sbaerman
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sbaerman
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 298,
Visits: 1.3K
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Hi all, I have a model from a maya .fbx export. When the model is imported (100MB) it takes quite some time. But it comes in an geometrically it is quite ok. But it still shifts some materials etc. What is the best way to store models in maya and then import them in 3DXchange ? Does anyone have experience with it ?
Machines : MSI Gaming Laptop, I7, GTX 1080, 16GB RAM, 512GB SSD, 1 TB HD Acer Predator Helios 300 I7 10750H, 16GB, 1TB SSD, RTX 2070
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Group: Forum Members
Last Active: 2 days ago
Posts: 10.8K,
Visits: 40.2K
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if the texture not fit, has your model a UV map ? if not that could be the reason
------------------------------------------------------------------- liebe Grüße vidi
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