﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Reallusion Forum / Reallusion / CCD Member - Developer Center </title><generator>InstantForum.NET v4.1.4</generator><description>Reallusion Forum</description><link>http://forum.reallusion.com/</link><webMaster>forum@reallusion.com</webMaster><lastBuildDate>Sat, 21 Nov 2009 00:21:48 GMT</lastBuildDate><ttl>20</ttl><item><title>Iclone4 Head Import</title><link>http://forum.reallusion.com/Topic28090-14-1.aspx</link><description>I have followed the whitepaper on creating a headmorph, (using zbrush), to the letter. However, when i export the headmorph file it is exported as a vns file and not an iface file and thus iclone cannot pick it up in the custom file when clicking on import. I tried placing the file directly in the custom folder and it shows up once iclone is run but when i drag the file onto a G3 avatar, iclone  then CTD's. (crashes). &lt;/P&gt;&lt;P&gt;I though initially that i had maybe 'over-morphed' the head so i used the original template unchanged and duplicated the procedure which had the same effect.&lt;/P&gt;&lt;P&gt;Has anyone yet headmorphed into iclone 4?</description><pubDate>Sun, 11 Oct 2009 21:00:36 GMT</pubDate><dc:creator>Saint</dc:creator></item><item><title>Sci-Fi Development Page</title><link>http://forum.reallusion.com/Topic31892-14-1.aspx</link><description>Hey CCD! :P&lt;P&gt;We have a movie competition coming up, set to launch in early January. People who wish to participate in that competition are going to need content.&lt;/P&gt;&lt;P&gt;So, we turn to you, the Certified Content Developers, to create sci-fi content that we can market to the contestants! This is a great opportunity to create some awesome content and get some good sells from sci-fi hungering mutant contestants from Mars! &lt;/P&gt;&lt;P&gt;Oh, was that a little overboard? I guess I am just a little "too" excited about this new event.&lt;BR&gt;(As you can see, I am a registered-member-card-carrying-sci-fi geek... and proud of it :cool: )&lt;/P&gt;&lt;P&gt;So go check out the developer page, and check often, there is a CCD Sci-Fi Widget that will be updated weekly with new images, news and advice to get your rocket boosters burning... ok that was over the top, again... my apologies :D&lt;/P&gt;&lt;P&gt;Note: To see the Sci-Fi Widget, make sure you have Flash 10 Player updated and installed.&lt;/P&gt;&lt;P&gt;The Sci-Fi CCD Development Page:&lt;BR&gt;&lt;A href="http://www.reallusion.com/event/2009/scificcd/default.asp"&gt;http://www.reallusion.com/event/2009/scificcd/default.asp&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Zack</description><pubDate>Wed, 11 Nov 2009 22:42:34 GMT</pubDate><dc:creator>CloneBot Zack</dc:creator></item><item><title>Quadrupeds</title><link>http://forum.reallusion.com/Topic31966-14-1.aspx</link><description>There was talk once of a range of quadruped avatars (beyond the new horse)...cats, dogs?&lt;/P&gt;&lt;P&gt;With facial animation?&lt;/P&gt;&lt;P&gt;Or just the developer release of a 3Ds max template / skeleton. &lt;/P&gt;&lt;P&gt;Also, does anyone know if it is possible to edit textures on non-human characters in IC4. I've got to try this.&lt;/P&gt;&lt;P&gt;Thanks</description><pubDate>Thu, 12 Nov 2009 21:27:46 GMT</pubDate><dc:creator>jpiazzo_20090922180848311</dc:creator></item><item><title>Question abaut Total materials rights in content</title><link>http://forum.reallusion.com/Topic31907-14-1.aspx</link><description>Hi&lt;P&gt;I know that if you make clothes and use an G charracters for it the buyer should have the same pack, you know, essential woman clothes or so.&lt;/P&gt;&lt;P&gt;I cant figure out if that is the same for materials.&lt;/P&gt;&lt;P&gt;If i make an prop, an house for example, and use this homemade obj file to convert it throug 3DXchange and then in Iclone 3 or 4, use my materials from on of the packs  "Total Materials" to texture it before saving and then put it in public for sale or gift, then what?&lt;/P&gt;&lt;P&gt;Should the buyer then have the same materials pack for using the prop?&lt;/P&gt;&lt;P&gt;Please tell me how to do this right from the start.:crazy:</description><pubDate>Thu, 12 Nov 2009 07:31:54 GMT</pubDate><dc:creator>safegaard</dc:creator></item><item><title>New CCD/ Developer Center Widget</title><link>http://forum.reallusion.com/Topic31889-14-1.aspx</link><description>Have you seen it yet? :hehe:&lt;/P&gt;&lt;P&gt;There is a new widget on the Developer Center. This widget will keep all CCD up to date about new development opportunities, white paper releases and acts as the quick hub to access new resources or the trusty Commercialization Guide!&lt;/P&gt;&lt;P&gt;If you haven't seen it yet, go take a look! You can see what's new, such as the new Sci-Fi Development Page! :cool:&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://forum.reallusion.com/Uploads/Images/fd8ae6e6-9575-4f93-98e0-a3dd.JPG"&gt;</description><pubDate>Wed, 11 Nov 2009 22:27:55 GMT</pubDate><dc:creator>CloneBot Zack</dc:creator></item><item><title>SKIRT TUTORIAL PART II</title><link>http://forum.reallusion.com/Topic26238-14-1.aspx</link><description>Hi folks!   As promised!&lt;/P&gt;&lt;P&gt;Here is the second of a three part tutorial, to learn how to use Cloth tools in 3DStudio MAX!&lt;/P&gt;&lt;P&gt;You need about 15 minutes for this one, and you must have completed and practiced part I before getting into this one!&lt;/P&gt;&lt;P&gt;Dedicate your time and practice, practice, practice!&lt;/P&gt;[flash width="700" height="580"]http://medialab.galileo.edu/apparition/Skirt/Skirt_Controller.swf[/flash]</description><pubDate>Thu, 17 Sep 2009 19:56:59 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>Puppetry Bones ?</title><link>http://forum.reallusion.com/Topic31697-14-1.aspx</link><description>Peter, I was wondering if Reallusion will publicize the Bone names for the Puppetry or release a Puppetry enabled 3ds MAX Head Template? This would allow CCD to create characters with Face animation capabilities?</description><pubDate>Tue, 10 Nov 2009 08:42:08 GMT</pubDate><dc:creator>BigBoss40</dc:creator></item><item><title>3ds Max R9 plug-in released</title><link>http://forum.reallusion.com/Topic85-14-1.aspx</link><description>&lt;SPAN class=body_ct&gt;&lt;STRONG&gt;&lt;FONT color=#dddd77&gt;Indepth guides to working with iClone &amp;amp; 3DS Max R9 is available!&lt;BR&gt;&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;BR&gt;iClone Developer Guides are indepth instructions on the steps necessary to create content for iClone with 3D Studio Max. The iClone Developer Guides offer 3D Studio Max artists a comprehensive guide to constructing iClone characters, 3D scenes, accessories, props, cameras, and more. All gudies are written to flow with existing pipelines.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Log in to download Max Plug-in&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;[url=http://developer.reallusion.com/docs_ic.aspx][img]http://developer.reallusion.com/images/Download/image03.jpg[/img][/url]&lt;A href="http://developer.reallusion.com/images/Download/image03.jpg"&gt;&lt;/A&gt;&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;&lt;FONT color=#dddd77&gt;Regards&lt;BR&gt;Developer Center&lt;/FONT&gt;&lt;/STRONG&gt;</description><pubDate>Thu, 06 Sep 2007 02:34:27 GMT</pubDate><dc:creator>Visconti</dc:creator></item><item><title>Just a question about your props and characters in obj format</title><link>http://forum.reallusion.com/Topic28897-14-1.aspx</link><description>Hi,&lt;P&gt;With all due respect to Reallusion's propreitory rights over its content and other material, sometimes animators who use more than one software may find it useful to have their characters and prop sets that are in iClone to be available in obj or other formats.&lt;/P&gt;&lt;P&gt;Maybe everybody knows how to do this already, I know I am dumb.:D&lt;/P&gt;&lt;P&gt;However if anybody has prepared their own characters and sets in iClone, transforming which into obj or other formats for them can be done without transgressing copyrights, I would be happy to provide and start a service if anybody expresses interest.&lt;/P&gt;&lt;P&gt;Especially as the export tab in iClone 4 still does not provide exporting in obj, or a host of other formats.&lt;/P&gt;&lt;P&gt;Thing has been done and pilot project completed. And it has been done without any reverse engineering or touching any code in the iClone software.&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Surajit</description><pubDate>Sat, 17 Oct 2009 17:01:24 GMT</pubDate><dc:creator>surajit</dc:creator></item><item><title>Music Maker 15!</title><link>http://forum.reallusion.com/Topic25290-14-1.aspx</link><description>Any CCD interested to jump into the Reallusion music business? Or just looking to have your own sound tracks for your next movie? Magix Music Maker 15 on the Creative Resource Center has what you're looking for! Quickly put together instrument sounds and beats to create your own music. Package and sell the music, or show it off in your Rock Band video or movies!&lt;/P&gt;&lt;P&gt;Check it out! &lt;A href="http://www.reallusion.com/creative/creative_magix.aspx"&gt;http://www.reallusion.com/creative/creative_magix.aspx&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://forum.reallusion.com/Uploads/Images/0a08bc55-180e-4a25-bd15-921d.JPG"&gt;</description><pubDate>Wed, 02 Sep 2009 01:35:13 GMT</pubDate><dc:creator>CloneBot Zack</dc:creator></item><item><title>Reallusion needs to show the way to store videos other than in C drive</title><link>http://forum.reallusion.com/Topic27952-14-1.aspx</link><description>Hi,&lt;P&gt;First of all I would like to admit that I am very pleased with the features of iClone 4 and it exceeds my expectations in most respects. The ability to import videos is a feature that will help iClone users tremendously. However, the default folder of the videos being in the Shared folder in C drive, it is going to affect computer performance of people who try to use this feature to good effect.&lt;/P&gt;&lt;P&gt;I store all my videos in external hard drive. I also have most programs except the essential ones installed in my external hard drive including all graphics, video, gaming , and 3d software.&lt;/P&gt;&lt;P&gt;This essentially keeps my C drive from being jammed and my pc functioning. Anybody who handles computers knows this. Videos usually have big files, and as I tested out Iclone 4, its abilities to take big video clips is good enough. Given the powers of IClone4, it would help if the videos folder could be in an external runtime, rather than being by default in drive C.&lt;/P&gt;&lt;P&gt;Would like Reallusion feedback and help on this issue, if forum friends cannot show the way.&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Surajit</description><pubDate>Sat, 10 Oct 2009 13:46:54 GMT</pubDate><dc:creator>surajit</dc:creator></item><item><title>question about morphed characters</title><link>http://forum.reallusion.com/Topic16120-14-1.aspx</link><description>RL team - got a question about morphed characters - right now only textures are allowed to be sold but with iClone 3.2 a lot of capability is in the software to create custom body shapes to help enhance the characters - does RL have a policy in place to address that being able to sell morphed body shapes?</description><pubDate>Mon, 02 Mar 2009 23:24:55 GMT</pubDate><dc:creator>aknzrdude</dc:creator></item><item><title>iMaterials for Clone Cloth Created in Iclone 4</title><link>http://forum.reallusion.com/Topic27561-14-1.aspx</link><description>Question - If we create content packs in Iclone 4 and save the iMaterials in Iclone 4....will these be compatible with Iclone 3?</description><pubDate>Wed, 07 Oct 2009 10:16:17 GMT</pubDate><dc:creator>Alley</dc:creator></item><item><title>Added a new blog at www.clonerscafe.com/blog, please drop in and feedback</title><link>http://forum.reallusion.com/Topic27567-14-1.aspx</link><description>Hi friends,&lt;/P&gt;&lt;P&gt;Just added a new blog section to &lt;A href="http://www.clonerscafe.com"&gt;www.clonerscafe.com&lt;/A&gt;, my video site. The blog section is a different module in itself with a completely separate layout.&lt;/P&gt;&lt;P&gt;I would really appreciate if you are kind enough to drop in, have a look and provide me with some feedbacks and suggestions.&lt;/P&gt;&lt;P&gt;You can access the blog through the blog tab at &lt;A href="http://www.clonerscafe.com"&gt;www.clonerscafe.com&lt;/A&gt; or directly at &lt;A href="http://www.clonerscafe.com/blog"&gt;www.clonerscafe.com/blog&lt;/A&gt;. &lt;/P&gt;&lt;P&gt;Another thing, I cleaned and cleaned the script, and somehow it seems that the display is coming a tad bit cleaner than the original feeds. It might be my eyes, really, but a fraction of development means a lot to me as far as quality goes. Would appreciate confirmation from your end.&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Surajit</description><pubDate>Wed, 07 Oct 2009 11:07:56 GMT</pubDate><dc:creator>surajit</dc:creator></item><item><title>Any word on the Iclone 3 OBJ actor templates for Zbrush?</title><link>http://forum.reallusion.com/Topic22384-14-1.aspx</link><description>Just checking, it's been almost a year now since you released Iclone 3 with the following statement about Zbrush.&lt;br&gt;&lt;br&gt;[quote]Use Zbrush to generate normal maps with the [b]iClone 3 actor templates [/b]allow you&lt;br&gt;to create actors with wrinkles or better body definition and muscle tone.[/quote]&lt;br&gt;&lt;br&gt;If you are not going to release the actor templates for Zbrush users, please just tell me. I've kept hope up this whole time, please don't let us down.&lt;br&gt;&lt;br&gt;Thank you.</description><pubDate>Mon, 06 Jul 2009 23:47:41 GMT</pubDate><dc:creator>laughingcrows</dc:creator></item><item><title>Launching new video gallery</title><link>http://forum.reallusion.com/Topic24556-14-1.aspx</link><description>Hi friends,&lt;/P&gt;&lt;P&gt;I am launching a new video gallery at &lt;A href="http://www.clonerscafe.com"&gt;www.clonerscafe.com&lt;/A&gt;. I have not yet made it public or submitted it to the search engines, because I first wanted to make the post here and take the opinion of the forum for last minute modifications before launching.&lt;/P&gt;&lt;P&gt;The site is fully functional, and I would like your opinions as well as your support.&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Surajit</description><pubDate>Sat, 22 Aug 2009 17:28:43 GMT</pubDate><dc:creator>surajit</dc:creator></item><item><title>Maya Plug-in Beta released</title><link>http://forum.reallusion.com/Topic87-14-1.aspx</link><description>&lt;STRONG&gt;&lt;FONT color=#dddd77&gt;Dear CCD Members&lt;/FONT&gt;&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;To connect iClone with a powerful modeling tool in the 3D world, Maya plug-in Beta can help to make your Maya characters alive in iClone. This Beta is compatible with Maya 7.0. &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Click to download&lt;BR&gt;&lt;/STRONG&gt;&lt;BR&gt;[url=http://developer.reallusion.com/docs_ic.aspx][img]http://developer.reallusion.com/images/Download/image02-1.jpg[/img][/url]&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;&lt;FONT color=#dddd77&gt;Regards&lt;BR&gt;Developer Center&lt;/FONT&gt;&lt;/STRONG&gt;</description><pubDate>Thu, 06 Sep 2007 02:44:56 GMT</pubDate><dc:creator>Visconti</dc:creator></item><item><title>To be a premium member?</title><link>http://forum.reallusion.com/Topic26674-14-1.aspx</link><description>To be a premium member, must buy one software??</description><pubDate>Thu, 24 Sep 2009 23:10:27 GMT</pubDate><dc:creator>wenbinzndx</dc:creator></item><item><title>AniRhythm Motion Shop</title><link>http://forum.reallusion.com/Topic26564-14-1.aspx</link><description>.&lt;br&gt;:unsure:</description><pubDate>Wed, 23 Sep 2009 04:58:26 GMT</pubDate><dc:creator>planetstardragon</dc:creator></item><item><title>RELAX TUTORIAL (Create cloth part 2)</title><link>http://forum.reallusion.com/Topic26289-14-1.aspx</link><description>Yes!    per multiple requests I continue here with a second part on how to create cloth mesh for iClone with 3DS MAX.     In this lesson you will learn to relax and correct mesh, enabling it for more manipulations.    You need a LOT of Patience, Persistance, and Practice because this one takes 40 minutes!&lt;/P&gt;&lt;P&gt;YOU NEED TO HAVE COMPLETED FIRST PART TUTORIAL:&lt;/P&gt;&lt;P&gt;AT:  &lt;A href="http://forum.reallusion.com/Topic23693-14-1.aspx"&gt;http://forum.reallusion.com/Topic23693-14-1.aspx&lt;/A&gt;&lt;/P&gt;&lt;P&gt;I hope you will take advantage of all the secrets in here!&lt;/P&gt;&lt;P&gt;Mike&lt;/P&gt;[flash width="700" height="580"]http://medialab.galileo.edu/Apparition/Relax/Relax_controller.swf[/flash]</description><pubDate>Fri, 18 Sep 2009 15:28:54 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>SKIRT TUTORIAL Part I</title><link>http://forum.reallusion.com/Topic25573-14-1.aspx</link><description>Ok Dear Folks!&lt;P&gt;Here is Part I of a three part tutorial on Creating Skirts with 3D Studio MAX, dedicated to all good friends learning the 3D complex creation process.&lt;/P&gt;&lt;P&gt;Please watch, try, repeat and do it several times applying variations of your own, until you feel comfortable with the process.  Then we get into Part II, when you post here you are READY!&lt;/P&gt;&lt;P&gt;Enjoy!&lt;/P&gt;[flash width="640" height="540"]http://medialab.galileo.edu/apparition/SkirtTut1/SkirtTut1_Controller.swf[/flash]</description><pubDate>Sun, 06 Sep 2009 15:31:34 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>Congratulations omanuel</title><link>http://forum.reallusion.com/Topic24779-14-1.aspx</link><description>Congratulations to &lt;STRONG&gt;&lt;FONT size=3&gt;omanuel&lt;/FONT&gt;&lt;/STRONG&gt; for being the Featured Artist in the latest edition of &lt;A href="http://www.reallusion.com/press/0908_realitycheck/?utm_source=rc_0908&amp;amp;utm_medium=email&amp;amp;utm_campaign=newsletter&amp;amp;utm_term=rc0908_home"&gt;Reality Check Newsletter&lt;/A&gt;.  Well deserved omanuel :)&lt;P&gt;Shy</description><pubDate>Wed, 26 Aug 2009 05:37:21 GMT</pubDate><dc:creator>shygirl</dc:creator></item><item><title>CCD New Submission System</title><link>http://forum.reallusion.com/Topic1564-14-1.aspx</link><description>[img]http://developer.reallusion.com/images/NewGuige/ban_system.jpg[/img]&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;&lt;FONT color=#dddd99&gt;Dear CCD members&lt;/FONT&gt;&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;Your submission process won't be delayed......AGAIN!&lt;BR&gt;Since CCD program attracts global animators to assist the grand occasion altogether, we receive more and more submitted works recently.&lt;BR&gt;Therefore, it always took too much time from approval to sale.&lt;BR&gt;To speed up the process of your submission and provide more flexible features for your commercialization, the enhanced CCD submission system is on line now (2007.11.05).&lt;BR&gt;And you have to go through the new features (in the page below) before your upcoming submissions.&lt;BR&gt;&lt;A href="http://developer.reallusion.com/submit_intro.aspx#guide"&gt;http://developer.reallusion.com/submit_intro.aspx#guide&lt;/A&gt;&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;&lt;FONT color=#dddd99&gt;Thanks&lt;BR&gt;Visconti&lt;/FONT&gt;&lt;/STRONG&gt;</description><pubDate>Mon, 05 Nov 2007 01:32:03 GMT</pubDate><dc:creator>Visconti</dc:creator></item><item><title>Create Clothing Tutorial ready!</title><link>http://forum.reallusion.com/Topic23693-14-1.aspx</link><description>Yes!&lt;P align=center&gt;&lt;STRONG&gt;&lt;FONT size=4&gt;Cloth Creation tutorial by Apparition&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P align=center&gt;To work this tutorial you need to downlad the two next files. &lt;U&gt;&lt;STRONG&gt;To download click the RIGHT button on the link&lt;/STRONG&gt;&lt;/U&gt; (clicking the left button will list the file.  You don't want that)&lt;/P&gt;&lt;P align=center&gt;Download:&lt;/P&gt;&lt;P align=center&gt;&lt;A href="http://inadep.com/download/CutPosture.xaf"&gt;http://inadep.com/download/CutPosture.xaf&lt;/A&gt;&lt;/P&gt;&lt;P align=center&gt;&lt;A href="http://inadep.com/download/Checker.Black-White.jpg"&gt;http://inadep.com/download/Checker.Black-White.jpg&lt;/A&gt;&lt;/P&gt;&lt;P align=center&gt;&lt;STRONG&gt;Get your coffee ready, turn on your 3DStudio MAX, with G3Female07.max loaded and:&lt;/STRONG&gt;&lt;/P&gt;&lt;P align=center&gt;[flash width="700" height="535"]http://medialab.galileo.edu/Apparition/Cloth1/Cloth1_Controller.swf[/flash]</description><pubDate>Fri, 07 Aug 2009 19:38:44 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>Open up a headshop?</title><link>http://forum.reallusion.com/Topic24036-14-1.aspx</link><description>Curious whether RL is interested in selling custom heads for iClone. I'm fuzzy on it, but I think you don't support the sale of customized avatars, and therefore I want to know if that policy applies to heads.&lt;br&gt;&lt;br&gt;Forgive me for ganging that question with a second different but allied question. Why don't you develop a package for selling customized body morphs? I don't spend any time with Poser and DAZ, but I'm aware they sell these.</description><pubDate>Thu, 13 Aug 2009 13:04:20 GMT</pubDate><dc:creator>Paumanok West</dc:creator></item><item><title>Character Creation</title><link>http://forum.reallusion.com/Topic23630-14-1.aspx</link><description>Brand New to Iclone and think it is ace! I have two  2 dimensional characters I use in my e-learning that I would like to use in my new Iclone Projects to support my e-learning.&lt;br&gt;&lt;br&gt;I wonder if any one might be able to signpost me to someone who might would be  able to help me realise my goal?&lt;br&gt;&lt;br&gt;Thanks in anticipation&lt;br&gt;&lt;br&gt;DC :D   &lt;br&gt;</description><pubDate>Thu, 06 Aug 2009 15:13:41 GMT</pubDate><dc:creator>chat54</dc:creator></item><item><title>How to make Hair Tutorial!</title><link>http://forum.reallusion.com/Topic23451-14-1.aspx</link><description>There are some problems when hair is created in MAX and exported to iClone.&lt;br&gt;&lt;br&gt;Here you will find the unveiled secrets on Violet, Try and Trinity's hair and why it fits OK while hair created by developers comes offset and scales wrongly!&lt;br&gt;&lt;br&gt;Watch this tutorial and you will be an instant expert in making hair styles for all kind of iClone avatars. Of course you need 3Dstudio MAX and the proper Reallusion templates to do it!&lt;br&gt;&lt;br&gt;Here it is:&lt;br&gt;&lt;object id="csSWF" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="700" height="609" codebase="http://active.macromedia.com/flash7/cabs/ swflash.cab#version=8"&gt;&lt;br&gt;                &lt;param name="src" value="http://medialab.galileo.edu/Apparition/Hair/Hair1_controller.swf#"/&gt;&lt;br&gt;                &lt;param name="bgcolor" value="FFFFFF"/&gt;&lt;br&gt;                &lt;param name="quality" value="best"/&gt;&lt;br&gt;                &lt;param name="allowScriptAccess" value="always"/&gt;&lt;br&gt;                &lt;param name="flashVars" value="csConfigFile=http://medialab.galileo.edu/Apparition/Hair/Hair1_config.xml&amp;csColor=FFFFFF"/&gt;&lt;br&gt;                &lt;embed name="csSWF" src="http://medialab.galileo.edu/Apparition/Hair/Hair1_controller.swf" width="700" height="609" bgcolor="FFFFFF" quality="best" allowScriptAccess="always" flashVars="csConfigFile=http://medialab.galileo.edu/Apparition/Hair/Hair1_config.xml&amp;csColor=FFFFFF" pluginspage="http://www.adobe.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"&gt;&lt;/embed&gt;&lt;br&gt;            &lt;/object&gt;&lt;br&gt;&lt;br&gt;[url]http://medialab.galileo.edu/Apparition/Hair/Hair1.html[/url]</description><pubDate>Sun, 02 Aug 2009 19:48:24 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>Read Me.txt, Preview Image, Thumbnail Image</title><link>http://forum.reallusion.com/Topic23611-14-1.aspx</link><description>I'm trying to submit my first G3 Textures for Approval only.&lt;br&gt;I've created the following: Upper, Lower and Shoes Texture.&lt;br&gt;&lt;br&gt;Would someone be so kind to explain to me what do I put in the Read Me.txt.&lt;br&gt;What is a Preview/Thumbnail Image and how do I create It.&lt;br&gt;&lt;br&gt;I'm using PS CS4 and 3DS Max. With the iClone downloads, I have everything I need,&lt;br&gt;I just don't know what to do.&lt;br&gt;&lt;br&gt;Kind Regards,&lt;br&gt;sw00000p</description><pubDate>Thu, 06 Aug 2009 09:07:56 GMT</pubDate><dc:creator>sw00000p</dc:creator></item><item><title>iclone Faces</title><link>http://forum.reallusion.com/Topic16182-14-1.aspx</link><description>I've been working on testing out facial morphs and facial mapping with just iclone to develop extra characters.  With a little patience and proper face structure, the results can be extremely surprising for their quality.  &lt;/P&gt;&lt;P&gt;The jpg below is three faces built strictly in iclone and placed on stock Trey.  No post production touch-ups after render and no pre-production touchups to the original photo used to create the face. So, while not perfect, you can get some very high quality results to your character faces. All of the jpgs used for these 3 faces were only 72dpi so crazy resolution is not required.  The larger the image, the easier it is to get cleaner detail. But all in all, the facial system can be a fantastic tool and I encourage anyone that hasn't mucked about with it to do so.&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://forum.reallusion.com/Uploads/Images/f9a1cf44-0e14-4b69-8c58-7cf3.jpg"&gt;</description><pubDate>Wed, 04 Mar 2009 20:07:41 GMT</pubDate><dc:creator>Wolfzone</dc:creator></item><item><title>rigging</title><link>http://forum.reallusion.com/Topic22727-14-1.aspx</link><description>I would like to buy a set of character models from 3Drt "http://www.3drt.com/3dm/characters/bunnies/bunnies-3d-characters-cartoony-collection-06.jpg"  to use in Iclone, I think they come fully rigged could i export them from 3d studio 7 using th pluggin from RL straight into Iclone or would i have to rig them using the Iclone template if so does eny one offer a rigging servive and if so how much.. &lt;br&gt;&lt;br&gt;Thank you..</description><pubDate>Thu, 16 Jul 2009 16:22:03 GMT</pubDate><dc:creator>bluemidget666</dc:creator></item><item><title>Just Me CCD</title><link>http://forum.reallusion.com/Topic23536-14-1.aspx</link><description>Hello. Just wanted to say hi to all of myfellow CCDers.&lt;P&gt;I've been creating iClone content for more than a year now. I originally purchased Iclone and Crazytalk to help me create a graphic novel. I've written and publsher one text novel (available on amazon), but didn't enjoy the lengthy process.&lt;BR&gt;&lt;BR&gt;I ended up enjoying creating content so much that I put off the book in favor of making clone content.&lt;/P&gt;&lt;P&gt;So that's it for now. Check out my packs in the iClone store...David Robitaille</description><pubDate>Tue, 04 Aug 2009 19:17:00 GMT</pubDate><dc:creator>zechariah4</dc:creator></item><item><title>Update!!! G3 Max Templates!!</title><link>http://forum.reallusion.com/Topic21995-14-1.aspx</link><description>If you have the templates, you probably seen this pose! But what is it? why?! All is explained in this update!&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://forum.reallusion.com/Uploads/Images/de74441b-901b-4d7f-911e-fe2a.jpg"&gt;&lt;/P&gt;&lt;P&gt;There has been an update for the G3 Max Templates, you can use the original link given to those accepted into the CCD program to access the updated G3 templates. There is also a short guide which explains the differences between T Pose and Relaxed pose as well as the differences between G1, G2 and G3 Max Templates.&lt;/P&gt;&lt;P&gt;Check out the guide &lt;A href="http://developer.reallusion.com/whitepaper/G3_update/G3_Update.htm"&gt;here &lt;/A&gt; :D</description><pubDate>Mon, 29 Jun 2009 02:31:35 GMT</pubDate><dc:creator>CloneBot Zack</dc:creator></item><item><title>The Stig Helmet</title><link>http://forum.reallusion.com/Topic22262-14-1.aspx</link><description>Here is the Helmet for Miriam!&lt;P&gt;Of course I will make it a freebie too..... Tomorrow!&lt;/P&gt;&lt;P&gt;Mike&lt;IMG src="http://forum.reallusion.com/Uploads/Images/3726f6af-6d18-4837-86bc-38ee.jpg"&gt;</description><pubDate>Sat, 04 Jul 2009 02:37:08 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>iClone Chat room!</title><link>http://forum.reallusion.com/Topic22096-14-1.aspx</link><description>Dear iClone friends!&lt;P&gt;I have just opened a new chat space for all iCloners usage.  Registration is free and I encourage all to use it.&lt;/P&gt;&lt;P&gt;This Chat Room can be very attractive and useful if we all participate.&lt;/P&gt;&lt;P&gt;Lets create some scheduled sessions.   Al those wanting to register (freely and with no compromise)  enter here:[url]http://iclonechat.inadep.com/chat[/url]&lt;/P&gt;&lt;P&gt;I hope you will enjoy this and participate!&lt;/P&gt;&lt;P&gt;With appreciation from your friend Apparition!</description><pubDate>Wed, 01 Jul 2009 00:27:47 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>iClone Export and Import functions</title><link>http://forum.reallusion.com/Topic22058-14-1.aspx</link><description>I have seen a couple of people post about this and watched them get shot down, but no actual response from Reallusion. &lt;br&gt;&lt;br&gt;A Little background. I am a DAZ Published Artist (Granted small time to date, but still.) and I do work on Textures and shaders for several products that don't have my name on it as well as those that do. &lt;br&gt;&lt;br&gt;One of the key and best professional ways to get great textures is to use a 3D Paint Program. Personally I have Z-Brush (Also super for creating Normal Maps) Blacksmith 3D, Carrara 7 and I am looking at purchasing Cinema 4D/Bodypaint. If you have UV Mapper Pro and Photoshop, Gimp, Corel Photopaint or most other 2D paint programs you can use UV mapper Pro as a 3D display for texturing. ($60 solution.) &lt;br&gt;&lt;br&gt;I don't see an export function in iClone 3.2 or 3DXchange anywhere. I know we can go from .obj to iClone 3.2 using 3DXchange, is there a way to go the other way so I can use some of these tools I have to create content for iClone?&lt;br&gt;&lt;br&gt;If not where do I post a feature request to do just that? &lt;br&gt;&lt;br&gt;Further my modelers of choice are Lightwave, Hex, and Carrara (in that order) I don't even own 3DS Max and I am unlikely to make enough profit to justify buying it anytime soon. Any chance we can get a Collada import so rigged objects can be brought in without Max? (And where do I post that feature request?)&lt;br&gt;&lt;br&gt;</description><pubDate>Tue, 30 Jun 2009 10:48:13 GMT</pubDate><dc:creator>BetterThanLife</dc:creator></item><item><title>Stig helmet for 2.5</title><link>http://forum.reallusion.com/Topic21302-14-1.aspx</link><description>Hi, I have iClone 2.5 and would like someone to develop a white motorbike helmet to purchase (must accept diners card). Many thanks, Miriam</description><pubDate>Sun, 14 Jun 2009 20:40:21 GMT</pubDate><dc:creator>miriam.scurrah</dc:creator></item><item><title>New at this and dont know if my work is worthy of being submitted...</title><link>http://forum.reallusion.com/Topic21385-14-1.aspx</link><description>Hello all:&lt;br&gt;&lt;br&gt;I am new at all of this and dont really know if my work is worthy of submitting to the development center. I was hoping someone could tell me how to post some of the characters I have created in this forum and then possibly give me an honest opinion as to whether my work is realistically worth submitting.&lt;br&gt;&lt;br&gt;Thanks-&lt;br&gt;Matt</description><pubDate>Tue, 16 Jun 2009 19:25:09 GMT</pubDate><dc:creator>grant_20090922173541766</dc:creator></item><item><title>To all MAX fans!</title><link>http://forum.reallusion.com/Topic15699-14-1.aspx</link><description>Super tight dual meshes, are the easy ones!&lt;/P&gt;&lt;P&gt;You wanna do your own?  Easy!  &lt;/P&gt;&lt;P&gt;-Jump into MAX 2008 or beyond.  Load the Female07 MAX template.&lt;/P&gt;&lt;P&gt;-Select the upper part, go to edit and hit Clone, selecting "as object".&lt;/P&gt;&lt;P&gt;-In the modifier stack go down, just below the skin modifier.  You will get a prompt to "hold"; do it!&lt;/P&gt;&lt;P&gt;- From the modifier drop down select Push modifier.&lt;/P&gt;&lt;P&gt;- At the push dialog dial type 2.0 and enter.&lt;/P&gt;&lt;P&gt;- Go all the way to the modifier top, to exit.&lt;/P&gt;&lt;P&gt;- Apply some textures to your new mesh, to make it look different from the actual skin.&lt;/P&gt;&lt;P&gt;You got your first Super Tight, poke resistant, "mathematical Upper"!&lt;/P&gt;&lt;P&gt;Do the same, same, with your Lower!&lt;/P&gt;&lt;P&gt;Bingo!   You just have created the newest "first tight mesh in the world"&lt;/P&gt;&lt;P&gt;Export it, and do the tests.  Hey!  THis one does not poke also!  Wow!!!!!:w00t:&lt;/P&gt;&lt;P&gt;If you still want to go "mathematically" safer: Select each Skin "Lower, upper, hands and shoes parts" (the under layer), go to modifier menu on each, just above the "skin modifier" and apply a push modifier.  This time set the dial to -2.0! (shrink it a little bit!)&lt;/P&gt;&lt;P&gt;Not even Sulphuric Acid can punch this one!!!!&lt;/P&gt;&lt;P&gt;Ain't this world so simple and we want it to be "mathematically complex" ?&lt;/P&gt;&lt;P&gt;NOTE: Per multiple requests, who wants to see the "custom mesh" in action please visit:&lt;/P&gt;&lt;P&gt;[url]http://medialab.galileo.edu/apparition/Heroine.wmv[/url]&lt;BR&gt;</description><pubDate>Sun, 22 Feb 2009 00:27:00 GMT</pubDate><dc:creator>Apparition</dc:creator></item><item><title>Tutorial on Creation</title><link>http://forum.reallusion.com/Topic18497-14-1.aspx</link><description>Is there a tutorial on how to create my own material and or clothing?&lt;/P&gt;&lt;P&gt;Is it even possible inside of iclone3?</description><pubDate>Tue, 21 Apr 2009 15:23:49 GMT</pubDate><dc:creator>tedstrickler</dc:creator></item><item><title>Thanks for the Search Function</title><link>http://forum.reallusion.com/Topic20872-14-1.aspx</link><description>I just noticed today that there is a search function in the store, with a drop down list of categories as well.  I just wanted to say thanks for this......and if it has been there all along, boy do I feel silly - as I never noticed it before.:Wow:</description><pubDate>Wed, 03 Jun 2009 19:34:08 GMT</pubDate><dc:creator>Alley</dc:creator></item></channel></rss>