﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Reallusion Forum / iClone / General  / iClone2 Forum  / What is BSM file? / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>Reallusion Forum</description><link>http://forum.reallusion.com/</link><webMaster>forum@reallusion.com</webMaster><lastBuildDate>Mon, 01 Dec 2008 18:13:04 GMT</lastBuildDate><ttl>20</ttl><item><title>RE: What is BSM file?</title><link>http://forum.reallusion.com/Topic1340-5-1.aspx</link><description>&lt;STRONG&gt;&lt;FONT color=#dddd99&gt;Hi, Beruply&lt;BR&gt;&lt;/FONT&gt;&lt;/STRONG&gt;&lt;BR&gt;It would be easier to find them if you enlarge them before attaching them to somewhere.&lt;BR&gt;And you could modify them in Props timeline.&lt;BR&gt;&lt;BR&gt;Indeed, the G2 characters should be without BSM files.&lt;BR&gt;That's because BSM files are initially developed to adjust the default poses which make G2 look great, but might be inappropriate for G1.&lt;BR&gt;BSM file can help define the default look or style for specific character.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;&lt;FONT color=#dddd99&gt;Thanks&lt;BR&gt;Visconti&lt;/FONT&gt;&lt;/STRONG&gt; </description><pubDate>Sat, 09 Feb 2008 09:37:48 GMT</pubDate><dc:creator>Visconti</dc:creator></item><item><title>RE: What is BSM file?</title><link>http://forum.reallusion.com/Topic1340-5-1.aspx</link><description>looks like a good tool, but it is byond me how to use it. i did download the attached file and tried, but did not figure it out. btw. the g2 characters do not seem to have bsm data, the g1 do. help appreciated.</description><pubDate>Fri, 08 Feb 2008 09:03:29 GMT</pubDate><dc:creator>BeruPly</dc:creator></item><item><title>RE: What is BSM file?</title><link>http://forum.reallusion.com/Topic1340-5-1.aspx</link><description>Visconti... this is an excellent tool to put in our hands. Just what was needed to make those little tweaks. THANKS!:cool:</description><pubDate>Thu, 01 Nov 2007 17:09:55 GMT</pubDate><dc:creator>warlord</dc:creator></item><item><title>RE: What is BSM file?</title><link>http://forum.reallusion.com/Topic1340-5-1.aspx</link><description>&lt;FONT color=#dddd99&gt;&lt;STRONG&gt;Hi, Neil&lt;BR&gt;&lt;/STRONG&gt;&lt;/FONT&gt;&lt;BR&gt;Good question...&lt;BR&gt;Actually, we won't provide a control system specially for BSM.&lt;BR&gt;BSN is designed to correct the performances of different characters applied with the same motion.&lt;BR&gt;In iClone 3.0, there'll be a flexible system to edit your motion (the concept of "Motion Layer"). &lt;BR&gt;So, you can create a seris of motions easily like:&lt;BR&gt;Stand &amp;gt; Walk sadly &amp;gt; Walk proudly &amp;gt; Turn one's head&lt;BR&gt;&lt;BR&gt;It seems that your motion editor will upgrade from "Painter" to "Photoshop".&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;&lt;FONT color=#dddd99&gt;Thanks&lt;BR&gt;Visconti&lt;/FONT&gt;&lt;/STRONG&gt;</description><pubDate>Wed, 31 Oct 2007 23:32:46 GMT</pubDate><dc:creator>Visconti</dc:creator></item><item><title>RE: What is BSM file?</title><link>http://forum.reallusion.com/Topic1340-5-1.aspx</link><description>This is really intrigueing. Appreciated that you included it.&lt;/P&gt;&lt;P&gt;Question?&lt;BR&gt;Will this ability be available as a control system within iClone v3???</description><pubDate>Wed, 31 Oct 2007 09:13:57 GMT</pubDate><dc:creator>Armstrong</dc:creator></item><item><title>RE: What is BSM file?</title><link>http://forum.reallusion.com/Topic1340-5-1.aspx</link><description>Nice new tool and very easy to use. Well done RL:)</description><pubDate>Thu, 25 Oct 2007 15:57:01 GMT</pubDate><dc:creator>Popeye</dc:creator></item><item><title>What is BSM file?</title><link>http://forum.reallusion.com/Topic1340-5-1.aspx</link><description>&lt;STRONG&gt;&lt;FONT color=#dddd99&gt;BSM (Bone System Modification)&lt;/FONT&gt;&lt;/STRONG&gt;&lt;P&gt;This unofficially documented feature is originally designed in-house to fine tune the motion applied to characters with varied body scales. However, we found it can be very helpful to re-shape the behavior of a character, eg. make it looked more macho, croocked, relax, or tense, etc. simply by adding subtle joint rotation offsets. Thus, we determined to disclose this trick here.&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;FONT color=#77bbbb&gt;Here is one example&lt;BR&gt;&lt;/FONT&gt;&lt;/STRONG&gt;&lt;BR&gt;[img]http://forum.reallusion.com/image/2007.10.22_001.jpg[/img]&lt;A href="http://forum.reallusion.com/image/2007.10.22_001.jpg"&gt;&lt;/A&gt;&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Ape&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;[img]http://forum.reallusion.com/image/2007.10.22_102.gif[/img]&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Proud&lt;BR&gt;&lt;/STRONG&gt;&lt;BR&gt;[img]http://forum.reallusion.com/image/2007.10.22_103.gif[/img]&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Sad&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;[img]http://forum.reallusion.com/image/2007.10.22_101.gif[/img]&lt;BR&gt;&lt;BR&gt;You can download the above BSM files &lt;FONT color=#dddd99&gt;(In the post attachment)&lt;/FONT&gt; and compare those characters behavior by applying different motions. &lt;BR&gt;&lt;BR&gt;Download the sample bsm files for each characters &lt;BR&gt;- load them in the same character folder, and match your character vns file to the bsm name&lt;/P&gt;&lt;P&gt;&lt;FONT color=#77bbbb&gt;&lt;STRONG&gt;Handling Embedded BSM Data&lt;/STRONG&gt;&lt;BR&gt;&lt;/FONT&gt;If you create a new custom character orginally comes with the bsm description, the BSM data will be embedded in the newly created charater. The same rule can also be applied to project files which contain characters with BSM description. &lt;/P&gt;&lt;P&gt;After BSM data get embedded into character or iclone project, you can not find the corresponding bsm files in the target folder. &lt;/P&gt;&lt;P&gt;Here is how you can retreive the BSM data once you want to adjust further:&lt;BR&gt;&lt;FONT color=#dddd99&gt;a. First select the target character by double clicking the target character in the 3D view window.&lt;BR&gt;&lt;/FONT&gt;&lt;FONT color=#dddd99&gt;b. Now, press Ctrl-B, you will see a file saving dialog, then you can save it as a bsm file that you can edit by any normal text editor.&lt;BR&gt;&lt;/FONT&gt;&lt;FONT color=#dddd99&gt;c. If you have any change in the bsm script, simply reload the character then the new behavior will be updated.  &lt;/FONT&gt;</description><pubDate>Thu, 25 Oct 2007 08:04:16 GMT</pubDate><dc:creator>Visconti</dc:creator></item></channel></rss>