﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Reallusion Forum / iClone / 3DXchange - Massive Model Generator  / iClone2 Forum  / 3D Tool for iClone - Vue / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>Reallusion Forum</description><link>http://forum.reallusion.com/</link><webMaster>forum@reallusion.com</webMaster><lastBuildDate>Mon, 01 Dec 2008 16:57:15 GMT</lastBuildDate><ttl>20</ttl><item><title>3D Tool for iClone - Vue</title><link>http://forum.reallusion.com/Topic64-8-1.aspx</link><description>&lt;SPAN class=spnMessageText id=msg&gt;&lt;/SPAN&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;SPAN class=spnMessageText&gt;&lt;/SPAN&gt;&lt;SPAN class=spnMessageText&gt;&lt;/SPAN&gt;&lt;P&gt;&lt;SPAN class=spnMessageText id=msg&gt;&lt;FONT color=#bbbbbb&gt;&lt;B&gt;&lt;FONT color=#dddd99&gt;How to convert 3D objects from Vue to iClone through 3DXchange?&lt;/FONT&gt; &lt;/B&gt;&lt;BR&gt;&lt;BR&gt;&lt;B&gt;Part I. Export Entire Scene&lt;/B&gt;&lt;BR&gt;&lt;BR&gt;Have your Vue Scene ready, include terrain, atmosphere, objects and plants. Adjust the terrain dimension. The best size for iClone scene is about X= 500m Y= 500M. &lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;[img]http://www.reallusion.com/images/iclone/3dx/Vue_TerrainSize.gif[/img] &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;Select “File&amp;gt;Export Entire Scene…” to bring up the Export Options dialog box.&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;[img]http://www.reallusion.com/images/iclone/3dx/Vue_Export_Scene_Option.gif[/img] &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;Select "3D Studio scene export (*.3ds) for File format. &lt;BR&gt;Browse to the destination folder and assign file name. &lt;BR&gt;Turn on "Generate color/bump/alpha maps" if there are texture images assigned to the exported objects. &lt;BR&gt;Select Jpeg or BMP format for map images. &lt;BR&gt;Set Mesh resolution, don't set too high the value or it will consume too much system resource and slowdown the performance while editing in iClone. &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;/SPAN&gt;&lt;FONT color=#bbbbbb&gt;[img]http://www.reallusion.com/images/iclone/3dx/Vue_gu1.gif[/img] &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;Polygon values around 5000 are recommended. &lt;BR&gt;Set Texture map resolution, values around 1000x1000 to 2000x2000 are recommended. &lt;BR&gt;Check "Export sky" to export the sky box/dome &lt;BR&gt;Assign the path and file name, choose Jpeg or BMP format. &lt;BR&gt;Choose Supporting geometry, Octasphere is recommended. &lt;BR&gt;Click "OK" to export the entire scene. The exporting may take minutes. &lt;BR&gt;The 3ds file and all the texture maps will be exported to the destination folder. &lt;BR&gt;&lt;BR&gt;*Note: some objects may not be exportable, because the creator of the object does not want you to export them. You may continue the exporting , but the locked models will be excluded in the exported scene. &lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#bbbbbb&gt;[img]http://www.reallusion.com/images/iclone/3dx/Vue_Locked.gif[/img] &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;/SPAN&gt;&lt;FONT color=#bbbbbb&gt;[img]http://www.reallusion.com/images/iclone/3dx/Vue01b.jpg[/img] &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;&lt;STRONG&gt;Part II. Export Object&lt;BR&gt;&lt;BR&gt;&lt;/STRONG&gt;You can export only the object you need but not the entire scene.&lt;BR&gt;First, have your object ready in the scene:&lt;BR&gt;Select Create&amp;gt;Object... to create an object then modify it as desired. &lt;BR&gt;&lt;BR&gt;Or you can import an project, select File&amp;gt;Import object... &lt;BR&gt;&lt;BR&gt;Pick the object(s) to be exported then select File&amp;gt;Export Object... &lt;BR&gt;&lt;BR&gt;*Note: Only the highlighted objects will be exported. &lt;BR&gt;&lt;BR&gt;Set object export options including export data type, file format, mesh resolution (if it is a Vue object defined by parametric surface) and texture resolution. &lt;BR&gt;&lt;BR&gt;Select "3D Studio scene export (*.3ds) for File format. &lt;BR&gt;Turn on "Generate color/bump/alpha maps" if there are texture images assigned to the exported objects. &lt;BR&gt;Select Jpeg or BMP format for map images. &lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;/SPAN&gt;&lt;FONT color=#bbbbbb&gt;[img]http://www.reallusion.com/images/iclone/3dx/Vue_Export_obj_Option.jpg[/img] &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;Set mesh and texture map resolutions &lt;BR&gt;Click "OK" to export the entire scene.&lt;BR&gt;The 3ds file and all the texture maps will be exported to the destination folder.&lt;BR&gt;&lt;BR&gt;&lt;B&gt;Part III. Export Plant&lt;/B&gt;&lt;BR&gt;&lt;BR&gt;There are 2 ways to export plants&lt;BR&gt;Select Object&amp;gt;Create&amp;gt;Plant, a default plant will appear at the origin.&lt;BR&gt;Pick the plant, then select Object&amp;gt;Edit object, or choose this command from the right-click popup menu. The Plant Editor appears. &lt;BR&gt;Edit the parameters and textures, click Export plant button to export the plant model.&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;/SPAN&gt;&lt;FONT color=#bbbbbb&gt;[img]http://www.reallusion.com/images/iclone/3dx/Vue_Export_Plant.JPG[/img] &lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=spnMessageText&gt;&lt;FONT color=#bbbbbb&gt;The rest is much the same as exporting objects.&lt;BR&gt;Another way to export plant models is &lt;BR&gt;select the plant(s) to be exported in the scene.&lt;BR&gt;Choose File&amp;gt;Export Object..., then follow the same steps described in Part II: Export Object. &lt;/FONT&gt;&lt;/P&gt;&lt;/SPAN&gt;</description><pubDate>Thu, 30 Aug 2007 05:00:21 GMT</pubDate><dc:creator>Visconti</dc:creator></item></channel></rss>