Rampa (7/13/2017)
You can save yourself a step, or two, by exporting direct from CC as FBX. If you need to export animations, you still need to send them to 3DX, I believe.Thanks for the reply Rampa, however that's what I'm attempting. I want to modify the clothing in ZBrush. On the workstation it tells me I don't have an export license for the avatar the laptop lets me export fbx but I can't get that in to ZB without converting to an OBJ. I purchased the export license for clothing specifically for the purpose of modifying and re-import to the RL pipeline.
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Follow up: I ran some models the 3DX Pipeline without issue, I never gave much attention to 3DXChange since CC was released but after playing around with it I've found it to be quite useful.
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Edited
7 Years Ago by
VirtualMedia