Thanks a lot for your reply. I have solved my problem because I missed that, when exporting from Maya to IClone3dXChange, I have to change Up Axis to Z, instead of Y.
But now, I have a new problem, after I Characterize that character, Export to Maya, everthings is OK, problems are solved. But, when I drag animation from IClone to 3DXChange and Export that character, that character have the issue like issue above, still choose export = Y Axis. Is there any option for animation Up Axis to Y in IClone?
Edited
10 Years Ago by
dangkhoaln