﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Reallusion Forum / iClone / Wishful Features – Craft your dream tool  / iClone2 Forum  / Dynamics, Phyisics &amp; Collision Detection / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>Reallusion Forum</description><link>http://forum.reallusion.com/</link><webMaster>forum@reallusion.com</webMaster><lastBuildDate>Sat, 21 Nov 2009 07:02:32 GMT</lastBuildDate><ttl>20</ttl><item><title>RE: Dynamics, Phyisics &amp; Collision Detection</title><link>http://forum.reallusion.com/Topic374-11-1.aspx</link><description>&lt;STRONG&gt;This is the cloth/hair dynamics controllers from the company that invented it.&lt;/STRONG&gt;&lt;A class=SmlLinks href="http://http.download.nvidia.com/developer/SDK/Individual_Samples/MEDIA/Video/Samples/Cloth.wmv" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://http.download.nvidia.com/developer/SDK/Individual_Samples/MEDIA/Video/Samples/Cloth.wmv&lt;/FONT&gt;&lt;/A&gt;.  These controllers can be adjusted to effect hair and cloth with wind volocity peramitters and automaticly calculated collision detection. &lt;P&gt;The following links are to give the forum members an idea of what tools are available in realtime rendering advancements so as to understand what has already been achieved&lt;A class=SmlLinks href="http://http.download.nvidia.com/developer/SDK/Individual_Samples/samples.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://http.download.nvidia.com/developer/SDK/Individual_Samples/samples.html&lt;/FONT&gt;&lt;/A&gt;, where realtime stands today&lt;A class=SmlLinks href="http://developer.download.nvidia.com/SDK/10/direct3d/samples.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://developer.download.nvidia.com/SDK/10/direct3d/samples.html&lt;/FONT&gt;&lt;/A&gt;, and where it's headed&lt;A class=SmlLinks href="http://www.reallusion.com/iclone/" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://www.reallusion.com/iclone/&lt;/FONT&gt;&lt;/A&gt;.  &lt;P&gt;Download the full SDK for Drect X 10&lt;A class=SmlLinks href="http://developer.nvidia.com/object/sdk_home.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://developer.nvidia.com/object/sdk_home.html&lt;/FONT&gt;&lt;/A&gt; and Direct X 9 on down&lt;A class=SmlLinks href="http://developer.nvidia.com/object/sdk-9.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://developer.nvidia.com/object/sdk-9.html&lt;/FONT&gt;&lt;/A&gt;,so you can give all of the available tools a spin for yours.  Which ever ones don't load means &lt;STRONG&gt;&lt;EM&gt;your graphics card, not your entire computer&lt;/EM&gt;&lt;/STRONG&gt; is obsolete to these advancments, you may have to upgrade, but this is the best way to test your graphics card for everything available in terms of realtime rendering.  Visconti, Reallusion should also seriously consider upgrading their renderer to utilize the latest Direct X 10 advancments featured in the link above. &lt;FONT size=1&gt;&lt;BR&gt;&lt;/FONT&gt;&lt;FONT size=1&gt;&lt;BR&gt;&lt;BR&gt;&lt;/P&gt;&lt;/FONT&gt;</description><pubDate>Sun, 21 Oct 2007 13:59:37 GMT</pubDate><dc:creator>Sifr</dc:creator></item><item><title>RE: Dynamics, Phyisics &amp; Collision Detection</title><link>http://forum.reallusion.com/Topic374-11-1.aspx</link><description>Actually, real time rendering is G.P.U reliant.  Which means iClones renderer should be up to par with the latest releases of shader and vertex graphics programming languages.  And if nearly every character has this effect implemented on W.O.W., which is a video game (a few years old mind you), then I'm quite sure a pro grade specialized program such as iClone can handle this with no problem, as well as any other effect that is seen in recent video game releases, which are real time rendered on the fly by proprietary core renderer  a similar to iClones</description><pubDate>Wed, 26 Sep 2007 18:09:14 GMT</pubDate><dc:creator>Sifr</dc:creator></item><item><title>Dynamics, Phyisics &amp; Collision Detection</title><link>http://forum.reallusion.com/Topic374-11-1.aspx</link><description>&lt;STRONG&gt;This is the cloth/hair dynamics controllers from the company that invented it.&lt;/STRONG&gt;&lt;A class=SmlLinks href="http://http.download.nvidia.com/developer/SDK/Individual_Samples/MEDIA/Video/Samples/Cloth.wmv" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://http.download.nvidia.com/developer/SDK/Individual_Samples/MEDIA/Video/Samples/Cloth.wmv&lt;/FONT&gt;&lt;/A&gt;  [url]http://developer.download.nvidia.com/SDK/10/direct3d/Source/Cloth/doc/Cloth.wmv][/url].  These controllers can be adjusted to effect hair and cloth with wind volocity peramitters and automaticly calculated collision detection. &lt;P&gt;The following links are to give the forum members an idea of what tools are available in realtime rendering advancements so as to understand what has already been achieved&lt;A class=SmlLinks href="http://http.download.nvidia.com/developer/SDK/Individual_Samples/samples.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://http.download.nvidia.com/developer/SDK/Individual_Samples/samples.html&lt;/FONT&gt;&lt;/A&gt;, where realtime stands today&lt;A class=SmlLinks href="http://developer.download.nvidia.com/SDK/10/direct3d/samples.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://developer.download.nvidia.com/SDK/10/direct3d/samples.html&lt;/FONT&gt;&lt;/A&gt;, and where it's headed&lt;A class=SmlLinks href="http://www.reallusion.com/iclone/" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://www.reallusion.com/iclone/&lt;/FONT&gt;&lt;/A&gt;.  &lt;P&gt;Download the full SDK for Drect X 10&lt;A class=SmlLinks href="http://developer.nvidia.com/object/sdk_home.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://developer.nvidia.com/object/sdk_home.html&lt;/FONT&gt;&lt;/A&gt; and Direct X 9 on down&lt;A class=SmlLinks href="http://developer.nvidia.com/object/sdk-9.html" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://developer.nvidia.com/object/sdk-9.html&lt;/FONT&gt;&lt;/A&gt;,so you can give all of the available tools a spin for yours.  Which ever ones don't load means &lt;STRONG&gt;&lt;EM&gt;your graphics card, not your entire computer&lt;/EM&gt;&lt;/STRONG&gt; is obsolete to these advancments, you may have to upgrade, but this is the best way to test your graphics card for everything available in terms of realtime rendering.  Visconti, Reallusion should also seriously consider upgrading their renderer to utilize the latest Direct X 10 advancments featured in the link above.&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;HOW ABOUT SOME REPLYS FROM THE FORUM??? &lt;/STRONG&gt;&lt;FONT size=1&gt;&lt;BR&gt;&lt;/FONT&gt;&lt;FONT size=1&gt;&lt;BR&gt;&lt;BR&gt;&lt;/P&gt;&lt;/FONT&gt;&lt;P&gt;How about some Dynamics controller options implemented in the next installment of iClone, that can be applied to things like long hair, draped clothing, and ropes, chains ect.  The computer game Worlds of Warcraft[url]http://www.machinima.com/film/watch&amp;amp;id=22095[/url] characters exhibit great example of these dynamic controls  in action. The automaticly calculated secondary motions of these dynamics greatly improves the engaging lifelike actions of the avatars preformances. Would you agree?  &lt;EM&gt; &lt;/EM&gt;&lt;FONT size=1&gt;&lt;BR&gt;&lt;BR&gt;&lt;/FONT&gt;&lt;EM&gt;&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;This is a pre-rendered example of the secondary motion I'm refering to  &lt;A href="http://www.hash.com/amfilms/search/entry.php?entry=911&amp;amp;act=launch&amp;amp;Friend=0&amp;amp;ts=1191287282"&gt;&lt;FONT color=#50759e&gt;http://www.hash.com/amfilms/search/entry.php?entry=911&amp;amp;act=launch&amp;amp;Friend=0&amp;amp;ts=1191287282&lt;/FONT&gt;&lt;/A&gt;  Notice the lifelike secondary motion of the feathers, the earrings, and of course the boobies.  Now compare &lt;A class=SmlLinks href="http://www.youtube.com/watch?v=CcgIJ-UkCN8" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://www.youtube.com/watch?v=CcgIJ-UkCN8&lt;/FONT&gt;&lt;/A&gt;. Notice the staic hair.  These secondary motions can now be sucessfully created in realtime&lt;A class=SmlLinks href="http://www.machinima.com/film/watch&amp;amp;id=2916" target='_"blank"'&gt;&lt;FONT color=#50759e&gt;http://www.machinima.com/film/watch&amp;amp;id=2916&lt;/FONT&gt;&lt;/A&gt;. Notice the cape, the kilt, and even his lil' ol' ears have more life than the previous example....let the polls begin!!!&lt;/P&gt;&lt;P&gt;&lt;FONT size=1&gt; &lt;/P&gt;&lt;/FONT&gt;</description><pubDate>Mon, 24 Sep 2007 14:04:40 GMT</pubDate><dc:creator>Sifr</dc:creator></item></channel></rss>