I tried some more today,but it still happends nomather what bones Im skinning the objects on.
EDIT: I found out that by lowering the influence on the weight, the skinning dosent affect the bones so much.
But its still not very perfect, but better
Reason for asking is that I need to skin the hair and the glasses to my model to make them show up in UnrealEngine`s animation editor. (I know this is a UnrealEngine question, but I want my Reallusion
character in UnrealEngine too.)
If someone would have a look at it, I would be very grateful
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CGI, VFX and 3D enthusiast
Tools: iClone - Character Creator - 3DXChange pipeline - Photoshop - Maya - UnrealEngine and CryEngine
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Edited
7 Years Ago by
aasmund22