and the limitations -
Here’s a look at the specific MARI indie restrictions:
Project file (.mra) linked to Steam account / cannot be shared with other users
Export texture resolution size limited to 4k and 8-bit color per channel
Allowed export formats: .psd, .png, .tga, .jpg
Output formats no longer available .exr, .tif, .tiff, .hdr, .dds, and .ptx
Python scripting disabled
Object count is limited to 3 objects
what does this mean ? Custom shaders not allowed
how limiting is this ?The main MODO indie restrictions include the following (many of the existing limitations in MODO Steam Edition have actually been reduced for MODO indie:
Commercial for-profit use allowed for individual use, or individuals of a sole-proprietorship organization where only one license of each variant is allowed
OBJ and FBX export limit expanded to 100k polys
Source (.lxf) files are encrypted and locked to an individual Steam user ID/license
Limited Bake and Render resolution to 4k
Export is FBX and OBJ only
Can only save in .lxf format, although can still import all formats.
Image save formats limited to .png and .jpg, .tiff and .exr
https://luxology.com/discussion/topic.aspx?f=32&t=90134
☯🐉
"To define Tao is to defile it" - Lao Tzu
Edited
10 Years Ago by
planetstardragon