﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Reallusion Forum / Reallusion / General  / 2000 brand new motions for Iclone in BVH format from TrueBones.Com / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>Reallusion Forum</description><link>http://forum.reallusion.com/</link><webMaster>forum@reallusion.com</webMaster><lastBuildDate>Fri, 19 Mar 2010 03:43:02 GMT</lastBuildDate><ttl>20</ttl><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Heres a new Animation made with Iclone and Truebones&lt;br&gt;&lt;br&gt;BRUCE LEE The Art of Dying!&lt;br&gt;[url=http://www.youtube.com/watch?v=A20vgZ7Ihj4&amp;feature=channel_page]&lt;br&gt;http://www.youtube.com/watch?v=A20vgZ7Ihj4&amp;feature=channel_page[/url]</description><pubDate>Tue, 07 Apr 2009 17:29:21 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>hmm, your right, I will investigate.&lt;br&gt;&lt;br&gt;Cheers</description><pubDate>Tue, 07 Apr 2009 17:26:51 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>[quote][b]peaklevels (3/31/2009)[/b][hr]Hi,&lt;BR&gt;&lt;BR&gt;Here is an animation made in Iclone with the TrueBones DEMO motion.&lt;BR&gt;&lt;BR&gt;[url=http://www.youtube.com/watch?v=YZIC_LnaXUk]http://www.youtube.com/watch?v=YZIC_LnaXUk&lt;BR&gt;[/url]&lt;BR&gt;Spiderman doing the Bone dance!&lt;BR&gt;&lt;BR&gt;Thanks again and Cheers[/quote]&lt;/P&gt;&lt;P&gt;Seem to have disappeared?</description><pubDate>Mon, 06 Apr 2009 23:46:31 GMT</pubDate><dc:creator>zuijlen</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Want to see some sample original dance Motions...&lt;/P&gt;&lt;P&gt;Check out the new Skintight REAL Skirt DEMO &lt;A href="http://www.cloneclips.com/video/351/Skintight-REAL-Skirt-by-Bigboss"&gt;&lt;STRONG&gt;&lt;FONT color=#50759e size=4&gt;HERE&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Also accessible from the CCD CONTENT EXIBITION topic..&lt;/P&gt;&lt;P&gt;Cheers..</description><pubDate>Mon, 06 Apr 2009 22:12:41 GMT</pubDate><dc:creator>BigBoss40</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Hi,&lt;br&gt;&lt;br&gt;Here is an animation made in Iclone with the TrueBones DEMO motion.&lt;br&gt;&lt;br&gt;[url=http://www.youtube.com/watch?v=YZIC_LnaXUk]http://www.youtube.com/watch?v=YZIC_LnaXUk&lt;br&gt;[/url]&lt;br&gt;Spiderman doing the Bone dance!&lt;br&gt;&lt;br&gt;Thanks again and Cheers</description><pubDate>Tue, 31 Mar 2009 14:21:56 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>This thread is starting to look somewhat interesting? &lt;P&gt;I have converted more then 1000 motion files in iClone format using 3DS Max, iClone Bone template for 3DS Max and a special home made Windows Script...&lt;/P&gt;&lt;P&gt;All of these motions actually work very well in iClone. Some of them are included in few Skintight Pack but I never really spent a lot of time packaging them into some sort of package.&lt;/P&gt;&lt;P&gt;It is true that some motion files are simply incompatible with iClone due to the nature of the skeletton body capture technology that was used but there are a wide variety of open source motion file that work very well, ..about 1000 of them to say the least.&lt;/P&gt;&lt;P&gt;Ballet ... Hum ... Got about 50 of those... I just need to find the time to clean them up a little..  &lt;P&gt;I think I'll use a few Ballet motions for the upcoming Centurion DEMO... That will be an original way to demonstrate this stuff :)&lt;P&gt;Keep posted..</description><pubDate>Tue, 31 Mar 2009 06:40:26 GMT</pubDate><dc:creator>BigBoss40</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>I have updated the entire MonsterBones MegaMotions Pak to over 2600 motions.&lt;br&gt;&lt;br&gt;They have all been revamped and restructured to work better in Iclone.&lt;br&gt;&lt;br&gt;Let me know if you would like a demo.&lt;br&gt;&lt;br&gt;Cheers</description><pubDate>Mon, 30 Mar 2009 21:14:54 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Hi peaklevels Your enthusiasm does you credit and I for one enjoy seeing the fire of creativity crackle away here.I just want to say, personally, here we're creating many objects and buildings in an olde English and French Theme for publication in our own Movie.This, along with CloneCloth work is time time time. On your part, not one of the iClone community (word used VERY loosely :P ) would begrudge a token fee for a ten pack  "Ready to Rattle Bone Pack" .Personally, if you put together, for our works, as we're now contemplating hiring Animazoo for a 5 minute long Twin Dance Ballet Sequence,  but if you put together even [b]one minute[/b] of Ballet and similar dance sequence I would be happy to lose one or two hundred dollars per minute varied non-repetitive ballet dance sequence. You make 5 and I'll buy them.I have enough to create the three scenes and almost enough footage to flesh out for impact.... Just, but with a few dirty fixes.BUt, if I could add variance I would willingly double the footage at a blink.Here, I can make a one minute dance sequence into three, then into nine simply by using different characters and then different camera angles and etc. 60 seconds is a superb arsenal. I would pay dearly.</description><pubDate>Fri, 15 Aug 2008 10:40:48 GMT</pubDate><dc:creator>Armstrong</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Well it seems TrueBones BVH file animations are not so straight forward after all !![b]Does anyone have experience using the BVH files from Eclipse Studio in Iclone ?[/b]http://www.es3d.com/</description><pubDate>Fri, 15 Aug 2008 05:24:05 GMT</pubDate><dc:creator>mybiz.daleland</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>The BVH converter actually works better with the James poser 6 sp2 profile. I have tried for a long time to use these motions and I am experienced in BVH and mocap. Have expensive software to edit mocap and I've have not been able to use many of these motions without a lot of trouble and in most cases was only able to use a small percentage of motions from any pack I purchased.&lt;/P&gt;&lt;P&gt;Don't mean to knock your product but it just isn't iClone friendly so I truly hope with help from this group you can get a bvh converter profile that works. I have a lot of useless bvh files laying around that I have purchased from you. Would really like to use them so good luck with this.</description><pubDate>Sun, 10 Aug 2008 04:13:28 GMT</pubDate><dc:creator>warlord</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>I am hardly an expert on this subject, but I have been reading the IClone help file. In Adding Motion to Character, Motion, Using BVH motion converter, it says:1. Use the Default Character named James in Poser.2. Apply a motion clip to James.3. Select File/Export/BVH motion... in the main menu bar.4. Click Scale Automatically button and save the motion file.Seems to me that if you can get your clips to work properly with James in poser, then you should be able to convert it to IClone. Hope this helps.</description><pubDate>Tue, 08 Jul 2008 09:02:57 GMT</pubDate><dc:creator>wstandifird</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>[quote][b]nigel (4/29/2008)[/b][hr]Thanks very much, but there are to many bones to fix. Especially around the shoulder and ankle area's[/quote]Ha ha ha ha ha!!! Nigel that avatar had me in stitches.Thanks for the laugh. :P</description><pubDate>Sat, 05 Jul 2008 20:01:10 GMT</pubDate><dc:creator>christy0</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Keep Me Posted,What is the most compatible conversion process, Would that be the Michael Character in Poser 7?If so let me know because I am willing to retarget the Motions to Iclone format by any means.I am getting a huge amount of requests for these motions.Thanks again and Cheers:cool:</description><pubDate>Sun, 15 Jun 2008 19:23:59 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Hi,&lt;/P&gt;&lt;P&gt;Reallusion is currently looking at different ways to improve the functionality of the BVH Motion Converter. Once more is known I will let you all know.&lt;/P&gt;&lt;P&gt;In the meantime any suggestions you may have on how the converter can be improved will be greatly appreciated. I'll make sure the team get to hear your suggestions.</description><pubDate>Tue, 10 Jun 2008 15:17:18 GMT</pubDate><dc:creator>Peter Edwards</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Alemar is correct, it looks like there is a problem with the export to iclone after the motions match in the converter. There are gimbal lock issues and pivot offsets on the rotations, creating all kinds of weird motions once imported into iclone. One thing I noticed however is that even thou the motions match after doing the offsets in the motion converter, the AXIS on each pivot do not. This could be because the motions are created with Y up instead of Zup or viceversa. :(Reallusion, can you please take a look at these motion files and see if you can fix this problem when we export motions to Iclone.Thanks,Stuckon3d</description><pubDate>Mon, 09 Jun 2008 17:59:53 GMT</pubDate><dc:creator>stuckon3d</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Hey Joe!Don´t work yet man! The feets are twisted and there is some crazy moviments at arms at breakdance.bvh.In Other bvh the feets are twisted too and the arms shaking at start.The mocap velocity is very slow when the play begin inside iClone.I´m starting to believe there is some bug when save at vsn encripted format in iClone...the bones look ok inside bvh converterI start a topic here asking for a solution to realillusion. and i gave some ideas to solution the problem... please read.one of them is a idea to load the mocap inside motioneditor and break the first frame and edit the bones to find a right offsets work... [url=http://forum.reallusion.com/Topic4898-11-1.aspx]http://forum.reallusion.com/Topic4898-11-1.aspx[/url]And Joe... Nice wallpaper man...!!!ahahahbest Alemar</description><pubDate>Sun, 08 Jun 2008 00:51:09 GMT</pubDate><dc:creator>alemar</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Here is an Iclone tutorial and 2 sample files to show that it is working.[url=http://www.truebones.com/iclone.zip]http://www.truebones.com/iclone.zip[/url]Cheers</description><pubDate>Sat, 07 Jun 2008 01:07:18 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>[quote][b]motherreiver (6/6/2008)[/b][hr]I am totally interested in purchasing motions - but I'm extrememly inexperienced in motion development and editing, and therefore too impatient to do all the handi-work to try and make them work.  I would love to see you produce products that will work "out of the box" so to speak for iclone - no fixups - no editing - just import and go.  If you were to do that, you'd find a constant customer in me.  ;)[/quote]Hi motherreiver,  I'm helping Joe out so that we can get the right skeleton working with Iclone, I'll keep you guys posted as soon as we have a plug and play formula/motions.  :)</description><pubDate>Fri, 06 Jun 2008 17:00:46 GMT</pubDate><dc:creator>stuckon3d</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>I am totally interested in purchasing motions - but I'm extrememly inexperienced in motion development and editing, and therefore too impatient to do all the handi-work to try and make them work.  I would love to see you produce products that will work "out of the box" so to speak for iclone - no fixups - no editing - just import and go.  If you were to do that, you'd find a constant customer in me.  ;)</description><pubDate>Fri, 06 Jun 2008 14:54:19 GMT</pubDate><dc:creator>motherreiver</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>The ankle problem is easily fixed by adding end sites or new bones to the ankles in FragMotion.I will be translating all of the TrueBones so that they work well in Iclone.If you would like to help me facilitate the process by creating the .VNS profile or converting to the Iclone format let me know.Thanks again and CheersJoe</description><pubDate>Mon, 26 May 2008 23:38:34 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Yup.&lt;br&gt;&lt;br&gt;There is a very easy way and I posted it last night,&lt;br&gt;&lt;br&gt;But I returned today and my post was gone?&lt;br&gt;&lt;br&gt;Anyways I will try to post the easy fix again and see what happens.&lt;br&gt;&lt;br&gt;Cheers</description><pubDate>Wed, 21 May 2008 02:26:59 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>hi peak,&lt;br&gt;  thru trial and error I got to the same solution as you did last night, but like peter metioned the ankles are still a problem, I had to do an offset of 65 -179 0 (i  wrote -179 because it appears that the convertion program will not accept 180 rotations, probably a gimbal lock problem) to get them half way decent looking, but what I noticed on your kungfu zip was that the ankles are not animated, making the feet  push thru the floor. Are all your motions the same? where the ankles are not animated? or did you do that on purpose so people would not use them?&lt;br&gt;&lt;br&gt;PS:  If you know a better method to fix the ankle problem that would be greatly appreciated and a new customer out of me. :)</description><pubDate>Mon, 19 May 2008 19:43:33 GMT</pubDate><dc:creator>stuckon3d</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Unfortunately using the 0 0 0  settings still leaves problems with the ankles and neck. The neck is easily fixed with a 90 setting in RY but the ankle settings will still need fine tuning before the motions are fully usable. Nice tutorial though. :) </description><pubDate>Mon, 19 May 2008 15:20:31 GMT</pubDate><dc:creator>Peter Edwards</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Howdy Folks,&lt;br&gt;&lt;br&gt;Here is how I easily created .VNS profile for using TrueBones.Com motions in Iclone.&lt;br&gt;&lt;br&gt;It was very fast and easy.&lt;br&gt;&lt;br&gt;I just entered 0 in all the offsets that were not 0 and then saved as a TrueBones profile.&lt;br&gt;&lt;br&gt;Here is a video tutorial in flash format.&lt;br&gt;&lt;br&gt;http://www.truebones.com/iclone.zip&lt;br&gt;&lt;br&gt;Let me know if that works and I will run a sale on the MonsterBones MegaMotions Pak for you folks. &lt;br&gt;&lt;br&gt;Thanks again and Cheers&lt;br&gt;&lt;br&gt;http://www.truebones.com</description><pubDate>Mon, 19 May 2008 09:05:54 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Didn't work well for me I'm sorry to say, several twisted joints.&lt;/P&gt;&lt;P&gt;Shy</description><pubDate>Sat, 17 May 2008 09:36:42 GMT</pubDate><dc:creator>shygirl</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Howdy Folks,&lt;br&gt;&lt;br&gt;Can someone try this new improved Bones setup?&lt;br&gt;&lt;br&gt;This should work good in Iclone...&lt;br&gt;&lt;br&gt;Let me know,&lt;br&gt;&lt;br&gt;Thanks</description><pubDate>Sat, 17 May 2008 09:07:47 GMT</pubDate><dc:creator>peaklevels</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>I second what stuckon3d has said; the only time I downloaded a "true bones" motion - none of them worked for me - actually really being a "chilling newbie" when it comes to motion creation - I WOULD SPEND $$$ on motions cleaned up for iclone - what say you?:D</description><pubDate>Thu, 01 May 2008 14:03:20 GMT</pubDate><dc:creator>motherreiver</dc:creator></item><item><title>RE: 2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Hey Peaklevels,&lt;br&gt;  I dont know if you are the owner of Truebones or just a sales person there, but I think people would buy your product if you would sell your motions already cleaned up for iclone, so all we have to do is download and use. I know I would buy those 2000 motions pack in a heart beat If I knew that those motions were plugnplay ready. :) Just a suggestion.&lt;br&gt;&lt;br&gt;Stuckon3d</description><pubDate>Wed, 30 Apr 2008 16:28:09 GMT</pubDate><dc:creator>stuckon3d</dc:creator></item><item><title>2000 brand new motions for Iclone in BVH format from TrueBones.Com</title><link>http://forum.reallusion.com/Topic4498-13-1.aspx</link><description>Howdy folks,&lt;br&gt;&lt;br&gt;Right now you can get over 2000 high quality mocap files for Iclone in BVH format from TrueBones.Com&lt;br&gt;&lt;br&gt;For more information and or a free demo visit http://www.truebones.com and Click on the MonsterBones Banner at the top of our page.&lt;br&gt;&lt;br&gt;Thanks again and Cheers&lt;br&gt;&lt;br&gt;Joe</description><pubDate>Tue, 29 Apr 2008 00:12:05 GMT</pubDate><dc:creator>peaklevels</dc:creator></item></channel></rss>