Animating disconnected body parts

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Animating disconnected body partsExpand / Collapse
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Posted 2/17/2012 4:32:46 AM
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Anyone know if CTA can animate a single eye or a hand, independent of a character so that just the eye/hand is on screen?
Thought it might be possible to dismantle a character or delete unwanted parts, but haven't had much luck with this. Is this possible?
The motion editor allows a part to be dragged away from a character, but it remains connected... Any tips?
Post #112900
Posted 2/17/2012 10:45:36 PM


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If you go into the character composer you can delete all the parts except the eye or hand and export back to the stage. Then use the puppet panel or motion key editor and animate the part.

The form of the body is still there so the center of gravity is still with the body. If anyone knows how to do it with the part being independent of the body "form" I would love to know also.


DuncanDuncan
Aidan@noblestriving.com
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