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Mesh deform after applying transfert weight in Blender

Posted By yoyomaster 7 Years Ago
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yoyomaster
yoyomaster
Posted 7 Years Ago
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Hello everyone!
I am making boots using CC2 standard character, I had to slightly rotate the foot and toes because the boots heel is lightly elevated, but when I transfert the weight from the character to the shoe, the boot deform roughly the same amount I rotated the foot and toes, BTW I applied transforms before doing this operation, usually I have no problems, but this is the first time I model a heel, here is a screengrab, thanks in advance for any replies.
https://forum.reallusion.com/uploads/images/6f4dc0f6-9dd5-4047-bf11-6ace.jpg
Rampa
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It sounds like you reset the rest pose, but just in case.
https://nixart.wordpress.com/2013/03/28/modifying-the-rest-pose-in-blender/
yoyomaster
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Rampa (5/5/2017)
It sounds like you reset the rest pose, but just in case.
https://nixart.wordpress.com/2013/03/28/modifying-the-rest-pose-in-blender/

Ok, thanks, I will try that!
yoyomaster
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Now I am getting a critical error saying that the designated material is missing, but other then that the tutorial fixed the deformation problem, thanks man! Smile
Rampa
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Restart Blender, and import a clean FBX.

What happens is that when you just start again without restarting Blender, it retains the old materials, so the new ones that import with the model get renamed with a number suffix. CC then cannot recognize the body and head material.
yoyomaster
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Rampa (5/5/2017)
Restart Blender, and import a clean FBX.

What happens is that when you just start again without restarting Blender, it retains the old materials, so the new ones that import with the model get renamed with a number suffix. CC then cannot recognize the body and head material.

Yeah, worked when I opened Blender this morning, I forgot the quirky way Blender deals with internal files, thanks for the reminder!
yoyomaster
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Ok, still got the textures error, so I have to rename them, but other then that it works fine, thanks again for the help, much appreciated!



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