1. Can you add a voice so that a character's mouth moves correctly and then delete or turn down the audio while keeping the mouth movements? I'm working on a piece where characters talk over each other and just want one of the character's mouth movements but don't want their audio to play?
If you have one voice clip of the character talking and then want to mute that person as another starts talking then you need to first break your Voice Clip into sections. Each section would either be heard or muted. Then for the muted section, copy the lip track under the muted section, delete the muted voice clip, insert/import a silent voice clip and then paste the lip track back and trim off any excess silence by breaking the clip and deleting the unused portion.
2. Can you alter CTA2 content pack clothes? For instance, can I take a Reallusion T-Shirt and put a logo on it and re-import like you can do with props?
You can create new sprites for the shirt (i.e. Upper Torso) and import it (Pro & Pipeline versions) to replace the existing ones (i.e. for each angle). There is no access to the original sprites for the characters to edit and re-import. You can also create the logo as a prop and attach to the character in Composer Mode. Just make the prop G2 by providing a sprite for each body angle. Then as the characters body angle changes you change the sprite for the logo prop to match the angle view.
Jeff
Get my Plugin Manager and TaskNotes plugins for iClone.
Check out EZColors and Other products for CTA/CA. EZColors: the easy way to change Render Styled (RS) colors!
See my CTA Tutorials on the YouTube channel CTAStepByStep