice tracks of actors,
a basic Equalizer for all audio tracks,
adding RGB colour space based editing for sprites and actors,
internal sprite editor to make minor changes to sprites,

content:
more comic character types, and alternate sprites for them.
more stages and comic sets.
some more small business oriented stages (like garages)


Post #127547
Posted 7/2/2012 10:59:20 AM


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Thank you for the suggestions. These have been passed to the CTA team to review.

 

                                                                

Peter Edwards
Forum Administrator

www.reallusion.com

Post #127824
Posted 8/18/2012 6:36:09 PM


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Hi Peter. Have you found any work around on this? I mean something close to this?

Gavin D.
Post #132766
Posted 8/31/2012 1:37:35 PM


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You have blending of the face puppet,
But none for the Body puppet controls,

Blending for the body puppets would be a good thing to add to the list.
Post #133892
Posted 9/1/2012 1:51:53 PM


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gavind1 (8/18/2012)
Hi Peter. Have you found any work around on this? I mean something close to this?

Hi.. which feature are you referring to?

 

                                                                

Peter Edwards
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www.reallusion.com

Post #133969
Posted 9/1/2012 1:52:34 PM


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rumblehouse (8/31/2012)
You have blending of the face puppet,
But none for the Body puppet controls,

Blending for the body puppets would be a good thing to add to the list.

Thanks for the suggestion. This has been passed to CTA team for consideration.

 

                                                                

Peter Edwards
Forum Administrator

www.reallusion.com

Post #133970
Posted 9/11/2012 1:26:41 PM


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Character and Prop export that is Photoshop compatible for editing and creating purposes.
Post #134877
Posted 9/19/2012 12:58:29 PM


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Just thought of this, as I'm doing the scene.

Could their be a Z-flip for characters,

This is because all the characters face the screen,
but what if a character is checking something on the back wall, it looks off.

could the character composer be updated to have both a front and back view laying order, with an idea of what are the front and back torso sprites.
Post #135717
Posted 9/20/2012 10:09:30 AM


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Thanks for the further suggestions. Again these will be passed to the CTA development team for review.

 

                                                                

Peter Edwards
Forum Administrator

www.reallusion.com

Post #135785
Posted 9/26/2012 7:35:03 PM
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I too think there should be more options as to be able to choose which direction the character is facing. I feel it should be built from the ground up with support to seamlessly switch between front view, three quarter front view, side view, back three quarter view and back view. This would make this program much more useful for just about any scenario.
Post #136409
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