animagic (5/17/2017)
You can force the head textures to be 2048x2048 by setting that size in the Appearance Editor. The default of 1024x1024 is that for the real-time texture size option when exporting to iClone as iAvatar.
Ah! This is it.
Indeed the RLHead embed 2k textures, and by default, loading those into CC2, CC2 "expose" the head and skin textures as 1k textures. By simply opening the Appearance Editor, switching to 2k and unloading the Appearance Editor, then now CC2 "expose" the original embedded 2k textures.
Nice one Job! I've been a bit too quick on this one.
So, disregard my post and sorry for the noise, everything is ok with RLHead Textures and CC2.
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guy rabiller | GOETZIWOOD STUDIOS
"N.O.E." (Nations Of Earth) Sci-Fi TV Show, Showrunner.