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| Hi, Duchess
Here is an example to show you the difference of Motion Editor between 2.x and 2.5 . In the past, we are used to select "export to iClone" to save our custom motion. And you will save the custom file into your "custom library".

In iClone 2.5, the saved file (by "export to iClone") can't be re-edited in Motion Editor. For example, it will fail when you try to import the pre-saved motion file to timeline. But it can still be applied to characters in iClone itself. To achieve the same result in 2.5, you can simply use "merge" in stead of "export to iClone".

Please note that the files will be saved in "Template library" after merging. So, you can easily drag the file to your timline for edit.

As I know, this is a necessary update for the next coming engine of motion editor. But it will be seen as a bug in 2.5 for sure. At present, we suggest you use "merge" to get the same result. If there's any update version like 2.5x or 2.x to fix it, I will let you know.
Thanks Visconti
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Visconti Forum Moderator
Reallusion, Inc. http://forum.reallusion.com |
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Group: Senior Forum members Last Login: Yesterday @ 1:57:25 PM Posts: 140, Visits: 328 |
| Hi Visconti Firstly I must say that I am so releived that you have found it to be a bug in 2.5 and that it was not me or my computer that was at fault.Yes that way merge instead of export to iclone has worked and a very big thank-you to you and your team for finding a work around the problem. So for those that may be having the same problem this is what I did. In the Main Iclone Motion Programme Folder I created a folder called Z My Motions only because it puts it at the bottom of the list and easy to find. I then did a copy of all my motions in the Custom Motion Folder and pasted them in my newly created Z Motion Folder. On opening Motion Editor you will then see your folder in The Editor which makes life much easier as you can now see the motion play and decide if thats the one you want. The only drawback for me is that it does not recognise all the motions that have been made, but there is a way around it. Those that are not showing in the Z Folder that you know are in your custom folder place in iclone on the character. Go into Motion Editor and click at the end of the motion and do as Visconti said click merge. You then save that Motion in your Z Folder it should say that this Motion already exists but say yes to overright. Next time you open Motion Editor this should then show up as being recognised. Now I seem to have an aweful lot that are not showing but it will be worth it at the end to be able to see them in the little preview window to decide if thats the one you want. There seem to be a slow responce from the thumbnails some greyed out and some half displayed and some a lovely shade of blue, but I can live with that. I hope that you have found this useful. duchess110 Linda and again thanks Visconti.
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Group: Forum Members Last Login: Yesterday @ 6:57:46 PM Posts: 123, Visits: 385 |
| When working with demanding props and/or many characters, on low and medium quality settings after double clicking on a prop or character to move them about I get this. The textures all jump into their raw condition.  It might be quite pleasant for a childs nursery rhyme set, like cards on a tree,  Are you aware of this? It only happens when I click an object in the preview window to edit its x,y,z when Im in LOW or MEDIUM settings.
Workaround is to change bump or reflection etc each time and it clicks off. But I'd like to squash it completely. Vcard is a top end Nvidea. System 4 gigs ram. 3kcpu. Windows XP. Just as was with earlier versions. Screengrab. 
-www.iCloneTutorials.com- -1st Ever Stills Gallery- -Sexy Siouxie- -Digital Comics- -The iClone Journal- |
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