Dear Friends,
I have quite a few bvh files generated using ipisoft (i had used the export imotion in ipisoft which gave me a BVH as well). Until now I was using the BVH converter in iclone and using these files. But now that 3Dxchange5 is here i was trying to use it to import the BVH.
I am facing an issue with the bone mapping. I am using the custom profile for mapping and as you can see in the sample images below, i can't seem to get the correct mapping for the hip portion.
The mapping either takes the top part of the triangular hip portion or the right or the left but never the entire triangular part. The result in iclone is a twisted hip.
The mapping works fine for a BVH generated from a non-ipisoft source. The bone mapping happily takes the triangular portion of the hip.
Any do's and don't while importing the BVH generated in ipisoft?
Also, by using 3dxchange for BVH import is the motion 30fps now? The BVH converter used to have a 15fps restriction.
The BVH from ipisoft with the iclone rig
The BVH from a non-ipisoft source
The comparison of the 2 in iclone