@Magique,
I appreciate your insight.
Some of this might be a result of me being a relative novice, but I don't think that's the entire reason.
Example 1:
As part of a larger scene, I wanted to have a character pick up a baseball bat and hit a mailbox. With each strike, the mailbox was damaged (which I did by having 4 versions of the mailbox, but only one was visible at any given time). With the final swing, he knocks it off the post and onto the street.
I didn't know if I would be able to do it, and it wasn't entirely essential to the main scene. So I developed the mailbox pounding in a standalone test project. It was a success.
So now the problem is moving that back into my "real" project file. I don't want to have to re-animate it. I can use "iMotion" or "iMotion Plus" files, but that only gets the avatar. I also need the mailbox post, four mailbox props and their associated visibility, the mailbox door which is animated, and the animation of the last mailbox as it falls off the post and bounces on the ground, and of course the bat too.
Moving all those elements into my main project is an arduous task.
What if I really liked my mini-clip, and wanted to use it in three different projects? It would be the same avatar/prop interaction, but on different sets?
Example 2:
I developed a scene in two files, out of concern that it would be too long, and I had a "flashback" sequence in the middle anyway, which I new would be edited in using my NLE later.
Now in hindsight I wish I was working with a single project file instead of two. I still need to decorate my set, light it, and stuff like that. I now know there is no valid reason to have this project split into two files, and it would be easier to have a single project file.
I wish I could join those two files together.
Wrap-up:
Maybe hitting the mailbox is a poor example, but how about a cashier at the checkout counter, doing the same thing, but this time it is in a different store with different lighting and different customers? Not just the cashier, but the counter and cash register and stuff like that. Oh sure, I could take the original project, delete everything but the cashier, and build the new scene around that, but that's not always going to be a very viable option.
I'd love to be able to have a building block of "avatar + animation + props + transformation + sound" and simply add it to my new project. It could be a single person doing one thing, or an entire crowd of avatars.
It there's a better, more efficient solution, I'd love to learn it.
Thanks again for your input.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors.
Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
Edited
10 Years Ago by
justaviking