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Flipper71
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Flipper71
Posted 7 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 19,
Visits: 26
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Has anyone been making any money with iclone or animation?
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animagic
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animagic
Posted 7 Years Ago
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Group: Forum Members
Last Active: 15 hours ago
Posts: 15.7K,
Visits: 30.5K
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Flipper71 (4/1/2017) Has anyone been making any money with iclone or animation?For one, wungun is getting a show on Netflix that he will be talking about: https://forum.reallusion.com/321750/Netflix-project-on-Next-week-Live-show-Listing-Inside. But there are others as well that use iClone professionally.
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Kevin.S
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Kevin.S
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.2K,
Visits: 71.8K
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jollyro
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jollyro
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 days ago
Posts: 81,
Visits: 495
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What do you expect? Buying a Program and start to make money? IClone is a tool like Photoshop or Premiere. It all depends on what are you doing and what are you trying to archive. Mostly it is the creative mind, that can make some money but not the tool itself.
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mark
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Group: Forum Members
Last Active: 5 hours ago
Posts: 4.8K,
Visits: 16.4K
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I can't complain. iClone has been very good to me for the last few years.
Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
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hattori kun
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hattori kun
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 868,
Visits: 4.1K
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I use it primarily for motion blending then exporting it to other appz. So its a cheap alternative to mobu. But with the renderer getting better I might use it on some projects that don't require absolute photorealism. So still deciding if to go with Iclone renderer or Unreal. Its just easier to import animations in Unreal which make it more enticing.
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web3
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 34,
Visits: 133
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In my opinion using iClone alone will not make a ton of money. I think where you have the best shot to make a good amount is when you use it effectively as part of a pipeline. It depends on how unique your work is and how well it's done. For example I typically start an organic model in Maya to form my basic topo, then I move over to ZBrush to add tons of detail. I then usually retopo my model with something like topogun bring it back into ZBrush and project for normal mapping and AO. Finally I bring both the high and low poly version into Knald for map generation. Now I've hopefully got something unique and only then do I start thinking about using iClone. Of course I develop assets for games so my pipeline might look nothing like someone who produces video animation ;-)
Edited
7 Years Ago by
web3
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mtakerkart
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mtakerkart
Posted 7 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.1K,
Visits: 28.2K
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I made 2 payed jobs last year . One are stilyzed animated maps from USA East cost for a documentary. The second was an opening title for a TV show pilot. But seriously I'm not yet trying to own money before the facial mocap release.
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urbanlamb
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urbanlamb
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 1.2K,
Visits: 3.5K
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Indeed I think its possible to make money with iclone. I am a bit wierd but I can verify its possible I get asked once or twice a year out of the blue, but I am not into making money from iclone really and usually say no. I said yes like once and because i am retired and now walk to the beat of my own drum I found it too much like well 'work' cause it was so i say no all the time now hehe. On that note I dont know if its necessarily a good way to approach iclone or anything else artsy fartsy with the end goal of it must make money. Its art and if people like said art it doesnt matter what software was used to make it if people like what you do then money is almost a side effect. Granted its a nice side effect but the phrase "starving artist" exists for a reason
(guess i should say what it was so people get an idea of how its been used in my case it was a series of very borring videos on recycling ... they wanted stuff like talking recycle bins and trash cans.. so.. i did it and was glad when it was over..)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "You have brains in your head. You have feet in your shoes. You can steer yourself in any direction you choose. You're on your own, and you know what you know. And you are the guy who'll decide where to go." Dr. Seuss
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7 Years Ago by
urbanlamb
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mark
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Group: Forum Members
Last Active: 5 hours ago
Posts: 4.8K,
Visits: 16.4K
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....I'll admit at this point in time iClone projects are not my primary source of income but it is starting to catch up. My media production business as been around since 1974. That business has done everything from music videos, documentary films, live television, industrial training films and corporate video. Always scattered throughout was graphic design and animation. Animation came about when NewTek launched the Video Toaster and Lightwave 3d back in the late '80's. I was never that good with Lightwave it but it did allow me to do some corporate work for companies like Bridgestone Tire and many local record labels. Lately as my primary business has slowed down iClone ventures and projects have started to get more of the lion's share of my business. Just finished a project for Danon Yogurt, Ascension Health and LifeFilez LLC and my Animated Projections are bringing in clients from all over the world. The simple key, for me, was finding just the right customer/project for my skill-set and iClone's capabilities At this point in time the sky's the limit!
Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
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