Hi,
I created a psd character imported to CTA3, then I applied the Cry(2)L animation to it and his hands looked weird like the were reversed. I then brought in one of the regular front view guy from CTA3 and applied the same Cry(2)L animation to it, that looked ok. So, I thought I had done something wrong, went back to my psd to figure out but I didn't see anything wrong with it (drove myself crazy in the process). I decided to run some test. I imported into CTA3 the psd template that Reallusion provided me called Elastic_Folks_Front_Simple.psd and applied the same Cry(2)L animation to it, sure enough the hands are backwards.
So long story short, the problem wasn't with my character but the way CTA3 is importing the psd. It is making this weird hand issue happen. It is just me?? Can someone please try to import the unedited version provided by Reallusion Elastic_Folks_Front_Simple.psd into CTA3 and apply the animation Cry(2)L to see if you get the same weird hand issue? I'm am running the latest CTA3 Pipeline.
I'm attaching a screenshot, the one on the left is the character that comes in CTA3 works just fine. The one on the right is the Elastic_Folks_Front_Simple.psd imported.
TIA,
Daisy