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Message
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samusam
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samusam
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 90,
Visits: 407
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hi, when i import a nude daz character i don't have problem. When i import daz character with a wardrobe i have this: After when i try to create cloth with CC2 i have another two errors, Perhaps propagating this
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vidi
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Group: Forum Members
Last Active: 2 days ago
Posts: 10.8K,
Visits: 40.2K
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We need more information about export setting. It is important for export DAZ clothed Character select the merge cloth option in DAZ Studio
For the issue in CC , which program use you for rigging the cloth to CCCharacter? Do must make some mistake in the workfow ,because your dress is flagged as eye ,but this is wrong.,
------------------------------------------------------------------- liebe Grüße vidi
Edited
7 Years Ago by
vidi
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samusam
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samusam
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 90,
Visits: 407
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Hi i follow this tutorial: https://www.youtube.com/watch?v=oVtxT3I1OYg&t=681sI use blender for armature. I do all of tutorial. Recently i try to export cloth with option merge cloth but i have the same error in CC
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vidi
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Group: Forum Members
Last Active: 2 days ago
Posts: 10.8K,
Visits: 40.2K
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I use blender for armature. I do all of tutorial. Recently i try to export cloth with option merge cloth but i have the same error in CC To create Cloth for CC or Import DAZ Figure in 3D xchange are 2 different Things . Do you try to mix it? To say I do follow the tutorial and it do not work , is hard for us to help you. For the most User it works Maybe you can describe exactly your workflow better in steps ?
------------------------------------------------------------------- liebe Grüße vidi
Edited
7 Years Ago by
vidi
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samusam
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samusam
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 90,
Visits: 407
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Hi in the Next day i Will show my workflow in a video
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samusam
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samusam
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 90,
Visits: 407
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Hi, they are my workflow:
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samusam
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samusam
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 90,
Visits: 407
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anybody for my problem?
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Postfrosch
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Postfrosch
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 6.9K,
Visits: 18.4K
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I've seen in the video, You take the CC T-Pose. Take the DAZ 4 Pose to the Avatar Also exportierst you the complete Avatar as obj file. This is then loaded into Blender. Instead, export the vest as an obj file and load it In Blender. As a fbx file I would use the fbx file of CC in Blender
When fitting the vest in blender sheen a mistake to happen. The vest is not properly connected to the Amatures. The wighten seems to occur on the faslchen bones. This also shows the error message you get in the CC The vest should be displayed as cloth and not as eyes greetings from Germany Postfrosch Sorry for may bad englisch . ist only google Translate
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samusam
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samusam
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 90,
Visits: 407
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hi, thank you. With your tips i focused the region of my error. When i thasfered weith i didint select CC_BaseBody. Tnks 1000!!!
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vidi
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Group: Forum Members
Last Active: 2 days ago
Posts: 10.8K,
Visits: 40.2K
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It seems to me some people do it more complicater than needed.
In the video the whole timeconsuming process throught xchange is not necessarray. easy save the cloth as a obj. import it in Blender , parented to the CC Armature and weight ... export to CC
Notice : If you want a DAZ Chatacter in iClone , then you need select >merge Cloth< in the export Option Pannel . Otherwise your get these many additional bones (too see in your video) and problems in xchange.
Keep simple !
------------------------------------------------------------------- liebe Grüße vidi
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