I am guessing no one know how or maybe ono one understands the question..
How would I animate the face only in iclone then export that to maya so that i can do any body animations in maya.
OR
Animate in Maya then export that to Iclone to do the facial aniamtions. (Then I can export that to maya for rendering.)
Option 2 Sounds better to me, but i may be wrong.
Can I do all of this by exporting FBX. Would this work the way i am saying it? Is there something that I am missing.
Edited
10 Years Ago by
litow