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I give a G3 Character in "Composer mode" several sprites, that works all with the bones in "Composer Mode" if i close the "sprite editor" it changes the image again ????? "set as default image" has no response if i change the sprite in the "stage mode" with the "sprite editor", i lost the motion and the bones using ????? and least Why doese the "Runtime Composer" does not work with G3 ???? best hj
Fehler gehören zum Leben. Was zählt, ist, wie man auf Fehler reagiert Niki Giovanni
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Koschkov
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Koschkov
Posted 7 Years Ago
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what they mean by sprites is you should separate your character body part, such as legs, arms, face, body. etc, by doing that the rigging will be perfect
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kylelee
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kylelee
Posted 7 Years Ago
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Hello hj,The first question, the function of "set as default image" worked in stage mode. The second question, the second image via the Sprite Editor does not inherit the first image, i.e. only the first could be animated.
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